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C# CGContext.Clip方法代码示例

本文整理汇总了C#中CGContext.Clip方法的典型用法代码示例。如果您正苦于以下问题:C# CGContext.Clip方法的具体用法?C# CGContext.Clip怎么用?C# CGContext.Clip使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGContext的用法示例。


在下文中一共展示了CGContext.Clip方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FillRect

 public static void FillRect(CGContext context, RectangleF rect, CGColor color)
 {
     context.SaveState();
     context.AddRect(rect);
     context.Clip();
     context.SetFillColor(color);
     context.FillRect(rect);
     context.RestoreState();
 }
开发者ID:pascalfr,项目名称:MPfm,代码行数:9,代码来源:CoreGraphicsHelper.cs

示例2: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (UIColor.Green.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range //Skipped for demo

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();

            //
            //			ctx.SetFillColor (UIColor.Blue.CGColor);
            //			ctx.FillRect (Bounds);
        }
开发者ID:jasallen,项目名称:RangeSliderDemoVideoFiles,代码行数:41,代码来源:RangeSliderTrackLayer.cs

示例3: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height * Slider.Curvaceousness / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (Slider.TrackColor.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range
            ctx.SetFillColor(Slider.TrackHighlightColor.CGColor);
            var lower = Slider.positionForValue (Slider.LowValue);
            var higher = Slider.positionForValue(Slider.HighValue);
            ctx.FillRect((CGRect)new CGRect(lower, 0, higher - lower, Bounds.Height));

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height * Slider.Curvaceousness / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();
        }
开发者ID:jasallen,项目名称:FuRangeSlider,代码行数:41,代码来源:FuRangeSliderTrackLayer.cs

示例4: DrawPhoto

        void DrawPhoto(CGContext ctx)
        {
            ctx.SaveState ();

            ctx.AddPath (PhotoBorder);
            ctx.Clip ();

            Photograph.Draw (PhotoRect);

            ctx.AddPath (PhotoBorder);
            ctx.SetStrokeColor (0.5f, 0.5f, 0.5f, 1.0f);
            ctx.SetLineWidth (0.5f);
            ctx.StrokePath ();

            ctx.RestoreState ();
        }
开发者ID:pahlot,项目名称:FlightLog,代码行数:16,代码来源:EditAircraftProfileView.cs

示例5: DrawAddPhotoButton

        void DrawAddPhotoButton(CGContext ctx)
        {
            UIColor background = pressed ? HighlightedButtonColor : NormalButtonColor;
            RectangleF bounds = PhotoRect;
            float alpha = 1.0f;

            ctx.SaveState ();
            ctx.AddPath (PhotoBorder);
            ctx.Clip ();

            using (var cs = CGColorSpace.CreateDeviceRGB ()) {
                var bottomCenter = new PointF (bounds.GetMidX (), bounds.GetMaxY ());
                var topCenter = new PointF (bounds.GetMidX (), bounds.Y);
                float[] gradColors;
                CGPath container;

                gradColors = new [] { 0.23f, 0.23f, 0.23f, alpha, 0.67f, 0.67f, 0.67f, alpha };
                using (var gradient = new CGGradient (cs, gradColors, new [] { 0.0f, 1.0f })) {
                    ctx.DrawLinearGradient (gradient, topCenter, bottomCenter, 0);
                }

                var bg = bounds.Inset (1.0f, 1.0f);
                container = GraphicsUtil.MakeRoundedRectPath (bg, 13.5f);
                ctx.AddPath (container);
                ctx.Clip ();

                background.SetFill ();
                ctx.FillRect (bg);

                gradColors = new [] {
                    0.0f, 0.0f, 0.0f, 0.75f,
                    0.0f, 0.0f, 0.0f, 0.65f,
                    0.0f, 0.0f, 0.0f, 0.35f,
                    0.0f, 0.0f, 0.0f, 0.05f
                };

                using (var gradient = new CGGradient (cs, gradColors, new float [] { 0.0f, 0.1f, 0.4f, 1.0f })) {
                    ctx.DrawLinearGradient (gradient, topCenter, bottomCenter, 0);
                }
            }

