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C# IMinecraftStream.WriteInt32方法代码示例

本文整理汇总了C#中IMinecraftStream.WriteInt32方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.WriteInt32方法的具体用法?C# IMinecraftStream.WriteInt32怎么用?C# IMinecraftStream.WriteInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMinecraftStream的用法示例。


在下文中一共展示了IMinecraftStream.WriteInt32方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteBoolean(InBed);
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:UseBedPacket.cs

示例2: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt8((sbyte)PlayerAction);
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8((sbyte)Face);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:PlayerDiggingPacket.cs

示例3: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(BlockID);
     stream.WriteInt8(Metadata);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:BlockChangePacket.cs

示例4: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteBoolean(true); // Unknown
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:LightningPacket.cs

示例5: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32((int)Effect);
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
     stream.WriteInt32(Data);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:SoundEffectPacket.cs

示例6: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(State);
     stream.WriteInt8(Data);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:BlockActionPacket.cs

示例7: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(Yaw);
     stream.WriteInt8(Pitch);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:9,代码来源:EntityTeleportPacket.cs

示例8: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteString(PaintingName);
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt32((int)Direction);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:9,代码来源:SpawnPaintingPacket.cs

示例9: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(X);
     stream.WriteInt16(Y);
     stream.WriteInt32(Z);
     stream.WriteString(Text[0]);
     stream.WriteString(Text[1]);
     stream.WriteString(Text[2]);
     stream.WriteString(Text[3]);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:10,代码来源:UpdateSignPacket.cs

示例10: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(X);
     stream.WriteInt16(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8((sbyte)(Width - 1));
     stream.WriteInt8((sbyte)(Height - 1));
     stream.WriteInt8((sbyte)(Depth - 1));
     stream.WriteInt32(CompressedData.Length);
     stream.WriteUInt8Array(CompressedData);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:ChunkDataPacket.cs

示例11: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteString(PlayerName);
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(Yaw);
     stream.WriteInt8(Pitch);
     stream.WriteInt16(CurrentItem);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:SpawnPlayerPacket.cs

示例12: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteInt8(MobType);
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(Yaw);
     stream.WriteInt8(Pitch);
     Metadata.WriteTo(stream);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:SpawnMobPacket.cs

示例13: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8((sbyte)Face);
     stream.WriteInt16(ItemID);
     if (ItemID != -1)
     {
         stream.WriteInt8(Amount.Value);
         stream.WriteInt16(Metadata.Value);
     }
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:13,代码来源:PlayerBlockPlacementPacket.cs

示例14: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(ChunkX);
     stream.WriteInt32(ChunkZ);
     stream.WriteInt16((short)Coordinates.Length);
     for (int i = 0; i < Coordinates.Length; i++)
     {
         var coord = Coordinates[i];
         stream.WriteUInt16((ushort)((coord.X << 12 & 0xF) | (coord.Z << 8 & 0xF) | (coord.Y & 0xFF)));
     }
     stream.WriteInt8Array(BlockIDs);
     stream.WriteInt8Array(Metadata);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:13,代码来源:BulkBlockChangePacket.cs

示例15: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteInt16(ItemID);
     stream.WriteInt8(Count);
     stream.WriteInt16(Metadata);
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
     stream.WriteInt8(Yaw);
     stream.WriteInt8(Pitch);
     stream.WriteInt8(Roll);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:13,代码来源:SpawnItemPacket.cs


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