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C# Game.GetPlayerChar方法代码示例

本文整理汇总了C#中Game.GetPlayerChar方法的典型用法代码示例。如果您正苦于以下问题:C# Game.GetPlayerChar方法的具体用法?C# Game.GetPlayerChar怎么用?C# Game.GetPlayerChar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Game的用法示例。


在下文中一共展示了Game.GetPlayerChar方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

    // Use this for initialization
    void Start()
    {
        myGame = GameObject.Find ("Game").GetComponent<Game> ();
        player = myGame.GetPlayerChar ();
        equippedWeapon = null;
        weaponsList = myGame.WeaponsList;

        this.GetComponent<MeshRenderer> ().enabled = false;
    }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:10,代码来源:Weapon_Equip.cs

示例2: Start

    // Use this for initialization
    void Start()
    {
        myGame = GameObject.Find ("Game").GetComponent<Game> ();
        player = myGame.GetPlayerChar ();
        playerObj = GameObject.Find ("Player");

        menuStyle = new GUIStyle ();
        menuStyle.fontSize = Mathf.RoundToInt (Screen.height * 0.05f);
        menuStyle.normal.textColor = Color.white;
        menuStyle.font = (Font)Resources.Load ("Fonts/After_Shok");
    }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:12,代码来源:QuestsWindow.cs

示例3: Start

    // Use this for initialization
    void Start()
    {
        myGame = GameObject.Find ("Game").GetComponent<Game> ();
        player = myGame.GetPlayerChar ();
        playerObj = GameObject.Find("Player");

        menuStyle = new GUIStyle ();
        menuStyle.fontSize = Mathf.RoundToInt (Screen.height * 0.025f);
        menuStyle.normal.textColor = Color.white;
        menuStyle.font = (Font)Resources.Load ("Fonts/After_Shok");

        message = "";
        start = true;
        WeaponAcquired = false;
        tutorialSwitch = false;
        entrance = false;
    }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:18,代码来源:NPC_TutorialGuide.cs

示例4: init

    public void init(string n, occupation o)
    {
        name = n;
        occ = o;
        selection = new ArrayList ();

        display = false;
        displayTradeMenu = false;

        myGame = GameObject.Find ("Game").GetComponent<Game> ();
        player = myGame.GetPlayerChar ();
        playerObj = GameObject.Find ("Player");

        menuStyle = new GUIStyle ();
        menuStyle.fontSize = Mathf.RoundToInt (Screen.height * 0.05f);
        menuStyle.normal.textColor = Color.white;
        menuStyle.font = (Font)Resources.Load ("Fonts/After_Shok");

        r = new Rect (0, 0, Screen.width, Screen.height * 0.5f);
        ui = GameObject.Find ("UserInterface").GetComponent<UserInterface> ();
        scrollPosition = Vector2.zero;

        SetNPC ();
    }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:24,代码来源:NPC.cs

示例5: Start

    // Use this for initialization
    void Start()
    {
        skillsScript = GameObject.Find("Skills");
        myGame = GameObject.Find ("Game").GetComponent<Game> ();
        player = myGame.GetPlayerChar ();
        playerObj = GameObject.Find ("Player");

        menuStyle = new GUIStyle ();
        menuStyle.fontSize = Mathf.RoundToInt (Screen.height * 0.05f);
        menuStyle.normal.textColor = Color.white;
        menuStyle.font = (Font)Resources.Load ("Fonts/After_Shok");

        skillsInUse = new bool[8];

        // FIX TO BE BASED ON PLAYER LEVEL playerLvl = player.level;
        playerLvl = 1;
        numSkills = playerLvl;
        charClass = "";
        Debug.Log(player.level);
    }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:21,代码来源:SkillsWindow.cs

示例6: Start

 // Use this for initialization
 void Start()
 {
     myGame = GameObject.Find ("Game").GetComponent<Game> ();
     player = myGame.GetPlayerChar ();
     playerObj = GameObject.Find ("Player");
 }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:7,代码来源:Region.cs

示例7: Start

 // Use this for initialization
 void Start()
 {
     myGame = GameObject.Find ("Game").GetComponent<Game>();
     player = myGame.GetPlayerChar ();
     sm = GameObject.Find ("SoundManager").GetComponent<SoundManager>();
 }
开发者ID:ejasan0502,项目名称:crimsonproject,代码行数:7,代码来源:Pickup.cs


注:本文中的Game.GetPlayerChar方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。