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C# Game.SetPlayerQuiver方法代码示例

本文整理汇总了C#中Game.SetPlayerQuiver方法的典型用法代码示例。如果您正苦于以下问题:C# Game.SetPlayerQuiver方法的具体用法?C# Game.SetPlayerQuiver怎么用?C# Game.SetPlayerQuiver使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Game的用法示例。


在下文中一共展示了Game.SetPlayerQuiver方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ItAnnouncesTheArrowWasShot

        public void ItAnnouncesTheArrowWasShot()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.AddPath(0, 1, Command.Directions.East);

            game.Command(new Command {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot});

            presenter.Received().ArrowWasFired();
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:16,代码来源:GameTest.cs

示例2: ItAnnouncesTheArrowKilledThePlayerIfHeShootsAWall

        public void ItAnnouncesTheArrowKilledThePlayerIfHeShootsAWall()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);

            game.Command(new Command
            {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot
            });

            presenter.Received().Suicide();
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:17,代码来源:GameTest.cs

示例3: ItAnnouncesGameOverOnPlayerDeath

        public void ItAnnouncesGameOverOnPlayerDeath()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);

            game.Command(new Command
            {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot
            });

            presenter.Received().GameOver();
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:17,代码来源:GameTest.cs

示例4: KillWumpus

        protected void KillWumpus(Game game, Map map)
        {
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.PlaceItem(2, MapItems.Wumpus);
            map.AddPath(0, 1, Command.Directions.East);
            map.AddPath(0, 2, Command.Directions.East);

            game.Command(new Command
                             {
                                 Direction = Command.Directions.East,
                                 Order = Command.Commands.Shoot
                             });
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:15,代码来源:GameTest.cs

示例5: TheGameIsNotOverIfItHasBeenRestarted

        public void TheGameIsNotOverIfItHasBeenRestarted()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);
            map.PlaceItem(0, MapItems.Player);

            game.Command(new Command
                             {
                                 Order = Command.Commands.Shoot,
                                 Direction = Command.Directions.East
                             });

            game.Restart();
            Assert.IsFalse(game.IsOver());
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:17,代码来源:GameTest.cs

示例6: ItSetsTheGameToOverOnPlayerDeath

        public void ItSetsTheGameToOverOnPlayerDeath()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);

            Assert.IsFalse(game.IsOver());
            game.Command(new Command
            {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot
            });

            Assert.IsTrue(game.IsOver());
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:18,代码来源:GameTest.cs

示例7: ItRemovesAnArrowFromTheQuiverWhenAShotIsFired

        public void ItRemovesAnArrowFromTheQuiverWhenAShotIsFired()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(5);

            map.PlaceItem(0, MapItems.Player);
            game.Command( new Command {
                Order  = Command.Commands.Shoot,
                Direction = Command.Directions.East});

            Assert.AreEqual(4, game.PlayerArrows());
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:14,代码来源:GameTest.cs

示例8: ItMovesAnArrowInTheCommandedDirection

        public void ItMovesAnArrowInTheCommandedDirection()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.AddPath(0, 1, Command.Directions.East);

            game.Command(new Command {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot});

            Assert.AreEqual(MapItems.Arrow, map.ItemsInCavern(1)[0]);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:16,代码来源:GameTest.cs

示例9: ItContinuesMovingTheArrowUntilThereAreNoMovesInThatDirection

        public void ItContinuesMovingTheArrowUntilThereAreNoMovesInThatDirection()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.AddPath(0, 1, Command.Directions.East);
            map.AddPath(1, 2, Command.Directions.East);

            game.Command( new Command {
                Order = Command.Commands.Shoot,
                Direction = Command.Directions.East});

            Assert.AreEqual(MapItems.Arrow, map.ItemsInCavern(2)[0]);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:17,代码来源:GameTest.cs


注:本文中的Game.SetPlayerQuiver方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。