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C# CGContext.SetFillColor方法代码示例

本文整理汇总了C#中CGContext.SetFillColor方法的典型用法代码示例。如果您正苦于以下问题:C# CGContext.SetFillColor方法的具体用法?C# CGContext.SetFillColor怎么用?C# CGContext.SetFillColor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGContext的用法示例。


在下文中一共展示了CGContext.SetFillColor方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawBorders

        void DrawBorders(CGContext context, nfloat xMin, nfloat xMax, nfloat yMin, nfloat yMax, nfloat fWidth, nfloat fHeight)
        {
            if (BorderColorTop != null)
            {
                context.SetFillColor(BorderColorTop.CGColor);
                context.FillRect(new CGRect(xMin, yMin, fWidth, BorderWidth.Top));
            }

            if (BorderColorLeft != null)
            {
                context.SetFillColor(BorderColorLeft.CGColor);
                context.FillRect(new CGRect(xMin, yMin, BorderWidth.Left, fHeight));
            }

            if (BorderColorRight != null)
            {
                context.SetFillColor(BorderColorRight.CGColor);
                context.FillRect(new CGRect(xMax - BorderWidth.Right, yMin, BorderWidth.Right, fHeight));
            }

            if (BorderColorBottom != null)
            {
                context.SetFillColor(BorderColorBottom.CGColor);
                context.FillRect(new CGRect(xMin, yMax - BorderWidth.Bottom, fWidth, BorderWidth.Bottom));
            }
        }
开发者ID:KiranKumarAlugonda,项目名称:TXTSHD,代码行数:26,代码来源:DrawBorder.cs

示例2: DrawMapRect

 /// <summary>
 /// Draws the map rectangle.
 /// </summary>
 /// <param name="mapRect">Map rectangle.</param>
 /// <param name="zoomScale">Zoom scale.</param>
 /// <param name="context"> Graphics context.</param>
 public override void DrawMapRect(MKMapRect mapRect, nfloat zoomScale, CGContext context)
 {
     base.DrawMapRect(mapRect, zoomScale, context);
     var multiPolygons = (MultiPolygon)this.polygonOverlay;
     foreach (var item in multiPolygons.Polygons)
     {
         var path = new CGPath();
         this.InvokeOnMainThread(() =>
             {
                 path = PolyPath(item.Polygon);
             });
         if (path != null)
         {
             context.SetFillColor(item.FillColor);
             context.BeginPath();
             context.AddPath(path);
             context.DrawPath(CGPathDrawingMode.EOFill);
             if (item.DrawOutlines)
             {
                 context.BeginPath();
                 context.AddPath(path);
                 context.StrokePath();
             }
         }
     }
 }
开发者ID:MilenPavlov,项目名称:treewatch,代码行数:32,代码来源:MultiPolygonView.cs

示例3: DrawInContext

		public override void DrawInContext (CGContext context)
		{
			base.DrawInContext (context);
			
			context.AddEllipseInRect (Bounds);
			context.SetFillColor (ClockColor);
			context.FillPath ();
		}
开发者ID:RangoLee,项目名称:mac-samples,代码行数:8,代码来源:ClockLayer.cs

示例4: FillRect

 public static void FillRect(CGContext context, RectangleF rect, CGColor color)
 {
     context.SaveState();
     context.AddRect(rect);
     context.Clip();
     context.SetFillColor(color);
     context.FillRect(rect);
     context.RestoreState();
 }
开发者ID:pascalfr,项目名称:MPfm,代码行数:9,代码来源:CoreGraphicsHelper.cs

