本文整理汇总了C++中Weapon::getTargetLocation方法的典型用法代码示例。如果您正苦于以下问题:C++ Weapon::getTargetLocation方法的具体用法?C++ Weapon::getTargetLocation怎么用?C++ Weapon::getTargetLocation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Weapon
的用法示例。
在下文中一共展示了Weapon::getTargetLocation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: update
void WeaponSelector::update()
{
for(WeaponVector::iterator i=mWeapons.begin(); i != mWeapons.end(); ++i)
{
Weapon* weapon = *i;
ImageEntity* e = weapon->getIcon();
if(e->mAlpha < 1)
{
e->mAlpha += 0.02;
if(e->mAlpha > 1)
e->mAlpha = 1;
}
const float moveRate = 1.5;
Vector2 target = weapon->getTargetLocation();
if(e->mCenter.x > target.x)
{
e->mCenter.x -= moveRate;
if(e->mCenter.x < target.x)
e->mCenter.x = target.x;
e->makeDirty();
}
else if(e->mCenter.x < target.x)
{
e->mCenter.x += moveRate;
if(e->mCenter.x > target.x)
e->mCenter.x = target.x;
e->makeDirty();
}
if(e->mCenter.y > target.y)
{
e->mCenter.y -= moveRate;
if(e->mCenter.y < target.y)
e->mCenter.y = target.y;
e->makeDirty();
}
else if(e->mCenter.y < target.y)
{
e->mCenter.y += moveRate;
if(e->mCenter.y > target.y)
e->mCenter.y = target.y;
e->makeDirty();
}
}
}