本文整理汇总了C++中Weapon::getSensor方法的典型用法代码示例。如果您正苦于以下问题:C++ Weapon::getSensor方法的具体用法?C++ Weapon::getSensor怎么用?C++ Weapon::getSensor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Weapon
的用法示例。
在下文中一共展示了Weapon::getSensor方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onWpnRelEvent
//------------------------------------------------------------------------------
// Manage the weapon release event
//------------------------------------------------------------------------------
bool SimpleStoresMgr::onWpnRelEvent(const base::Boolean* const sw)
{
// Weapon release follows the switch or by default is true
bool wpnRel = true;
if (sw != nullptr) wpnRel = sw->getBoolean();
if ( wpnRel && (isWeaponDeliveryMode(A2A) || isWeaponDeliveryMode(A2G)) ) {
// A/A missiles and A/G bombs only ...
Weapon* wpn = getCurrentWeapon();
if (wpn != nullptr) {
// release the weapon ---
// if successful, returns a pre-ref()'d pointer to the flyout weapon.
Weapon* flyout = releaseWeapon(wpn);
if (flyout != nullptr) {
if (isWeaponDeliveryMode(A2A)) {
// ---
// Setup the guidance ...
// ---
Track* trk = getNextTarget();
if (trk != nullptr) {
Player* tgt = trk->getTarget();
TrackManager* tm = nullptr;
RfSensor* sm = flyout->getSensor();
if (sm != nullptr) tm = sm->getTrackManager();
if (tm != nullptr) {
// Give a copy of the track to the weapon's track manager
Track* newTrk = trk->clone();
tm->clearTracksAndQueues();
tm->addTrack(newTrk);
flyout->setTargetTrack(newTrk,true);
}
else if (tgt != nullptr) {
// No sensor -- fake it and just track the target
flyout->setTargetPlayer(tgt,true);
}
else {
// no target track
}
trk->setWeaponReleased(true);
}
}
// Set the weapon release timer
setWeaponReleaseTimer(1.0);
}
if (flyout != nullptr) flyout->unref(); // unref() the flyout
wpn->unref();
wpn = nullptr;
}
}
else {
setWeaponReleaseTimer(0);
}
return true;
}