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C# IGame.EndTurn方法代码示例

本文整理汇总了C#中IGame.EndTurn方法的典型用法代码示例。如果您正苦于以下问题:C# IGame.EndTurn方法的具体用法?C# IGame.EndTurn怎么用?C# IGame.EndTurn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IGame的用法示例。


在下文中一共展示了IGame.EndTurn方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CurrentPlayer_IsRed_AfterBlue

        public void CurrentPlayer_IsRed_AfterBlue(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();

            // :::: ACT ::::
            game.EndTurn();

            // :::: ASSERT ::::
            game.CurrentPlayer.Should().Be(Red);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:11,代码来源:TestExtenCiv.cs

示例2: CurrentPlayer_IsBlue_AfterRed

        public void CurrentPlayer_IsBlue_AfterRed(IGame game)
        {
            // :::: ACT ::::
            game.EndTurn();

            // :::: ASSERT ::::
            game.CurrentPlayer.Should().Be(Blue);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:8,代码来源:TestExtenCiv.cs

示例3: MakeMove

        public void MakeMove(IGame game)
        {
            Coordinate playersMove = null;

            if (MoveNeeded != null)
            {
                playersMove = MoveNeeded(game);
            }

            if (playersMove != null)
            {
                game.PlayMove(playersMove.XValue, playersMove.YValue, this);
                game.EndTurn();
            }
        }
开发者ID:seanbiefeld,项目名称:Undefeated-TicTacToe,代码行数:15,代码来源:Player.cs

示例4: PlayTurn

 /// <summary>
 /// Executes when a game's turn is changed.
 /// </summary>
 /// <param name="game">The game.</param>
 public void PlayTurn(IGame game)
 {
     var moves = game.GetAvailableMoves(this.Player).ToList();
     if (!game.Turn.AreDiceRolled)
     {
         game.RollDice(this.Player);
     }
     else if (moves.Count == 0)
     {
         game.EndTurn(this.Player);
     }
     else
     {
         this.MakeMove(game, moves);
     }
 }
开发者ID:MarinAtanasov,项目名称:Backgammon,代码行数:20,代码来源:BotBase.cs

示例5: OnTurnChanged

        private static void OnTurnChanged(IGame game, IDictionary<string, IPlayer> players)
        {
            var turn = game.Turn;
            var player = players[turn.Player];

            Program.PrintBoard(game, turn, player);
            var moves = game.GetAvailableMoves(player).ToList();
            if (!turn.AreDiceRolled)
            {
                Console.Write("Press <Enter> to roll rice.");
                Console.ReadLine();
                game.RollDice(player);
            }
            else if (moves.Count == 0)
            {
                Console.Write("Press <Enter> to end turn.");
                Console.ReadLine();
                game.EndTurn(player);
            }
            else
            {
                var isValidMove = false;
                do
                {
                    try
                    {
                        var move = Program.SelectMove(moves);
                        if (move == null)
                            throw new InvalidOperationException("Illegal move!");

                        game.PlayMove(player, move);

                        isValidMove = true;
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e.Message);
                    }
                } while (!isValidMove);
            }
        }
开发者ID:MarinAtanasov,项目名称:Backgammon,代码行数:41,代码来源:Program.cs

示例6: BlueCityAt4x1_ProducesABlueSettler_AfterFiveRounds

        public void BlueCityAt4x1_ProducesABlueSettler_AfterFiveRounds(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();
            game.ChangeCityProductionProjectAt(BlueCityTile, Settler);

            // :::: ACT ::::
            SkipRounds(game, 5);

            // :::: ASSERT ::::
            game.UnitAt(BlueCityTile).Owner.Should().Be(Blue);
            game.UnitAt(BlueCityTile).Type.Should().Be(Settler);
            game.UnitAt(BlueCityTile).RemainingMovement.Should().Be(1);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:14,代码来源:TestExtenCiv.cs

示例7: BlueLegionAt3x2_DoesNotMoveMoreThanOneTileDuringARound

        public void BlueLegionAt3x2_DoesNotMoveMoreThanOneTileDuringARound(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();
            game.MoveUnit(BlueLegionTile, To(3, 1));

            // :::: ACT ::::
            game.MoveUnit(From(3, 1), BlueLegionTile);

