本文整理汇总了C++中PlayerState::LooseAlignement方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerState::LooseAlignement方法的具体用法?C++ PlayerState::LooseAlignement怎么用?C++ PlayerState::LooseAlignement使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerState
的用法示例。
在下文中一共展示了PlayerState::LooseAlignement方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
bool Game::GameState::PlayAtIndex(int idx, int player)
{
assert(idx >= 0 && idx < boardDesc->nbCase);
assert(player >= 0 && player < boardDesc->nbPlayer);
GameDiff diff;
if (board[idx] != -1) return false;
int otherPlayer = 1 - player;
int previousNb;
PlayerState *stateMe = playerState[player];
PlayerState *stateOther = playerState[otherPlayer];
for (int &algt : boardDesc->alignementFromCase[idx]) {
if (stateMe->PlayAlignement(algt)) {
diff.aligntPlayed.push_back({ player, algt });
}
if (stateOther->LooseAlignement(algt, previousNb)) {
diff.aligntLoosed.push_back({ otherPlayer, algt, previousNb });
}
}
board[idx] = player;
columnNbPlayed[idx % boardDesc->columns]++;
diff.casePlayed = idx;
gameDiff.push_back(diff);
return true;
}