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C++ PlayerPointer::SetMovement方法代码示例

本文整理汇总了C++中PlayerPointer::SetMovement方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerPointer::SetMovement方法的具体用法?C++ PlayerPointer::SetMovement怎么用?C++ PlayerPointer::SetMovement使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerPointer的用法示例。


在下文中一共展示了PlayerPointer::SetMovement方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: AIUpdate

	void AIUpdate()
	{
		PlayerPointer CurrentPlayer = objmgr.GetPlayer( mPlayerGuid );
		if ( CurrentPlayer == NULLPLR )
		{
			RemoveAIUpdateEvent();
			mPlayerGuid = 0;
			return;
		};

		if ( CurrentPlayer->GetMapId() == 530 ) 		// Shattrath
		{
			CurrentPlayer->SafeTeleport( 530, 0, -1742.640869f, 5454.712402f, -7.928009f, 4.606363f );
		}
		else if ( CurrentPlayer->GetMapId() == 0 ) 		// Elwynn Forest
		{
			CurrentPlayer->SafeTeleport( 0, 0, -9569.150391f, -14.753426f, 68.051422f, 4.874008f );
		}
		else if ( CurrentPlayer->GetMapId() == 1 ) 		// Mulgore
		{
			CurrentPlayer->SafeTeleport( 1, 0, -1326.711914f, 86.301125f, 133.093918f, 3.510725f );
		};

		CurrentPlayer->SetMovement( MOVE_UNROOT, 1 );
		CurrentPlayer->CastSpell( CurrentPlayer, 42867, true ); // 24742
		_gameobject->SetUInt32Value(GAMEOBJECT_FLAGS,0);
		mPlayerGuid = 0;
		RemoveAIUpdateEvent();
	};
开发者ID:Vanj-crew,项目名称:HearthStone-Emu,代码行数:29,代码来源:DarkmoonFaireObjects.cpp

示例2: OnActivate

	void OnActivate( PlayerPointer pPlayer )
	{
		if ( pPlayer == NULLPLR || mPlayerGuid != 0 )
			return;

		// Do you think we should look for ai owner ?
		/*GameObjectPointer BlastCannon = pPlayer->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords( pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 180515 );
		if ( BlastCannon != NULLGOB )
			BlastCannon->SetUInt32Value( GAMEOBJECT_FLAGS, 33 );*/

		pPlayer->CastSpell( pPlayer, 24832, true );
		pPlayer->SetMovement( MOVE_ROOT, 1 );
		_gameobject->PlaySoundToSet( 8476 );
		mPlayerGuid = pPlayer->GetGUID();
		RegisterAIUpdateEvent( 2200 );
	};
开发者ID:Vanj-crew,项目名称:HearthStone-Emu,代码行数:16,代码来源:DarkmoonFaireObjects.cpp


注:本文中的PlayerPointer::SetMovement方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。