示例5: DrawLayer

 public override void DrawLayer(CALayer layer, CGContext context)
 {
     context.SaveState ();
     context.SetFillColor (1.0f, 1.0f, 1.0f, 1.0f);
     context.FillRect (context.GetClipBoundingBox ());
     context.TranslateCTM (0.0f, layer.Bounds.Size.Height);
     context.ScaleCTM (1.0f, -1.0f);
     context.ConcatCTM (this.oParentController.currentPDFPage.GetDrawingTransform (CGPDFBox.Crop, layer.Bounds, 0, true));
     context.DrawPDFPage (this.oParentController.currentPDFPage);
     context.RestoreState ();
 }
开发者ID:Emasoft,项目名称:IpaziaPDFReader,代码行数:11,代码来源:TiledLayerDelegate.cs

示例6: DrawStars

		protected void DrawStars (CGContext context)
		{
			// HACK: Change SetRGBColor to SetFillColor
			context.SetFillColor (1f, 0f, 0f, 1f);

			// save state so that as we translate (move the origin around,
			// it goes back to normal when we restore)
			context.SetFillColor (0f, 0f, 0.329f, 1.0f);
			context.SaveState ();
			context.TranslateCTM (30, 300);
			DrawStar (context, 30);
			context.RestoreState ();

			context.SetFillColor (1f, 0f, 0f, 1f);
			context.SaveState ();
			context.TranslateCTM (120, 200);
			DrawStar (context, 30);
			context.RestoreState ();

		}
开发者ID:CBrauer,项目名称:monotouch-samples,代码行数:20,代码来源:CameraOverlayView.cs

示例7: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (UIColor.Green.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range //Skipped for demo

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();

            //
            //			ctx.SetFillColor (UIColor.Blue.CGColor);
            //			ctx.FillRect (Bounds);
        }
开发者ID:jasallen,项目名称:RangeSliderDemoVideoFiles,代码行数:41,代码来源:RangeSliderTrackLayer.cs

示例8: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height * Slider.Curvaceousness / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (Slider.TrackColor.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range
            ctx.SetFillColor(Slider.TrackHighlightColor.CGColor);
            var lower = Slider.positionForValue (Slider.LowValue);
            var higher = Slider.positionForValue(Slider.HighValue);
            ctx.FillRect((CGRect)new CGRect(lower, 0, higher - lower, Bounds.Height));

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height * Slider.Curvaceousness / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();
        }
开发者ID:jasallen,项目名称:FuRangeSlider,代码行数:41,代码来源:FuRangeSliderTrackLayer.cs

示例9: DrawInContext

		public override void DrawInContext (CGContext ctx)
		{
			base.DrawInContext (ctx);
			
			var bounds = Bounds;
			var c = new PointF (bounds.GetMidX (), bounds.GetMidY ());
			
			ctx.BeginPath ();
			ctx.MoveTo (c.X, c.Y);
			ctx.AddLineToPoint (bounds.Right, c.Y);
			ctx.AddArc (c.X, c.Y, bounds.Width/2, (float)0, (float)Angle, false);
			ctx.AddLineToPoint (c.X, c.Y);
			ctx.SetFillColor (otherColor);
			ctx.FillPath ();
			
			ctx.BeginPath ();
			ctx.MoveTo (c.X, c.Y);
			ctx.AddLineToPoint (bounds.Right, c.Y);
			ctx.AddArc (c.X, c.Y, bounds.Width/2, (float)0, (float)(1e-7 + Angle), true);
			ctx.AddLineToPoint (c.X, c.Y);
			ctx.SetFillColor (color);
			ctx.FillPath ();
			
		}
开发者ID:GSerjo,项目名称:Seminars,代码行数:24,代码来源:PieChartLayer.cs

示例10: DrawLayer

        public override void DrawLayer(CALayer layer, CGContext context)
        {
            // fill with white background
            context.SetFillColor (1.0f, 1.0f, 1.0f, 1.0f);
            context.FillRect (bounds);
            context.SaveState ();

            // flip page so we render it as it's meant to be read
            context.TranslateCTM (0.0f, bounds.Height);
            context.ScaleCTM (1.0f, -1.0f);