            //ctx.AddPath (PhotoBorder);
            //ctx.SetStrokeColor (0.5f, 0.5f, 0.5f, 1.0f);
            //ctx.SetLineWidth (0.5f);
            //ctx.StrokePath ();

            ctx.RestoreState ();
        }
开发者ID:pahlot,项目名称:FlightLog,代码行数:48,代码来源:EditAircraftProfileView.cs

示例6: DrawShine

        private void DrawShine(CGContext context, RectangleF rect)
        {
            context.SaveState ();

            context.BeginPath ();
            var maxY = MakePath (context, rect);
            context.Clip ();

            /*var locations = new float[] { 0.0f, 0.5f };
            var components = new float[] { 0.92f, 0.92f, 0.92f, 1.0f, 0.82f, 0.82f, 0.82f, 0.4f };*/

            var locations = new float[] { 0f, 0.4f, 0.5f, 0.5f, 0.6f, 1.0f };
            var colors = new UIColor[] {
                UIColor.FromWhiteAlpha (1.0f, 0.885f),
                UIColor.FromWhiteAlpha (1.0f, 0.45f),
                UIColor.FromWhiteAlpha (1.0f, 0.23f),
                UIColor.FromWhiteAlpha (1.0f, 0.10f),
                UIColor.FromRGBA (0f, 0f, 0f, 0.13f),
                UIColor.FromRGBA (0f, 0f, 0f, 0.13f)
            };
            var components = GetComponents (colors);

            var darkLoc = new float[] { 0.5f, 1.0f };
            var darkComp = new float[] { 0.08f, 0.08f, 0.08f, 0.6f, 0.18f, 0.18f, 0.18f, 0.2f };

            using (var cspace = CGColorSpace.CreateDeviceRGB ())
            using (var darkGrad = new CGGradient (cspace, darkComp, darkLoc))
            using (var gradient = new CGGradient (cspace, components, locations)) {

                PointF sPoint = new PointF (0f, 0f),
                    ePoint = new PointF (0f, maxY);
                context.DrawLinearGradient (gradient, sPoint, ePoint, 0);
            }

            context.RestoreState ();
        }
开发者ID:Alxandr,项目名称:CustomBadge,代码行数:36,代码来源:CustomBadgeView.cs

示例7: drawCenter

        void drawCenter(CGContext contextRef, SizeF viewSize, PointF center)
        {
            int innerDiameter = (int)(Math.Min(viewSize.Width, viewSize.Height) - Theme.Thickness);
            double innerRadius = innerDiameter / 2.0;

            contextRef.SetLineWidth(Theme.Thickness);

            RectangleF innerCircle = new RectangleF((float)(center.X - innerRadius), (float)(center.Y - innerRadius), (float)innerDiameter, (float)innerDiameter);

            contextRef.AddEllipseInRect(innerCircle);
            contextRef.Clip();
            contextRef.ClearRect(innerCircle);
            contextRef.SetFillColor(Theme.CenterColor.CGColor);
            contextRef.FillRect(innerCircle);
        }
开发者ID:ChristianJaspers,项目名称:saapp-ios,代码行数:15,代码来源:MDRadialProgressView.cs

示例8: FillGradient

 public static void FillGradient(CGContext context, RectangleF rect, CGColor color1, CGColor color2)
 {
     CGGradient gradientBackground;
     CGColorSpace colorSpace = CGColorSpace.CreateDeviceRGB();
     
     float[] locationListBackground = new float[] { 1.0f, 0.0f };
     List<float> colorListBackground = new List<float>();
     colorListBackground.AddRange(color1.Components);
     colorListBackground.AddRange(color2.Components);
     gradientBackground = new CGGradient(colorSpace, colorListBackground.ToArray(), locationListBackground);
     
     context.SaveState();
     context.AddRect(rect);
     context.Clip();
     //context.ScaleCTM(1, -1);
     context.DrawLinearGradient(gradientBackground, new PointF(rect.X, rect.Y), new PointF(rect.X + rect.Width, rect.Y + rect.Height), CGGradientDrawingOptions.DrawsBeforeStartLocation);
     context.RestoreState();
 }       
开发者ID:pascalfr,项目名称:MPfm,代码行数:18,代码来源:CoreGraphicsHelper.cs

