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C# GamePlayer.MountSteed方法代码示例

本文整理汇总了C#中GamePlayer.MountSteed方法的典型用法代码示例。如果您正苦于以下问题:C# GamePlayer.MountSteed方法的具体用法?C# GamePlayer.MountSteed怎么用?C# GamePlayer.MountSteed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GamePlayer的用法示例。


在下文中一共展示了GamePlayer.MountSteed方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Interact

		/// <summary>
		/// This function is called from the ObjectInteractRequestHandler
		/// </summary>
		/// <param name="player">GamePlayer that interacts with this object</param>
		/// <returns>false if interaction is prevented</returns>
		public override bool Interact(GamePlayer player)
		{
			if (!base.Interact(player)) return false;
			if (!GameServer.ServerRules.IsSameRealm(this, player, true))
			{
                player.Out.SendMessage(LanguageMgr.GetTranslation(player.Client.Account.Language, "GameNPC.Interact.DirtyLook",
                    GetName(0, true, player.Client.Account.Language, this)), eChatType.CT_System, eChatLoc.CL_SystemWindow);

				Notify(GameObjectEvent.InteractFailed, this, new InteractEventArgs(player));
				return false;
			}
			if (MAX_PASSENGERS > 1)
			{
				string name = "";
				if (this is GameTaxiBoat)
					name = "boat";
				if (this is GameSiegeRam)
					name = "ram";

				if (RiderSlot(player) != -1)
				{
					player.Out.SendMessage(LanguageMgr.GetTranslation(player.Client.Account.Language, "GameNPC.Interact.AlreadyRiding", name), eChatType.CT_System, eChatLoc.CL_SystemWindow);
					return false;
				}

				if (GetFreeArrayLocation() == -1)
				{
					player.Out.SendMessage(LanguageMgr.GetTranslation(player.Client.Account.Language, "GameNPC.Interact.IsFull", name), eChatType.CT_System, eChatLoc.CL_SystemWindow);
					return false;
				}

				if (player.IsRiding)
				{
					player.DismountSteed(true);
				}

				if (player.IsOnHorse)
				{
					player.IsOnHorse = false;
				}

				player.MountSteed(this, true);
			}

			FireAmbientSentence(eAmbientTrigger.interact, player);
			return true;
		}
开发者ID:dudemanvox,项目名称:Dawn-of-Light-Server,代码行数:52,代码来源:GameNPC.cs

示例2: Interact

            //Called when someone rightclicks on our racehorse
            public override bool Interact(GamePlayer player)
            {
                if (!base.Interact(player))
                    return false;
                if (Riders.Length >= 1)
                    return false;

                player.MountSteed(this, false);
                return true;
            }
开发者ID:mynew4,项目名称:DAoC,代码行数:11,代码来源:HorseRace.cs


注:本文中的GamePlayer.MountSteed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。