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C# CGContext.SetLineDash方法代码示例

本文整理汇总了C#中CGContext.SetLineDash方法的典型用法代码示例。如果您正苦于以下问题:C# CGContext.SetLineDash方法的具体用法?C# CGContext.SetLineDash怎么用?C# CGContext.SetLineDash使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGContext的用法示例。


在下文中一共展示了CGContext.SetLineDash方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HatchGrid

        protected void HatchGrid(CGContext context)
        {
            var hatchSize = getHatchWidth (hatchStyle);
            var lineWidth = getLineWidth (hatchStyle);

            initializeContext(context, hatchSize, false);

            /* draw background */
            drawBackground (context, backColor, hatchSize, hatchSize);

            /* draw lines in the foreground color */
            context.SetStrokeColor(foreColor.ToCGColor());
            context.SetLineWidth(lineWidth);
            context.SetLineCap(CGLineCap.Square);

            hatchSize -=HALF_PIXEL_X;
            float yoffset = 0;

            if (hatchStyle == HatchStyle.DottedGrid)
            {
                yoffset = 1;
                nfloat[] dash = new nfloat[] { 1, 1};
                context.SetLineDash(2,dash);

            }

            /* draw a horizontal line */
            context.MoveTo(0,yoffset);
            context.AddLineToPoint(0,hatchSize);
            context.StrokePath();
            /* draw a vertical line */
            context.MoveTo(0,hatchSize);
            context.AddLineToPoint(hatchSize, hatchSize);

            context.StrokePath();
        }
开发者ID:mono,项目名称:sysdrawing-coregraphics,代码行数:36,代码来源:HatchBrush.cs

示例2: DrawInContext

	public override void DrawInContext (CGContext context)
	{
		// Drawing lines with a white stroke color
		context.SetRGBStrokeColor(1, 1, 1, 1);
		// Draw them with a 2 stroke width so they are a bit more visible.
		context.SetLineWidth(2);
		
		// Each dash entry is a run-length in the current coordinate system.
		// For dash1 we demonstrate the effect of the number of entries in the dash array
		// when count==2, we get length 10 drawn, length 10 skipped, etc
		// when count==3, we get 10 drawn, 10 skipped, 20 draw, 10 skipped, 10 drawn, 20 skipped, etc
		// and so on
		float [] dash1 = new float [] {10, 10, 20, 30, 50};
		
		// Different dash lengths
		for(int i = 2; i <= 5; ++i)
		{
			context.SetLineDash(0, dash1, i);
			context.MoveTo(10, (i - 1) * 20);
			context.AddLineToPoint(310, (i - 1) * 20);
			context.StrokePath();
		}
		
		// For dash2 we always use count 4, but use it to demonstrate the phase
		// phase=0 starts us 0 points into the dash, so we draw 10, skip 10, draw 20, skip 20, etc.
		// phase=6 starts 6 points in, so we draw 4, skip 10, draw 20, skip 20, draw 10, skip 10, etc.
		// phase=12 stats us 12 points in, so we skip 8, draw 20, skip 20, draw 10, skip 10, etc.
		// and so on.
		float [] dash2 = {10, 10, 20, 20};
	
		// Different dash phases
		for(int i = 0; i < 10; ++i)
		{
			context.SetLineDash((float) i * 6, dash2, 4);
			context.MoveTo(10, (float) (i + 6) * 20);
			context.AddLineToPoint(310, (float)(i + 6) * 20);
			context.StrokePath();
		}
	}	
开发者ID:GSerjo,项目名称:monotouch-samples,代码行数:39,代码来源:LineDrawing.cs

示例3: DrawLine

        public static void DrawLine(CGContext context, List<PointF> points, CGColor color, float lineWidth, bool closePath, bool dashed)
        {
            if (points == null)
                throw new NullReferenceException();

            if (points.Count == 0)
                throw new ArgumentException("The line must have at least one point.");

            context.SaveState();
            context.SetStrokeColor(color);
            context.SetLineWidth(lineWidth);
            context.MoveTo(points[0].X, points[0].Y);
            for(int a = 1; a < points.Count; a++)
                context.AddLineToPoint(points[a].X, points[a].Y);
            if (dashed)
                context.SetLineDash(0, new float[2] { 1, 2 }, 2);
            if (closePath)
                context.ClosePath();
            context.StrokePath();
            context.RestoreState();
        }
开发者ID:pascalfr,项目名称:MPfm,代码行数:21,代码来源:CoreGraphicsHelper.cs


注:本文中的CGContext.SetLineDash方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。