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C# IMinecraftStream.WriteBoolean方法代码示例

本文整理汇总了C#中IMinecraftStream.WriteBoolean方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftStream.WriteBoolean方法的具体用法?C# IMinecraftStream.WriteBoolean怎么用?C# IMinecraftStream.WriteBoolean使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMinecraftStream的用法示例。


在下文中一共展示了IMinecraftStream.WriteBoolean方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt8(WindowID);
     stream.WriteInt16(SlotIndex);
     stream.WriteBoolean(RightClick);
     stream.WriteInt16(TransactionID);
     stream.WriteBoolean(Shift);
     stream.WriteInt16(ItemID);
     if (ItemID != -1)
     {
         stream.WriteInt8(Count);
         stream.WriteInt16(Metadata);
     }
 }
开发者ID:Luigifan,项目名称:TrueCraft,代码行数:14,代码来源:ClickWindowPacket.cs

示例2: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:8,代码来源:PlayerPacket.cs

示例3: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteBoolean(true); // Unknown
     stream.WriteInt32(X);
     stream.WriteInt32(Y);
     stream.WriteInt32(Z);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:LightningPacket.cs

示例4: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteDouble(X);
     stream.WriteDouble(Y);
     stream.WriteDouble(Stance);
     stream.WriteDouble(Z);
     stream.WriteBoolean(OnGround);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:PlayerPositionPacket.cs

示例5: WritePacket

 public void WritePacket(IMinecraftStream stream)
 {
     stream.WriteInt32(EntityID);
     stream.WriteBoolean(InBed);
     stream.WriteInt32(X);
     stream.WriteInt8(Y);
     stream.WriteInt32(Z);
 }
开发者ID:Zoxive,项目名称:TrueCraft,代码行数:8,代码来源:UseBedPacket.cs

示例6: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteInt(EntityID);
            stream.WriteInt(VehicleID);
            stream.WriteBoolean(Leash);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:10,代码来源:AttachEntityPacket.cs

示例7: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Text);
            stream.WriteBoolean(HasPosition);
            LookedAtBlock.ToStreamLong(stream);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:10,代码来源:TabCompletePacket.cs

示例8: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte(WindowID);
            stream.WriteShort(Slot);
            stream.WriteBoolean(Accepted);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:10,代码来源:ConfirmTransactionPacket.cs

示例9: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            DeltaVector3.ToStreamSByteFixedPoint(stream);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:10,代码来源:EntityRelativeMovePacket.cs

示例10: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteInt((int) EffectID);
            Location.ToStreamLong(stream);
            stream.WriteInt(Data);
            stream.WriteBoolean(DisableRelativeVolume);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:11,代码来源:EffectPacket.cs

示例11: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte(Yaw);
            stream.WriteSByte(Pitch);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:11,代码来源:EntityLookPacket.cs

示例12: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte((sbyte) EffectID);
            stream.WriteSByte(Amplifier);
            stream.WriteVarInt(Duration);
            stream.WriteBoolean(HideParticles);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:12,代码来源:EntityEffectPacket.cs

示例13: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Locale);
            stream.WriteByte(ViewDistance);
            stream.WriteByte((byte) ChatFlags);
            stream.WriteBoolean(ChatColours);
            DisplayedSkinParts.ToStream(stream);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:12,代码来源:ClientSettingsPacket.cs

示例14: ToStream

        public void ToStream(ref IMinecraftStream stream)
        {
            stream.WriteVarInt(Count);

            foreach (var entry in _entries)
            {
                stream.WriteString(entry.Name);
                stream.WriteString(entry.Value);
                stream.WriteBoolean(entry.IsSigned);
                if (entry.IsSigned)
                    stream.WriteString(entry.Signature);
            }
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:13,代码来源:PlayerListItemPacket.cs

示例15: WritePacket

        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteDouble(X);
            stream.WriteDouble(FeetY);
            stream.WriteDouble(Z);
            stream.WriteFloat(Yaw);
            stream.WriteFloat(Pitch);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:13,代码来源:PlayerPositionAndLookPacket.cs


注:本文中的IMinecraftStream.WriteBoolean方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。