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C# CGContext.FillPath方法代码示例

本文整理汇总了C#中CGContext.FillPath方法的典型用法代码示例。如果您正苦于以下问题:C# CGContext.FillPath方法的具体用法?C# CGContext.FillPath怎么用?C# CGContext.FillPath使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGContext的用法示例。


在下文中一共展示了CGContext.FillPath方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawInContext

		public override void DrawInContext (CGContext context)
		{
			base.DrawInContext (context);
			
			context.AddEllipseInRect (Bounds);
			context.SetFillColor (ClockColor);
			context.FillPath ();
		}
开发者ID:RangoLee,项目名称:mac-samples,代码行数:8,代码来源:ClockLayer.cs

示例2: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height * Slider.Curvaceousness / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (Slider.TrackColor.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range
            ctx.SetFillColor(Slider.TrackHighlightColor.CGColor);
            var lower = Slider.positionForValue (Slider.LowValue);
            var higher = Slider.positionForValue(Slider.HighValue);
            ctx.FillRect((CGRect)new CGRect(lower, 0, higher - lower, Bounds.Height));

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height * Slider.Curvaceousness / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();
        }
开发者ID:jasallen,项目名称:FuRangeSlider,代码行数:41,代码来源:FuRangeSliderTrackLayer.cs

示例3: DrawInContext

        public override void DrawInContext(CGContext ctx)
        {
            base.DrawInContext (ctx);

            // clip
            var cornerRadius = Bounds.Height / 2.0f;
            UIBezierPath switchOutline =  UIBezierPath.FromRoundedRect( (CGRect)Bounds, (nfloat)cornerRadius);
            ctx.AddPath (switchOutline.CGPath);
            ctx.Clip ();

            // 1) fill the track
            ctx.SetFillColor (UIColor.Green.CGColor);
            ctx.AddPath(switchOutline.CGPath);
            ctx.FillPath ();

            // 2) fill the highlighed range //Skipped for demo

            // 3) add a highlight over the track
            CGRect highlight = new CGRect(cornerRadius/2, Bounds.Height/2,
                Bounds.Width - cornerRadius, Bounds.Height/2);
            UIBezierPath highlightPath = UIBezierPath.FromRoundedRect ((CGRect)highlight, (nfloat)highlight.Height / 2.0f);
            ctx.AddPath(highlightPath.CGPath);
            ctx.SetFillColor( UIColor.FromWhiteAlpha((nfloat)1.0f, (nfloat)0.4f).CGColor);
            ctx.FillPath ();

            // 4) inner shadow
            ctx.SetShadow( new CGSize(0f, 2.0f), 3.0f, UIColor.Gray.CGColor);
            ctx.AddPath (switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Gray.CGColor);
            ctx.StrokePath ();

            // 5) outline the track
            ctx.AddPath( switchOutline.CGPath);
            ctx.SetStrokeColor(UIColor.Black.CGColor);
            ctx.SetLineWidth ((nfloat)0.5f);
            ctx.StrokePath ();

            //
            //			ctx.SetFillColor (UIColor.Blue.CGColor);
            //			ctx.FillRect (Bounds);
        }
开发者ID:jasallen,项目名称:RangeSliderDemoVideoFiles,代码行数:41,代码来源:RangeSliderTrackLayer.cs

示例4: DrawInContext

		public override void DrawInContext (CGContext ctx)
		{
			base.DrawInContext (ctx);
			
			var bounds = Bounds;
			var c = new PointF (bounds.GetMidX (), bounds.GetMidY ());
			
			ctx.BeginPath ();
			ctx.MoveTo (c.X, c.Y);
			ctx.AddLineToPoint (bounds.Right, c.Y);
			ctx.AddArc (c.X, c.Y, bounds.Width/2, (float)0, (float)Angle, false);
			ctx.AddLineToPoint (c.X, c.Y);
			ctx.SetFillColor (otherColor);
			ctx.FillPath ();
			
			ctx.BeginPath ();
			ctx.MoveTo (c.X, c.Y);
			ctx.AddLineToPoint (bounds.Right, c.Y);
			ctx.AddArc (c.X, c.Y, bounds.Width/2, (float)0, (float)(1e-7 + Angle), true);
			ctx.AddLineToPoint (c.X, c.Y);
			ctx.SetFillColor (color);
			ctx.FillPath ();
			