            // scale page at the view-zoom level
            context.ScaleCTM (view.Scale, view.Scale);
            context.DrawPDFPage (view.Page);
            context.RestoreState ();
        }
开发者ID:BoogieMAN2K,项目名称:monotouch-samples,代码行数:16,代码来源:TiledPdfView.cs

示例11: DrawLayer

		public override void DrawLayer (CALayer layer, CGContext context)
		{
			// keep a copy since (a) it's a _virtual_ property and (b) it could change between filling and flipping
			RectangleF bounds = view.Bounds;
			
			// fill with white background
			context.SetFillColor (1.0f, 1.0f, 1.0f, 1.0f);
			context.FillRect (bounds);
			context.SaveState ();

			// flip page so we render it as it's meant to be read
			context.TranslateCTM (0.0f, bounds.Height);
			context.ScaleCTM (1.0f, -1.0f);
	
			// scale page at the view-zoom level
			context.ScaleCTM (view.Scale, view.Scale);
			context.DrawPDFPage (view.Page);
			context.RestoreState ();
		}
开发者ID:rojepp,项目名称:monotouch-samples,代码行数:19,代码来源:TiledPdfView.cs

示例12: DrawInContext

	public override void DrawInContext (CGContext context)
	{
		// Drawing with a white stroke color
		context.SetStrokeColor (1, 1, 1, 1);
		// And drawing with a blue fill color
		context.SetFillColor (0, 0, 1, 1);
		// Draw them with a 2 stroke width so they are a bit more visible.
		context.SetLineWidth (2);

		// Add Rect to the current path, then stroke it
		context.AddRect (new CGRect (30, 30, 60, 60));
		context.StrokePath ();

		// Stroke Rect convenience that is equivalent to above
		context.StrokeRect (new CGRect (30, 120, 60, 60));

		// Stroke rect convenience equivalent to the above, plus a call to context.SetLineWidth ().
		context.StrokeRectWithWidth (new CGRect (30, 210, 60, 60), 10);
		// Demonstate the stroke is on both sides of the path.
		context.SaveState ();
		context.SetStrokeColor (1, 0, 0, 1);
		context.StrokeRectWithWidth (new CGRect (30, 210, 60, 60), 2);
		context.RestoreState ();

		var rects = new CGRect [] {
			new CGRect (120, 30, 60, 60),
			new CGRect (120, 120, 60, 60),
			new CGRect (120, 210, 60, 60),
		};
		// Bulk call to add rects to the current path.
		context.AddRects (rects);
		context.StrokePath ();

		// Create filled rectangles via two different paths.
		// Add/Fill path
		context.AddRect (new CGRect (210, 30, 60, 60));
		context.FillPath ();
		// Fill convienience.
		context.FillRect (new CGRect (210, 120, 60, 60));
	}
开发者ID:CBrauer,项目名称:monotouch-samples,代码行数:40,代码来源:PolyDrawing.cs

示例13: DrawInContext

	public override void DrawInContext (CGContext context)
	{
		var imageRect = new CGRect (8, 8, 64, 64);

		// Note: The images are actually drawn upside down because Quartz image drawing expects
		// the coordinate system to have the origin in the lower-left corner, but a UIView
		// puts the origin in the upper-left corner. For the sake of brevity (and because
		// it likely would go unnoticed for the image used) this is not addressed here.
		// For the demonstration of PDF drawing however, it is addressed, as it would definately
		// be noticed, and one method of addressing it is shown there.

