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C# IMinecraftStream.ReadString方法代码示例

本文整理汇总了C#中IMinecraftStream.ReadString方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.ReadString方法的具体用法?C# IMinecraftStream.ReadString怎么用?C# IMinecraftStream.ReadString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMinecraftStream的用法示例。


在下文中一共展示了IMinecraftStream.ReadString方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Text = new string[4];
     Text[0] = stream.ReadString();
     Text[1] = stream.ReadString();
     Text[2] = stream.ReadString();
     Text[3] = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:UpdateSignPacket.cs

示例2: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     ProtocolVersion = stream.ReadInt32();
     Username = stream.ReadString();
     stream.ReadInt64(); // Unused
     stream.ReadInt8();  // Unused
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:7,代码来源:LoginRequestPacket.cs

示例3: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     stream.ReadString(); // Unused
     Seed = stream.ReadInt64();
     Dimension = (Dimension)stream.ReadInt8();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:7,代码来源:LoginResponsePacket.cs

示例4: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PaintingName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Direction = (PaintingDirection)stream.ReadInt32();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:9,代码来源:SpawnPaintingPacket.cs

示例5: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PlayerName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     CurrentItem = stream.ReadInt16();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:11,代码来源:SpawnPlayerPacket.cs

示例6: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     Message = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:4,代码来源:ChatMessagePacket.cs

示例7: FromStream

 public override void FromStream(IMinecraftStream stream)
 {
     Value = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:4,代码来源:MetadataString.cs

示例8: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     Username = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:4,代码来源:HandshakePacket.cs

示例9: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     ConnectionHash = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:4,代码来源:HandshakeResponsePacket.cs

示例10: ReadPacket

 public void ReadPacket(IMinecraftStream stream)
 {
     Reason = stream.ReadString();
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:4,代码来源:DisconnectPacket.cs


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