本文整理汇总了C#中IMinecraftStream.WriteInt8方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.WriteInt8方法的具体用法?C# IMinecraftStream.WriteInt8怎么用?C# IMinecraftStream.WriteInt8使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftStream
的用法示例。
在下文中一共展示了IMinecraftStream.WriteInt8方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt8(WindowID);
stream.WriteInt8(Type);
stream.WriteString8(Title);
stream.WriteInt8(TotalSlots);
}
示例2: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(EntityID);
stream.WriteInt8(DeltaX);
stream.WriteInt8(DeltaY);
stream.WriteInt8(DeltaZ);
}
示例3: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(X);
stream.WriteInt8(Y);
stream.WriteInt32(Z);
stream.WriteInt8(BlockID);
stream.WriteInt8(Metadata);
}
示例4: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(X);
stream.WriteInt32(Y);
stream.WriteInt32(Z);
stream.WriteInt8(State);
stream.WriteInt8(Data);
}
示例5: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt8((sbyte)PlayerAction);
stream.WriteInt32(X);
stream.WriteInt8(Y);
stream.WriteInt32(Z);
stream.WriteInt8((sbyte)Face);
}
示例6: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(EntityID);
stream.WriteInt32(X);
stream.WriteInt32(Y);
stream.WriteInt32(Z);
stream.WriteInt8(Yaw);
stream.WriteInt8(Pitch);
}
示例7: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(EntityID);
stream.WriteInt8(MobType);
stream.WriteInt32(X);
stream.WriteInt32(Y);
stream.WriteInt32(Z);
stream.WriteInt8(Yaw);
stream.WriteInt8(Pitch);
Metadata.WriteTo(stream);
}
示例8: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(X);
stream.WriteInt16(Y);
stream.WriteInt32(Z);
stream.WriteInt8((sbyte)(Width - 1));
stream.WriteInt8((sbyte)(Height - 1));
stream.WriteInt8((sbyte)(Depth - 1));
stream.WriteInt32(CompressedData.Length);
stream.WriteUInt8Array(CompressedData);
}
示例9: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt8(WindowID);
stream.WriteInt16(SlotIndex);
stream.WriteInt16(ItemID);
if (ItemID != -1)
{
stream.WriteInt8(Count);
stream.WriteInt16(Metadata);
}
}
示例10: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(EntityID);
stream.WriteString(PlayerName);
stream.WriteInt32(X);
stream.WriteInt32(Y);
stream.WriteInt32(Z);
stream.WriteInt8(Yaw);
stream.WriteInt8(Pitch);
stream.WriteInt16(CurrentItem);
}
示例11: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(EntityID);
stream.WriteInt16(ItemID);
stream.WriteInt8(Count);
stream.WriteInt16(Metadata);
stream.WriteInt32(X);
stream.WriteInt32(Y);
stream.WriteInt32(Z);
stream.WriteInt8(Yaw);
stream.WriteInt8(Pitch);
stream.WriteInt8(Roll);
}
示例12: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt32(X);
stream.WriteInt8(Y);
stream.WriteInt32(Z);
stream.WriteInt8((sbyte)Face);
stream.WriteInt16(ItemID);
if (ItemID != -1)
{
stream.WriteInt8(Amount.Value);
stream.WriteInt16(Metadata.Value);
}
}
示例13: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteDouble(X);
stream.WriteDouble(Y);
stream.WriteDouble(Z);
stream.WriteSingle(Radius);
stream.WriteInt32(AffectedBlocks.Length);
for (int i = 0; i < AffectedBlocks.Length; i++)
{
stream.WriteInt8(AffectedBlocks[i].Item1);
stream.WriteInt8(AffectedBlocks[i].Item2);
stream.WriteInt8(AffectedBlocks[i].Item3);
}
}
示例14: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt8(WindowID);
stream.WriteInt16(SlotIndex);
stream.WriteBoolean(RightClick);
stream.WriteInt16(TransactionID);
stream.WriteBoolean(Shift);
stream.WriteInt16(ItemID);
if (ItemID != -1)
{
stream.WriteInt8(Count);
stream.WriteInt16(Metadata);
}
}
示例15: WritePacket
public void WritePacket(IMinecraftStream stream)
{
stream.WriteInt8(WindowID);
stream.WriteInt16((short)Items.Length);
for (int i = 0; i < Items.Length; i++)
{
stream.WriteInt16(Items[i].ID);
if (!Items[i].Empty)
{
stream.WriteInt8(Items[i].Count);
stream.WriteInt16(Items[i].Metadata);
}
}
}