            // :::: ASSERT ::::
            game.UnitAt(BlueLegionTile).Should().BeNull();
            game.UnitAt(Location(3, 1)).Owner.Should().Be(Blue);
            game.UnitAt(Location(3, 1)).Type.Should().Be(Legion);
            game.UnitAt(Location(3, 1)).RemainingMovement.Should().Be(0);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:15,代码来源:TestExtenCiv.cs

示例8: BlueLegion_ConquersTheRedCityAt1x1

        public void BlueLegion_ConquersTheRedCityAt1x1(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();
            game.MoveUnit(BlueLegionTile, To(2, 1));
            SkipRounds(game, 1);

            // :::: ACT ::::
            game.MoveUnit(From(2, 1), RedCityTile);

            // :::: ASSERT ::::
            game.CityAt(RedCityTile).Owner.Should().Be(Blue);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:13,代码来源:TestExtenCiv.cs

示例9: BlueLegion_DefeatsTheRedSettlerAt4x3

        public void BlueLegion_DefeatsTheRedSettlerAt4x3(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();

            // :::: ACT ::::
            game.MoveUnit(BlueLegionTile, RedSettlerTile);

            // :::: ASSERT ::::
            game.UnitAt(BlueLegionTile).Should().BeNull();
            game.UnitAt(RedSettlerTile).Owner.Should().Be(Blue);
            game.UnitAt(RedSettlerTile).Type.Should().Be(Legion);
            game.UnitAt(RedSettlerTile).RemainingMovement.Should().Be(0);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:14,代码来源:TestExtenCiv.cs

示例10: RedArcherAt2x0_DoesNotMoveTo2x1_WhenBlueIsInTurn

        public void RedArcherAt2x0_DoesNotMoveTo2x1_WhenBlueIsInTurn(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();

            // :::: ACT ::::
            game.MoveUnit(RedArcherTile, To(2, 1));

            // :::: ASSERT ::::
            game.UnitAt(RedArcherTile).Owner.Should().Be(Red);
            game.UnitAt(RedArcherTile).Type.Should().Be(Archer);
            game.UnitAt(RedArcherTile).RemainingMovement.Should().Be(1);
            game.UnitAt(Location(2, 1)).Should().BeNull();
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:14,代码来源:TestExtenCiv.cs

示例11: Winner_IsBlue_WhenBlueHasConqueredTheRedCity

        public void Winner_IsBlue_WhenBlueHasConqueredTheRedCity(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();
            game.MoveUnit(BlueLegionTile, To(2, 1));
            SkipRounds(game, 1);

            // :::: ACT ::::
            game.MoveUnit(From(2, 1), RedCityTile);

            // :::: ASSERT ::::
            game.Winner.Should().Be(Blue);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:13,代码来源:TestSemiCiv.cs

示例12: RedSettlerAt4x3_DoesNotBuildACity_WhenBlueIsInTurn

        public void RedSettlerAt4x3_DoesNotBuildACity_WhenBlueIsInTurn(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();

            // :::: ACT ::::
            game.PerformUnitActionAt(RedSettlerTile);

            // :::: ASSERT ::::
            game.UnitAt(RedSettlerTile).Should().NotBeNull();
            game.CityAt(RedSettlerTile).Should().BeNull();
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:12,代码来源:TestSemiCiv.cs

示例13: BlueChariotAt4x1_DoesNotFortify_WhenRedIsInTurn

        public void BlueChariotAt4x1_DoesNotFortify_WhenRedIsInTurn(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();
            game.ChangeCityProductionProjectAt(BlueCityTile, Chariot);
            SkipRounds(game, 4);
            game.EndTurn();

            // :::: ACT ::::
            game.PerformUnitActionAt(BlueCityTile);

            // :::: ASSERT ::::
            game.UnitAt(BlueCityTile).RemainingMovement.Should().Be(1);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:14,代码来源:TestSemiCiv.cs

示例14: RedArcherAt2x0_DoesNotFortify_WhenBlueIsInTurn

        public void RedArcherAt2x0_DoesNotFortify_WhenBlueIsInTurn(IGame game)
        {
            // :::: ARRANGE ::::
            game.EndTurn();

            // :::: ACT ::::
            game.PerformUnitActionAt(RedArcherTile);

            // :::: ASSERT ::::
            game.UnitAt(RedArcherTile).RemainingMovement.Should().Be(1);
        }
开发者ID:SPDiswal,项目名称:ExtenCiv,代码行数:11,代码来源:TestSemiCiv.cs


注:本文中的IGame.EndTurn方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。