		}
开发者ID:GSerjo,项目名称:Seminars,代码行数:24,代码来源:PieChartLayer.cs

示例5: DrawStar

		/// <summary>
		/// Draws a star at the bottom left of the context of the specified diameter
		/// </summary>
		protected void DrawStar (CGContext context, float starDiameter)
		{
			// declare vars
			// 144º
			float theta = 2 * (float)Math.PI * (2f / 5f);
			float radius = starDiameter / 2;

			// move up and over
			context.TranslateCTM (starDiameter / 2, starDiameter / 2);

			context.MoveTo (0, radius);
			for (int i = 1; i < 5; i++) {
				context.AddLineToPoint (radius * (float)Math.Sin (i * theta), radius * (float)Math.Cos (i * theta));
			}
			//context.SetRGBFillColor (1, 1, 1, 1);
			context.ClosePath ();
			context.FillPath ();
		}
开发者ID:CBrauer,项目名称:monotouch-samples,代码行数:21,代码来源:CameraOverlayView.cs

示例6: DrawInContext

	public override void DrawInContext (CGContext context)
	{
		// Drawing with a white stroke color
		context.SetRGBStrokeColor (1, 1, 1, 1);
		// And drawing with a blue fill color
		context.SetRGBFillColor (0, 0, 1, 1);
		// Draw them with a 2 stroke width so they are a bit more visible.
		context.SetLineWidth (2);
		
		// Add Rect to the current path, then stroke it
		context.AddRect (new RectangleF (30, 30, 60, 60));
		context.StrokePath ();
		
		// Stroke Rect convenience that is equivalent to above
		context.StrokeRect (new RectangleF (30, 120, 60, 60));
		
		// Stroke rect convenience equivalent to the above, plus a call to context.SetLineWidth ().
		context.StrokeRectWithWidth (new RectangleF (30, 210, 60, 60), 10);
		// Demonstate the stroke is on both sides of the path.
		context.SaveState ();
		context.SetRGBStrokeColor (1, 0, 0, 1);
		context.StrokeRectWithWidth (new RectangleF (30, 210, 60, 60), 2);
		context.RestoreState ();
		
		var rects = new RectangleF []
		{
			new RectangleF (120, 30, 60, 60),
			new RectangleF (120, 120, 60, 60),
			new RectangleF (120, 210, 60, 60),
		};
		// Bulk call to add rects to the current path.
		context.AddRects (rects);
		context.StrokePath ();
		
		// Create filled rectangles via two different paths.
		// Add/Fill path
		context.AddRect (new RectangleF (210, 30, 60, 60));
		context.FillPath ();
		// Fill convienience.
		context.FillRect (new RectangleF (210, 120, 60, 60));
	}	
开发者ID:BoogieMAN2K,项目名称:monotouch-samples,代码行数:41,代码来源:PolyDrawing.cs

示例7: icon_circle_arrow_up


//.........这里部分代码省略.........
                  505f);
       c.AddLineToPoint(640f,
             694f);
       c.AddLineToPoint(640f,
             192f);
       c.AddQuadCurveToPoint(640f,
                  166f,
                  659f,
                  147f);
       c.AddQuadCurveToPoint(678f,
                  128f,
                  704f,
                  128f);
       c.AddLineToPoint(832f,
             128f);
       c.AddQuadCurveToPoint(858f,
                  128f,
                  877f,
                  147f);
       c.AddQuadCurveToPoint(896f,
                  166f,
                  896f,
                  192f);
       c.AddLineToPoint(896f,
             694f);
       c.AddLineToPoint(1085f,
             505f);
       c.AddQuadCurveToPoint(1104f,
                  486f,
                  1130f,
                  486f);
       c.AddQuadCurveToPoint(1156f,
                  486f,
                  1175f,
                  505f);
       c.AddLineToPoint(1266f,
             596f);
       c.AddQuadCurveToPoint(1284f,
                  614f,
                  1284f,
                  641f);
       c.ClosePath();
       c.MoveTo(1284f,
     641f);
       c.MoveTo(1536f,
     640f);
       c.AddQuadCurveToPoint(1536f,
                  431f,
                  1433f,
                  254.5f);
       c.AddQuadCurveToPoint(1330f,
                  78f,
                  1153.5f,
                  -25f);
       c.AddQuadCurveToPoint(977f,
                  -128f,
                  768f,
                  -128f);
       c.AddQuadCurveToPoint(559f,
                  -128f,
                  382.5f,
                  -25f);
       c.AddQuadCurveToPoint(206f,
                  78f,
                  103f,
                  254.5f);
       c.AddQuadCurveToPoint(0f,
                  431f,
                  0f,
                  640f);
       c.AddQuadCurveToPoint(0f,
                  849f,
                  103f,
                  1025.5f);
       c.AddQuadCurveToPoint(206f,
                  1202f,
                  382.5f,
                  1305f);
       c.AddQuadCurveToPoint(559f,
                  1408f,
                  768f,
                  1408f);
       c.AddQuadCurveToPoint(977f,
                  1408f,
                  1153.5f,
                  1305f);
       c.AddQuadCurveToPoint(1330f,
                  1202f,
                  1433f,
                  1025.5f);
       c.AddQuadCurveToPoint(1536f,
                  849f,
                  1536f,
                  640f);
       c.ClosePath();
       c.MoveTo(1536f,
     640f);
       c.FillPath();
       c.StrokePath();
 }
开发者ID:joehanna,项目名称:svgpath2code,代码行数:101,代码来源:Elements.generated.cs

