本文整理汇总了C++中PlayerManager::getJukeboxSong方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerManager::getJukeboxSong方法的具体用法?C++ PlayerManager::getJukeboxSong怎么用?C++ PlayerManager::getJukeboxSong使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerManager
的用法示例。
在下文中一共展示了PlayerManager::getJukeboxSong方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: doMusicSelection
void JukeboxImplementation::doMusicSelection(CreatureObject* player) {
PlayerObject* ghost = player->getPlayerObject();
if (ghost == NULL)
return;
PlayerManager* playerManager = player->getZoneServer()->getPlayerManager();
if (playerManager == NULL)
return;
ManagedReference<SuiListBox*> listbox = new SuiListBox(player, SuiWindowType::JUKEBOX_SELECTION);
listbox->setCallback(new JukeboxSelectionSuiCallback(server->getZoneServer()));
listbox->setPromptTitle("@event_perk_jukebox_songs:songs_t"); // Music Select
listbox->setPromptText("@event_perk_jukebox_songs:songs_d"); // Select a song to play from the list below.
listbox->setUsingObject(_this.getReferenceUnsafeStaticCast());
listbox->setForceCloseDistance(32.f);
listbox->setCancelButton(true, "@cancel");
int songListSize = playerManager->getNumJukeboxSongs();
JukeboxSong* song = NULL;
for (int i = 0; i < songListSize; i++) {
song = playerManager->getJukeboxSong(i);
if (song != NULL) {
listbox->addMenuItem(song->getStringId());
}
}
ghost->addSuiBox(listbox);
player->sendMessage(listbox->generateMessage());
}