本文整理汇总了C#中IMinecraftStream.WriteVarInt方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.WriteVarInt方法的具体用法?C# IMinecraftStream.WriteVarInt怎么用?C# IMinecraftStream.WriteVarInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftStream
的用法示例。
在下文中一共展示了IMinecraftStream.WriteVarInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(KeepAlive);
stream.Purge();
return this;
}
示例2: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(Threshold);
stream.Purge();
return this;
}
示例3: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
stream.WriteSByte((sbyte) EffectID);
stream.Purge();
return this;
}
示例4: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
stream.WriteSByte(HeadYaw);
stream.Purge();
return this;
}
示例5: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(WindowId);
stream.WriteVarInt(Enchantment);
stream.Purge();
return this;
}
示例6: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
Location.ToStreamLong(stream);
stream.Purge();
return this;
}
示例7: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(Count);
stream.WriteString(Text);
stream.Purge();
return this;
}
示例8: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(CollectedEntityID);
stream.WriteVarInt(CollectorEntityID);
stream.Purge();
return this;
}
示例9: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
stream.WriteByte((byte) Action);
stream.Purge();
return this;
}
示例10: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
EntityProperties.ToStream(ref stream);
stream.Purge();
return this;
}
示例11: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
Metadata.ToStream(stream);
stream.Purge();
return this;
}
示例12: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityIDs.Length);
stream.WriteVarIntArray(EntityIDs);
stream.Purge();
return this;
}
示例13: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
DeltaVector3.ToStreamSByteFixedPoint(stream);
stream.WriteBoolean(OnGround);
stream.Purge();
return this;
}
示例14: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteVarInt(EntityID);
stream.WriteVarInt(NBTTag.Length);
stream.WriteByteArray(NBTTag);
stream.Purge();
return this;
}
示例15: WritePacket
public IPacket WritePacket(IMinecraftStream stream)
{
stream.WriteVarInt(ID);
stream.WriteFloat(ExperienceBar);
stream.WriteVarInt(Level);
stream.WriteVarInt(TotalExperience);
stream.Purge();
return this;
}