本文整理汇总了C++中PlayerManager::teamAdded方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerManager::teamAdded方法的具体用法?C++ PlayerManager::teamAdded怎么用?C++ PlayerManager::teamAdded使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerManager
的用法示例。
在下文中一共展示了PlayerManager::teamAdded方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onAdd
bool TeamGroup::onAdd (void)
{
// Allocate id and assign name before calling the
// parent onAdd because it will add all it's members
// to the manager and the teamId needs to be set
// before this happens.
char nameBuf[10] = "teamX";
PlayerManager *playerManager =
(PlayerManager*)(manager->findObject(PlayerManagerId));
teamId = playerManager->getNumTeams();
nameBuf[4] = '0' + teamId;
SimObject::assignName(nameBuf);
playerManager->teamAdded (teamId);
return Parent::onAdd();
}