本文整理汇总了C#中IGame.StoreGameState方法的典型用法代码示例。如果您正苦于以下问题:C# IGame.StoreGameState方法的具体用法?C# IGame.StoreGameState怎么用?C# IGame.StoreGameState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IGame
的用法示例。
在下文中一共展示了IGame.StoreGameState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Handle
public void Handle(LogLineItem logLine, IHsGameState gameState, IGame game)
{
var match = HsLogReaderConstants.ConnectionRegex.Match(logLine.Line);
if(match.Success)
{
game.MetaData.ServerAddress = match.Groups["address"].Value.Trim();
game.MetaData.ClientId = match.Groups["client"].Value.Trim();
game.MetaData.GameId = match.Groups["game"].Value.Trim();
game.MetaData.SpectateKey = match.Groups["spectateKey"].Value.Trim();
var region = Helper.GetRegionByServerIp(game.MetaData.ServerAddress);
if(game.CurrentRegion == Region.UNKNOWN || region == Region.CHINA)
{
game.CurrentRegion = region;
Log.Info("Set current region to" + region);
}
//just to make sure this still works in case the typo gets fixed
if(logLine.Line.ToLower().Contains("reconncting=true") || logLine.Line.ToLower().Contains("reconnecting=true"))
game.StoreGameState();
gameState.Reset();
gameState.GameHandler.HandleGameStart();
}
}