示例8: SSDrawRoundedRect

		public void SSDrawRoundedRect(CGContext context, RectangleF rect, float cornerRadius)
		{
			var minx = rect.GetMinX();
			var midx = rect.GetMidX();
			var maxx = rect.GetMaxX();
			var miny = rect.GetMinY();
			var midy = rect.GetMidY();
			var maxy = rect.GetMaxY();
			context.MoveTo(minx, midy);
			context.AddArcToPoint(minx, miny, midx, miny, cornerRadius);
			context.AddArcToPoint(maxx, miny, maxx, midy, cornerRadius);
			context.AddArcToPoint(maxx, maxy, midx, maxy, cornerRadius);
			context.AddArcToPoint(minx, maxy, minx, midy, cornerRadius);
			context.ClosePath();
			context.FillPath();
		}
开发者ID:modulexcite,项目名称:artapp,代码行数:16,代码来源:BadgeView.cs

示例9: Draw

        public override void Draw(RectangleF bounds, CGContext context, UIView view)
        {
            var leftMargin = LeftRightPadding;

            // Superview is the container, its superview the uitableviewcell
            var uiTableViewCell = view.Superview.Superview as UITableViewCell;
            bool highlighted = uiTableViewCell != null && uiTableViewCell.Highlighted & IsTappedAssigned;
            var timeColor = highlighted ? UIColor.White : UIColor.Gray;
            var textColor = highlighted ? UIColor.White : UIColor.FromRGB(41, 41, 41);
            var nameColor = highlighted ? UIColor.White : UIColor.FromRGB(0, 64, 128);

            if (Image != null)
            {
                var imageRect = new RectangleF(LeftRightPadding, TopBottomPadding, 32f, 32f);
                UIColor.White.SetColor ();

                context.SaveState ();
                //context.TranslateCTM (imageRect.X, imageRect.Y);
                context.SetLineWidth (1);

                // On device, the shadow is painted in the opposite direction!
                context.SetShadowWithColor (new SizeF (0, 0), 3, UIColor.DarkGray.CGColor);
                context.AddPath (UIBezierPath.FromRect(imageRect).CGPath);
                context.FillPath ();
                context.RestoreState ();

                Image.Draw(imageRect);
                leftMargin += LeftRightPadding + imageRect.Width + 3f;
            }

            var contentWidth = bounds.Width - LeftRightPadding  - leftMargin;

            var daysAgo = Time.ToDaysAgo();
            timeColor.SetColor();
            var daysWidth = daysAgo.MonoStringLength(DateFont);
            RectangleF timeRect;

            timeRect = Image != null ? new RectangleF(leftMargin, TopBottomPadding + UserFont.LineHeight, daysWidth, DateFont.LineHeight) :
                                       new RectangleF(bounds.Width - LeftRightPadding - daysWidth,  TopBottomPadding + 1f, daysWidth, DateFont.LineHeight);

            view.DrawString(daysAgo, timeRect, DateFont, UILineBreakMode.TailTruncation);