示例9: DrawLinearGradient

        private void DrawLinearGradient(CGContext context, RectangleF rect, CGColor startColor, CGColor  endColor)
        {
            CGColorSpace colorSpace = CGColorSpace.CreateDeviceRGB ();
            float [] locations = { 0.0f, 1.0f };

            CGColor [] colors = new CGColor[] { startColor, endColor };

            CGGradient gradient = new CGGradient (colorSpace, colors, locations);

            PointF startPoint = new PointF (rect.GetMidX (), rect.GetMinY ());
            PointF endPoint = new PointF (rect.GetMidX (), rect.GetMaxY ());

            context.SaveState ();
            context.AddPath (UIBezierPath.FromRoundedRect (rect, 10).CGPath);
            context.Clip ();
            context.DrawLinearGradient (gradient, startPoint, endPoint, 0);
            context.RestoreState ();
        }
开发者ID:GonzRu,项目名称:TwitterBot,代码行数:18,代码来源:MoreTweetsTableViewCell.cs

示例10: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            var knobFrame = CGRect.Inflate(Bounds, -2.0f, -2.0f);

            UIBezierPath knobPath = UIBezierPath.FromRoundedRect((CGRect)knobFrame, (nfloat)knobFrame.Height / 2.0f);

            // 1) fill - with a subtle shadow
            ctx.SetShadow(new CGSize(0, 1), 1.0f, UIColor.Gray.CGColor);
            ctx.SetFillColor( UIColor.White.CGColor);
            ctx.AddPath( knobPath.CGPath);
            ctx.FillPath ();

            // 2) outline
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.SetLineWidth((nfloat)0.5f);
            ctx.AddPath(knobPath.CGPath);
            ctx.StrokePath ();

            // 3) inner gradient
            var rect = CGRect.Inflate(knobFrame, -2.0f, -2.0f);
            var clipPath = UIBezierPath.FromRoundedRect ((CGRect)rect, (nfloat)rect.Height / 2.0f);

            CGGradient myGradient;
            CGColorSpace myColorspace;

            nfloat[] locations = { 0.0f, 1.0f };
            nfloat[] components = { 0.0f, 0.0f, 0.0f , 0.15f,  // Start color
                0.0f, 0.0f, 0.0f, 0.05f }; // End color

            myColorspace = CGColorSpace.CreateDeviceRGB (); // CGColorSpaceCreateDeviceRGB();
            myGradient = new CGGradient( myColorspace, components, locations);

            CGPoint startPoint = new CGPoint((float)rect.GetMidX(), (float)rect.GetMinY());
            CGPoint endPoint = new CGPoint((float)rect.GetMidX(), (float)rect.GetMaxY());

            ctx.SaveState ();
            ctx.AddPath( clipPath.CGPath);
            ctx.Clip ();
            ctx.DrawLinearGradient( (CGGradient)myGradient, (CGPoint)startPoint, (CGPoint)endPoint, (CGGradientDrawingOptions)0);

            myGradient.Dispose ();
            myColorspace.Dispose();
            ctx.RestoreState();

            // 4) highlight
            if (Highlighted)
            {
                // fill
                ctx.SetFillColor(UIColor.FromWhiteAlpha((nfloat)0.0f, (nfloat)0.1f).CGColor);
                ctx.AddPath( knobPath.CGPath);
                ctx.FillPath();
            }
            //
            //			if (Highlighted)
            //				ctx.SetFillColor (UIColor.Yellow.CGColor);
            //			else
            //				ctx.SetFillColor (UIColor.Red.CGColor);
            //
            //			ctx.FillRect (Bounds);
        }
开发者ID:jasallen,项目名称:RangeSliderDemoVideoFiles,代码行数:62,代码来源:RangeSliderKnobLayer.cs


注:本文中的CGContext.Clip方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。