本文整理汇总了C#中IGame.CityAt方法的典型用法代码示例。如果您正苦于以下问题:C# IGame.CityAt方法的具体用法?C# IGame.CityAt怎么用?C# IGame.CityAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IGame
的用法示例。
在下文中一共展示了IGame.CityAt方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RedSettler_DoesNotConquerTheBlueCityAt4x1
public void RedSettler_DoesNotConquerTheBlueCityAt4x1(IGame game)
{
// :::: ARRANGE ::::
game.MoveUnit(RedSettlerTile, To(4, 2));
SkipRounds(game, 1);
// :::: ACT ::::
game.MoveUnit(From(4, 2), BlueCityTile);
// :::: ASSERT ::::
game.CityAt(BlueCityTile).Owner.Should().Be(Blue);
}
示例2: BlueLegion_ConquersTheRedCityAt1x1
public void BlueLegion_ConquersTheRedCityAt1x1(IGame game)
{
// :::: ARRANGE ::::
game.EndTurn();
game.MoveUnit(BlueLegionTile, To(2, 1));
SkipRounds(game, 1);
// :::: ACT ::::
game.MoveUnit(From(2, 1), RedCityTile);
// :::: ASSERT ::::
game.CityAt(RedCityTile).Owner.Should().Be(Blue);
}
示例3: RedSettlerAt4x3_DoesNotBuildACity_WhenBlueIsInTurn
public void RedSettlerAt4x3_DoesNotBuildACity_WhenBlueIsInTurn(IGame game)
{
// :::: ARRANGE ::::
game.EndTurn();
// :::: ACT ::::
game.PerformUnitActionAt(RedSettlerTile);
// :::: ASSERT ::::
game.UnitAt(RedSettlerTile).Should().NotBeNull();
game.CityAt(RedSettlerTile).Should().BeNull();
}
示例4: RedArcher_ConquersTheBlueCityAt4x1
public void RedArcher_ConquersTheBlueCityAt4x1(IGame game)
{
// :::: ARRANGE ::::
game.MoveUnit(RedArcherTile, To(3, 1));
SkipRounds(game, 1);
// :::: ACT ::::
game.MoveUnit(From(3, 1), BlueCityTile);
// :::: ASSERT ::::
game.CityAt(BlueCityTile).Owner.Should().Be(Red);
}
示例5: RedSettlerAt4x3_BuildsARedCity_WhenRedIsInTurn
public void RedSettlerAt4x3_BuildsARedCity_WhenRedIsInTurn(IGame game)
{
// :::: ACT ::::
game.PerformUnitActionAt(RedSettlerTile);
// :::: ASSERT ::::
game.UnitAt(RedSettlerTile).Should().BeNull();
game.CityAt(RedSettlerTile).Should().NotBeNull();
}