            nameColor.SetColor();
            view.DrawString(Name,
                new RectangleF(leftMargin, TopBottomPadding, contentWidth, UserFont.LineHeight),
                UserFont, UILineBreakMode.TailTruncation
            );

            if (!string.IsNullOrEmpty(String))
            {
                UIColor.Black.SetColor();
                var top = TopBottomPadding + UserFont.LineHeight + 3f;
                if (Image != null)
                    top += DateFont.LineHeight;

                textColor.SetColor();

                if (Image == null)
                {
                    view.DrawString(String,
                                    new RectangleF(LeftRightPadding, top, bounds.Width - LeftRightPadding * 2, bounds.Height - TopBottomPadding - top),
                                    DescFont, UILineBreakMode.TailTruncation
                                    );
                }
                else
                {
                    view.DrawString(String,
                                    new RectangleF(leftMargin, top, contentWidth, bounds.Height - TopBottomPadding - top),
                                    DescFont, UILineBreakMode.TailTruncation
                                    );
                }
            }
        }
开发者ID:sergii-tkachenko,项目名称:Gistacular,代码行数:73,代码来源:NameTimeStringElement.cs

示例10: icon_cloud_upload


//.........这里部分代码省略.........
                  256f,
                  1014.5f,
                  265.5f);
       c.AddQuadCurveToPoint(1024f,
                  275f,
                  1024f,
                  288f);
       c.AddLineToPoint(1024f,
             640f);
       c.AddLineToPoint(1248f,
             640f);
       c.AddQuadCurveToPoint(1261f,
                  640f,
                  1270.5f,
                  649.5f);
       c.AddQuadCurveToPoint(1280f,
                  659f,
                  1280f,
                  672f);
       c.ClosePath();
       c.MoveTo(1280f,
     672f);
       c.MoveTo(1920f,
     384f);
       c.AddQuadCurveToPoint(1920f,
                  225f,
                  1807.5f,
                  112.5f);
       c.AddQuadCurveToPoint(1695f,
                  0f,
                  1536f,
                  0f);
       c.AddLineToPoint(448f,
             0f);
       c.AddQuadCurveToPoint(263f,
                  0f,
                  131.5f,
                  131.5f);
       c.AddQuadCurveToPoint(0f,
                  263f,
                  0f,
                  448f);
       c.AddQuadCurveToPoint(0f,
                  578f,
                  70f,
                  688f);
       c.AddQuadCurveToPoint(140f,
                  798f,
                  258f,
                  853f);
       c.AddQuadCurveToPoint(256f,
                  883f,
                  256f,
                  896f);
       c.AddQuadCurveToPoint(256f,
                  1108f,
                  406f,
                  1258f);
       c.AddQuadCurveToPoint(556f,
                  1408f,
                  768f,
                  1408f);
       c.AddQuadCurveToPoint(924f,
                  1408f,
                  1053.5f,
                  1321f);
       c.AddQuadCurveToPoint(1183f,
                  1234f,
                  1242f,
                  1090f);
       c.AddQuadCurveToPoint(1313f,
                  1152f,
                  1408f,
                  1152f);
       c.AddQuadCurveToPoint(1514f,
                  1152f,
                  1589f,
                  1077f);
       c.AddQuadCurveToPoint(1664f,
                  1002f,
                  1664f,
                  896f);
       c.AddQuadCurveToPoint(1664f,
                  820f,
                  1623f,
                  758f);
       c.AddQuadCurveToPoint(1753f,
                  727f,
                  1836.5f,
                  622.5f);
       c.AddQuadCurveToPoint(1920f,
                  518f,
                  1920f,
                  384f);
       c.ClosePath();
       c.MoveTo(1920f,
     384f);
       c.FillPath();
       c.StrokePath();
 }
开发者ID:joehanna,项目名称:svgpath2code,代码行数:101,代码来源:Elements.generated.cs

