本文整理汇总了C#中BasePlayer.ChangePlayerState方法的典型用法代码示例。如果您正苦于以下问题:C# BasePlayer.ChangePlayerState方法的具体用法?C# BasePlayer.ChangePlayerState怎么用?C# BasePlayer.ChangePlayerState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BasePlayer
的用法示例。
在下文中一共展示了BasePlayer.ChangePlayerState方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ActivateFly
void ActivateFly(BasePlayer player, float speed)
{
fly.Add(player, speed);
oldPos.Add(player, player.transform.position);
player.ChangePlayerState(PlayerState.Type.Spectating, false);
SendReply(player, "FlyMode: Activated, press any key to start flying");
}
示例2: DeactivateFly
void DeactivateFly(BasePlayer player)
{
fly.Remove(player);
oldPos.Remove(player);
if (player.net != null)
{
player.ChangePlayerState(PlayerState.Type.Normal, false);
SendReply(player, "FlyMode: Deactivated");
}
}