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C# IMinecraftStream.ReadInt32方法代码示例

本文整理汇总了C#中IMinecraftStream.ReadInt32方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.ReadInt32方法的具体用法?C# IMinecraftStream.ReadInt32怎么用?C# IMinecraftStream.ReadInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMinecraftStream的用法示例。


在下文中一共展示了IMinecraftStream.ReadInt32方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     InBed = stream.ReadBoolean();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:UseBedPacket.cs

示例2: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     Effect = (EffectType)stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:SoundEffectPacket.cs

示例3: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     PlayerAction = (Action)stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Face = (BlockFace)stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:PlayerDiggingPacket.cs

示例4: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     BlockID = stream.ReadInt8();
     Metadata = stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:BlockChangePacket.cs

示例5: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     stream.ReadBoolean(); // Unknown
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:LightningPacket.cs

示例6: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     State = stream.ReadInt8();
     Data = stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:BlockActionPacket.cs

示例7: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:9,代码来源:EntityTeleportPacket.cs

示例8: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PaintingName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Direction = (PaintingDirection)stream.ReadInt32();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:9,代码来源:SpawnPaintingPacket.cs

示例9: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     MobType = stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     Metadata = MetadataDictionary.FromStream(stream);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:SpawnMobPacket.cs

示例10: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Text = new string[4];
     Text[0] = stream.ReadString();
     Text[1] = stream.ReadString();
     Text[2] = stream.ReadString();
     Text[3] = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:UpdateSignPacket.cs

示例11: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Width = (short)(stream.ReadInt8() + 1);
     Height = (short)(stream.ReadInt8() + 1);
     Depth = (short)(stream.ReadInt8() + 1);
     int len = stream.ReadInt32();
     CompressedData = stream.ReadUInt8Array(len);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:ChunkDataPacket.cs

示例12: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PlayerName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     CurrentItem = stream.ReadInt16();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:SpawnPlayerPacket.cs

示例13: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Face = (BlockFace)stream.ReadInt8();
     ItemID = stream.ReadInt16();
     if (ItemID != -1)
     {
         Amount = stream.ReadInt8();
         Metadata = stream.ReadInt16();
     }
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:13,代码来源:PlayerBlockPlacementPacket.cs

示例14: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     ItemID = stream.ReadInt16();
     Count = stream.ReadInt8();
     Metadata = stream.ReadInt16();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     Roll = stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:13,代码来源:SpawnItemPacket.cs

示例15: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     EntityType = stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
     if (Data > 0)
     {
         XVelocity = stream.ReadInt16();
         YVelocity = stream.ReadInt16();
         ZVelocity = stream.ReadInt16();
     }
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:15,代码来源:SpawnGenericEntityPacket.cs


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