示例11: drawSlicesWithRadius

        void drawSlicesWithRadius(float radius, PointF center, CGContext contextRef)
        {
            bool cgClockwise = !Clockwise;

            uint startingSlice = StartingSlice - 1;

            if (ProgressCounter == 0 && Theme.DrawIncompleteArcIfNoProgress)
            {
                DrawArcInContext(contextRef, center, radius, 0, M_PI * 2, Theme.IncompletedColor.CGColor, cgClockwise);
                return;
            }

            if (!Theme.SliceDividerHidden && Theme.SliceDividerThickness > 0)
            {
                float sliceAngle = (2 * M_PI) / ProgressTotal;

                for (int i =0; i < ProgressTotal; i++) {
                    float startValue = (sliceAngle * i) + sliceAngle * startingSlice;
                    float startAngle, endAngle;
                    if (Clockwise)
                    {
                        startAngle = -M_PI_2 + startValue;
                        endAngle = startAngle + sliceAngle;
                    }
                    else
                    {
                        startAngle = -M_PI_2 - startValue;
                        endAngle = startAngle - sliceAngle;
                    }

                    contextRef.BeginPath();
                    contextRef.MoveTo(center.X, center.Y);
                    contextRef.AddArc(center.X, center.Y, radius, startAngle, endAngle, cgClockwise);

                    CGColor color = Theme.IncompletedColor.CGColor;

                    if (i < ProgressCounter)
                    {
                        color = Theme.CompletedColor.CGColor;
                    }

                    contextRef.SetFillColor(color);
                    contextRef.FillPath();
                }
            }
            else
            {
                double originAngle, endAngle;
                double sliceAngle = (2 * M_PI) / ProgressTotal;
                double startingAngle = sliceAngle * startingSlice;
                double progressAngle = sliceAngle * ProgressCounter;

                if (Clockwise) {
                    originAngle = - M_PI_2 + startingAngle;
                    endAngle = originAngle + progressAngle;
                } else {
                    originAngle = - M_PI_2 - startingAngle;
                    endAngle = originAngle - progressAngle;
                }

                DrawArcInContext(contextRef, center, radius, (float)originAngle, (float)endAngle, Theme.CompletedColor.CGColor, cgClockwise);

                if (ProgressCounter < ProgressTotal)
                {
                    DrawArcInContext(contextRef, center, radius, (float)endAngle, (float)originAngle, Theme.IncompletedColor.CGColor, cgClockwise);
                }
            }
        }
开发者ID:ChristianJaspers,项目名称:saapp-ios,代码行数:68,代码来源:MDRadialProgressView.cs

示例12: icon_circle_arrow_right


//.........这里部分代码省略.........
                  704f);
       c.AddLineToPoint(256f,
             576f);
       c.AddQuadCurveToPoint(256f,
                  550f,
                  275f,
                  531f);
       c.AddQuadCurveToPoint(294f,
                  512f,
                  320f,
                  512f);
       c.AddLineToPoint(822f,
             512f);
       c.AddLineToPoint(633f,
             323f);
       c.AddQuadCurveToPoint(614f,
                  304f,
                  614f,
                  278f);
       c.AddQuadCurveToPoint(614f,
                  252f,
                  633f,
                  233f);
       c.AddLineToPoint(724f,
             142f);
       c.AddQuadCurveToPoint(742f,
                  124f,
                  769f,
                  124f);
       c.AddQuadCurveToPoint(796f,
                  124f,
                  814f,
                  142f);
       c.AddLineToPoint(1176f,
             504f);
       c.AddLineToPoint(1267f,
             595f);
       c.AddQuadCurveToPoint(1285f,
                  613f,
                  1285f,
                  640f);
       c.ClosePath();
       c.MoveTo(1285f,
     640f);
       c.MoveTo(1536f,
     640f);
       c.AddQuadCurveToPoint(1536f,
                  431f,
                  1433f,
                  254.5f);
       c.AddQuadCurveToPoint(1330f,
                  78f,
                  1153.5f,
                  -25f);
       c.AddQuadCurveToPoint(977f,
                  -128f,
                  768f,
                  -128f);
       c.AddQuadCurveToPoint(559f,
                  -128f,
                  382.5f,
                  -25f);
       c.AddQuadCurveToPoint(206f,
                  78f,
                  103f,
                  254.5f);
       c.AddQuadCurveToPoint(0f,
                  431f,
                  0f,
                  640f);
       c.AddQuadCurveToPoint(0f,
                  849f,
                  103f,
                  1025.5f);
       c.AddQuadCurveToPoint(206f,
                  1202f,
                  382.5f,
                  1305f);
       c.AddQuadCurveToPoint(559f,
                  1408f,
                  768f,
                  1408f);
       c.AddQuadCurveToPoint(977f,
                  1408f,
                  1153.5f,
                  1305f);
       c.AddQuadCurveToPoint(1330f,
                  1202f,
                  1433f,
                  1025.5f);
       c.AddQuadCurveToPoint(1536f,
                  849f,
                  1536f,
                  640f);
       c.ClosePath();
       c.MoveTo(1536f,
     640f);
       c.FillPath();
       c.StrokePath();
 }
开发者ID:joehanna,项目名称:svgpath2code,代码行数:101,代码来源:Elements.generated.cs

