本文整理汇总了C#中IMinecraftStream.ReadInt32方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.ReadInt32方法的具体用法?C# IMinecraftStream.ReadInt32怎么用?C# IMinecraftStream.ReadInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftStream
的用法示例。
在下文中一共展示了IMinecraftStream.ReadInt32方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
InBed = stream.ReadBoolean();
X = stream.ReadInt32();
Y = stream.ReadInt8();
Z = stream.ReadInt32();
}
示例2: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
Effect = (EffectType)stream.ReadInt32();
X = stream.ReadInt32();
Y = stream.ReadInt8();
Z = stream.ReadInt32();
Data = stream.ReadInt32();
}
示例3: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
PlayerAction = (Action)stream.ReadInt8();
X = stream.ReadInt32();
Y = stream.ReadInt8();
Z = stream.ReadInt32();
Face = (BlockFace)stream.ReadInt8();
}
示例4: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
X = stream.ReadInt32();
Y = stream.ReadInt8();
Z = stream.ReadInt32();
BlockID = stream.ReadInt8();
Metadata = stream.ReadInt8();
}
示例5: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
stream.ReadBoolean(); // Unknown
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
}
示例6: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
X = stream.ReadInt32();
Y = stream.ReadInt16();
Z = stream.ReadInt32();
State = stream.ReadInt8();
Data = stream.ReadInt8();
}
示例7: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Yaw = stream.ReadInt8();
Pitch = stream.ReadInt8();
}
示例8: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
PaintingName = stream.ReadString();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Direction = (PaintingDirection)stream.ReadInt32();
}
示例9: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
MobType = stream.ReadInt8();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Yaw = stream.ReadInt8();
Pitch = stream.ReadInt8();
Metadata = MetadataDictionary.FromStream(stream);
}
示例10: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
X = stream.ReadInt32();
Y = stream.ReadInt16();
Z = stream.ReadInt32();
Text = new string[4];
Text[0] = stream.ReadString();
Text[1] = stream.ReadString();
Text[2] = stream.ReadString();
Text[3] = stream.ReadString();
}
示例11: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
X = stream.ReadInt32();
Y = stream.ReadInt16();
Z = stream.ReadInt32();
Width = (short)(stream.ReadInt8() + 1);
Height = (short)(stream.ReadInt8() + 1);
Depth = (short)(stream.ReadInt8() + 1);
int len = stream.ReadInt32();
CompressedData = stream.ReadUInt8Array(len);
}
示例12: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
PlayerName = stream.ReadString();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Yaw = stream.ReadInt8();
Pitch = stream.ReadInt8();
CurrentItem = stream.ReadInt16();
}
示例13: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
X = stream.ReadInt32();
Y = stream.ReadInt8();
Z = stream.ReadInt32();
Face = (BlockFace)stream.ReadInt8();
ItemID = stream.ReadInt16();
if (ItemID != -1)
{
Amount = stream.ReadInt8();
Metadata = stream.ReadInt16();
}
}
示例14: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
ItemID = stream.ReadInt16();
Count = stream.ReadInt8();
Metadata = stream.ReadInt16();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Yaw = stream.ReadInt8();
Pitch = stream.ReadInt8();
Roll = stream.ReadInt8();
}
示例15: ReadPacket
public void ReadPacket(IMinecraftStream stream)
{
EntityID = stream.ReadInt32();
EntityType = stream.ReadInt8();
X = stream.ReadInt32();
Y = stream.ReadInt32();
Z = stream.ReadInt32();
Data = stream.ReadInt32();
if (Data > 0)
{
XVelocity = stream.ReadInt16();
YVelocity = stream.ReadInt16();
ZVelocity = stream.ReadInt16();
}
}