本文整理汇总了C#中GamePlayer.LeaveHouse方法的典型用法代码示例。如果您正苦于以下问题:C# GamePlayer.LeaveHouse方法的具体用法?C# GamePlayer.LeaveHouse怎么用?C# GamePlayer.LeaveHouse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GamePlayer
的用法示例。
在下文中一共展示了GamePlayer.LeaveHouse方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnTeleport
/// <summary>
/// Teleport the player to the designated coordinates.
/// </summary>
/// <param name="player"></param>
/// <param name="destination"></param>
protected void OnTeleport(GamePlayer player, Teleport destination)
{
if (player.InCombat == false && GameRelic.IsPlayerCarryingRelic(player) == false)
{
player.LeaveHouse();
GameLocation currentLocation = new GameLocation("TeleportStart", player.CurrentRegionID, player.X, player.Y, player.Z);
player.MoveTo((ushort)destination.RegionID, destination.X, destination.Y, destination.Z, (ushort)destination.Heading);
GameServer.ServerRules.OnPlayerTeleport(player, currentLocation, destination);
}
}
示例2: OnTeleport
/// <summary>
/// Teleport the player to the designated coordinates.
/// </summary>
/// <param name="player"></param>
/// <param name="destination"></param>
protected virtual void OnTeleport(GamePlayer player, Teleport destination)
{
if (player.InCombat == false && GameRelic.IsPlayerCarryingRelic(player) == false)
{
player.LeaveHouse();
player.MoveTo((ushort)destination.RegionID, destination.X, destination.Y, destination.Z, (ushort)destination.Heading);
}
}