示例13: DrawRoundedRect

        private void DrawRoundedRect(CGContext context, RectangleF rect)
        {
            context.SaveState ();

            context.BeginPath ();
            context.SetFillColor (badgeColor.CGColor);
            MakePath (context, rect);
            context.SetShadowWithColor (new SizeF (1.0f, 1.0f), 3, UIColor.Black.CGColor);
            context.FillPath ();

            context.RestoreState ();
        }
开发者ID:Alxandr,项目名称:CustomBadge,代码行数:12,代码来源:CustomBadgeView.cs

示例14: icon_comments


//.........这里部分代码省略.........
       c.AddQuadCurveToPoint(1602f,
                  -11f,
                  1620f,
                  -30f);
       c.AddQuadCurveToPoint(1638f,
                  -49f,
                  1643f,
                  -55f);
       c.AddQuadCurveToPoint(1644f,
                  -56f,
                  1647f,
                  -59.5f);
       c.AddQuadCurveToPoint(1650f,
                  -63f,
                  1651.5f,
                  -64.5f);
       c.AddQuadCurveToPoint(1653f,
                  -66f,
                  1655.5f,
                  -69.5f);
       c.AddQuadCurveToPoint(1658f,
                  -73f,
                  1659f,
                  -75f);
       c.AddLineToPoint(1661.5f,
             -80f);
       c.AddQuadCurveToPoint(1661.5f,
                  -80f,
                  1663.5f,
                  -86f);
       c.AddQuadCurveToPoint(1665.5f,
                  -92f,
                  1664f,
                  -92.5f);
       c.AddQuadCurveToPoint(1662.5f,
                  -93f,
                  1663f,
                  -99f);
       c.AddQuadCurveToPoint(1660f,
                  -113f,
                  1650f,
                  -121f);
       c.AddQuadCurveToPoint(1640f,
                  -129f,
                  1628f,
                  -128f);
       c.AddQuadCurveToPoint(1578f,
                  -121f,
                  1542f,
                  -112f);
       c.AddQuadCurveToPoint(1388f,
                  -72f,
                  1264f,
                  16f);
       c.AddQuadCurveToPoint(1174f,
                  0f,
                  1088f,
                  0f);
       c.AddQuadCurveToPoint(817f,
                  0f,
                  616f,
                  132f);
       c.AddQuadCurveToPoint(674f,
                  128f,
                  704f,
                  128f);
       c.AddQuadCurveToPoint(865f,
                  128f,
                  1013f,
                  173f);
       c.AddQuadCurveToPoint(1161f,
                  218f,
                  1277f,
                  302f);
       c.AddQuadCurveToPoint(1402f,
                  394f,
                  1469f,
                  514f);
       c.AddQuadCurveToPoint(1536f,
                  634f,
                  1536f,
                  768f);
       c.AddQuadCurveToPoint(1536f,
                  845f,
                  1513f,
                  920f);
       c.AddQuadCurveToPoint(1642f,
                  849f,
                  1717f,
                  742f);
       c.AddQuadCurveToPoint(1792f,
                  635f,
                  1792f,
                  512f);
       c.ClosePath();
       c.MoveTo(1792f,
     512f);
       c.FillPath();
       c.StrokePath();
 }
开发者ID:joehanna,项目名称:svgpath2code,代码行数:101,代码来源:Elements.generated.cs

示例15: FillRoundedRect

 public static void FillRoundedRect(CGContext ctx, CGRect rect, float radius)
 {
     var p = GraphicsUtil.MakeRoundedRectPath(rect, radius);
     ctx.AddPath(p);
     ctx.FillPath();
 }
开发者ID:talisqualis,项目名称:MvvmCross-Build,代码行数:6,代码来源:Graphics.cs


注:本文中的CGContext.FillPath方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。