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C# Effect.PrintEffect方法代码示例

本文整理汇总了C#中Effect.PrintEffect方法的典型用法代码示例。如果您正苦于以下问题:C# Effect.PrintEffect方法的具体用法?C# Effect.PrintEffect怎么用?C# Effect.PrintEffect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Effect的用法示例。


在下文中一共展示了Effect.PrintEffect方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ApplyEffect

        // Effects of Cards/Wonders to be applied instantly. Other effects will be ignored
        // and left to another global function to deal with it at the end of the game.
        public static void ApplyEffect(Player p, Player east, Player west, Effect e)
        {
            // RESOURCES
            if (resourceType.ContainsKey(e.type))
                AddResource(p, resourceType[e.type], e.amount);

            // VICTORY POINTS
            else if (e.type.Equals(Effect.TypeType.VICTORY))
            {
                // NO FROM/BASIS - add to score
                if (e.from == Effect.FromType.NONE && e.basis == Effect.BasisType.NONE)
                    AddScore(p, Score.VICTORY, e.amount);

                // Adding to the Score for Blue Structures raised
                else if (e.from == Effect.FromType.NONE && e.basis.Equals(Effect.BasisType.BLUE))
                {
                    AddScore(p, Score.VICTORY_BLUE, e.amount);
                    AddScore(p, Score.VICTORY, e.amount);
                }
            }

            // COINS
            else if (e.type.Equals(Effect.TypeType.COIN))
            {
                // No FROM/BASIS - add coin
                if (e.from == Effect.FromType.NONE && e.basis == Effect.BasisType.NONE)
                    AddResource(p, Resource.COIN, e.amount);

                // FROM: PLAYER
                // BASIS: CardColour, Wonderstages
                else if (e.from.Equals(Effect.FromType.PLAYER))
                {
                    if (e.basis.Equals(Effect.BasisType.WONDER))
                        AddCoinWonder(p, e.amount);
                    else
                        AddCoinColour(p, cardType[e.basis], e.amount);
                }
                // FROM: ALL
                else if (e.from.Equals(Effect.FromType.ALL))
                    AddCoinAllColour(p, east, west, cardType[e.basis], e.amount);
            }

            // RESOURCE CHOICE
            else if (e.type.Equals(Effect.TypeType.RCHOICE))
            {
                List<Resource> choice = new List<Resource>();

                foreach (Effect.TypeType c in e.list)
                    choice.Add(resourceType[c]);

                if ((e.basis.Equals(Effect.BasisType.YELLOW) || e.basis.Equals(Effect.BasisType.WONDER)))
                    AddResourceUnPurchaseable(p, choice);
                else
                    AddResourceChoice(p, choice);
            }

            // ARMY
            else if (e.type.Equals(Effect.TypeType.ARMY))
                AddScore(p, Score.ARMY, e.amount);

            // Manufactured Resource Trade
            else if (e.type.Equals(Effect.TypeType.MCOST))
                SetManufactedTrade(p);

            // Raw Resource Trade
            else if (e.type.Equals(Effect.TypeType.RCOSTEAST))
                SetRawTradeEast(p);
            else if (e.type.Equals(Effect.TypeType.RCOSTWEST))
                SetRawTradeWest(p);

            // SCIENCE
            else if (e.type.Equals(Effect.TypeType.COMPASS) || e.type.Equals(Effect.TypeType.TABLET) || e.type.Equals(Effect.TypeType.GEAR))
                AddScore(p, scienceType[e.type], e.amount);

            // ===== WONDER SPECIFIC =====
            // FREE BUILD - not finished *wild card --> can be done at anytime during an age
            else if (e.type.Equals(Effect.TypeType.FREEBUILD))
            {

            }

            // DISCARD - End of turn the stage was built and build a card from discard pile for free
            else if (e.type.Equals(Effect.TypeType.DISCARD))
            {

            }

            // Players should know their neighbours east and west
            e.PrintEffect();
        }
开发者ID:Will2817,项目名称:COMP3004,代码行数:92,代码来源:EffectHandler.cs


注:本文中的Effect.PrintEffect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。