		// Draw the image in the upper left corner (0,0) with size 64x64
		context.DrawImage (imageRect, image);

		// Tile the same image across the bottom of the view
		// CGContextDrawTiledImage() will fill the entire clipping area with the image, so to avoid
		// filling the entire view, we'll clip the view to the rect below. This rect extends
		// past the region of the view, but since the view's rectangle has already been applied as a clip
		// to our drawing area, it will be intersected with this rect to form the final clipping area
		context.ClipToRect (new CGRect (0, 80, Bounds.Width, Bounds.Height));

		// The origin of the image rect works similarly to the phase parameter for SetLineDash and
		// SetPatternPhase and specifies where in the coordinate system the "first" image is drawn.
		// The size (previously set to 64x64) specifies the size the image is scaled to before being tiled.
		imageRect.X = 32;
		imageRect.Y = 112;
		context.DrawTiledImage (imageRect, image);

		// Highlight the "first" image from the DrawTiledImage call.
		context.SetFillColor (1, 0, 0, 0.5f);
		context.FillRect (imageRect);

		// And stroke the clipped area
		context.SetLineWidth (3);
		context.SetStrokeColor (1, 0, 0, 1);
		context.StrokeRect (context.GetClipBoundingBox ());
	}
开发者ID:CBrauer,项目名称:monotouch-samples,代码行数:37,代码来源:ImageDrawing.cs

示例14: HatchDottedDiamond

        void HatchDottedDiamond(CGContext context)
        {
            var hatchWidth = getHatchWidth (hatchStyle);
            var hatchHeight = getHatchHeight (hatchStyle);
            var lineWidth = getLineWidth (hatchStyle);

            initializeContext(context, hatchHeight, false);

            /* draw background */
            drawBackground (context, backColor, hatchWidth, hatchHeight);

            /* draw lines in the foreground color */
            context.SetFillColor(foreColor.ToCGColor());
            context.SetStrokeColor(foreColor.ToCGColor());
            context.SetLineWidth(lineWidth);
            context.SetLineCap(CGLineCap.Square);

            float halfMe = hatchWidth / 2.0f;
            float quarter = halfMe / 2.0f;

            // this is really just 6 dots that when tiled will
            // create the effect we are looking for
            CGRect rect = new CGRect (0,0,1,1);
            setPixels(context, rect);

            rect.Y = halfMe;
            setPixels(context, rect);

            rect.X = halfMe;
            setPixels(context, rect);

            rect.Y = 0;
            setPixels(context, rect);

            rect.X = quarter;
            rect.Y = quarter;
            setPixels(context, rect);

            rect.X = halfMe + quarter;
            rect.Y = halfMe + quarter;
            setPixels(context, rect);
        }
开发者ID:mono,项目名称:sysdrawing-coregraphics,代码行数:42,代码来源:HatchBrush.cs

示例15: HatchDivot

        void HatchDivot(CGContext context)
        {
            var hatchWidth = getHatchWidth (hatchStyle);
            var hatchHeight = getHatchHeight (hatchStyle);
            var lineWidth = getLineWidth (hatchStyle);

            initializeContext(context, hatchHeight, false);

            /* draw background */
            drawBackground (context, backColor, hatchWidth, hatchHeight);

            /* draw lines in the foreground color */
            context.SetFillColor(foreColor.ToCGColor());
            context.SetStrokeColor(foreColor.ToCGColor());
            context.SetLineWidth(lineWidth);
            context.SetLineCap(CGLineCap.Square);

            float halfMe = hatchWidth / 2.0f;

            // draw a little wirly thingy
            CGRect rect = new CGRect (0,0,1,1);
            setPixels(context, rect);

            rect.X += 1;
            rect.Y += 1;
            setPixels(context, rect);

            rect.X -= 1;
            rect.Y += 1;
            setPixels(context, rect);

            // now top one
            rect.X = halfMe;// + HALF_PIXEL_X;
            rect.Y = halfMe;// + HALF_PIXEL_Y;
            setPixels(context, rect);

            rect.X -= 1;
            rect.Y += 1;
            setPixels(context, rect);

            rect.X += 1;
            rect.Y += 1;
            setPixels(context, rect);
        }
开发者ID:mono,项目名称:sysdrawing-coregraphics,代码行数:44,代码来源:HatchBrush.cs


注:本文中的CGContext.SetFillColor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。