本文整理汇总了C++中PlayerState::getObjectivesHeld方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerState::getObjectivesHeld方法的具体用法?C++ PlayerState::getObjectivesHeld怎么用?C++ PlayerState::getObjectivesHeld使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerState
的用法示例。
在下文中一共展示了PlayerState::getObjectivesHeld方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getTeamObjective
short Team::getTeamObjective() const
{
short TeamObjective = 0;
PlayerID player_id;
for ( player_id = 0; player_id < PlayerInterface::getMaxPlayers(); ++player_id )
{
PlayerState* state = PlayerInterface::getPlayer(player_id);
if (state->isActive())
{
if (state->getTeamID() == teamID)
{
TeamObjective += state->getObjectivesHeld();
}
}
}
return TeamObjective;
}