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Java GL.glGetIntegerv方法代碼示例

本文整理匯總了Java中javax.media.opengl.GL.glGetIntegerv方法的典型用法代碼示例。如果您正苦於以下問題:Java GL.glGetIntegerv方法的具體用法?Java GL.glGetIntegerv怎麽用?Java GL.glGetIntegerv使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在javax.media.opengl.GL的用法示例。


在下文中一共展示了GL.glGetIntegerv方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: renderText

import javax.media.opengl.GL; //導入方法依賴的package包/類
private void renderText(GL gl, String text, int x, int y, int font) {
    int viewport[] = new int[4];
    gl.glGetIntegerv(GL.GL_VIEWPORT, viewport, 0);

    gl.glMatrixMode(GL.GL_MODELVIEW);
    gl.glPushMatrix();
    gl.glLoadIdentity();
    gl.glMatrixMode(GL.GL_PROJECTION);
    gl.glPushMatrix();
    gl.glLoadIdentity();
    {
        gl.glOrtho(0, viewport[2], 0, viewport[3], -1, 1);
        gl.glColor3d(1, 1, 1);
        gl.glRasterPos3d(0, 0, 0);
        glut.glutBitmapString(font, text);
    }
    gl.glMatrixMode(GL.GL_PROJECTION);
    gl.glPopMatrix();
    gl.glMatrixMode(GL.GL_MODELVIEW);
    gl.glPopMatrix();
    
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:23,代碼來源:EnvironmentRenderer.java

示例2: getWorldCoordinates

import javax.media.opengl.GL; //導入方法依賴的package包/類
public static Location getWorldCoordinates(GL gl, GLU glu, Location screen, Location store) {
    if (store == null) {
        store = new Location(0,0,0);
    }

    // Modelview matrix
    DoubleBuffer mvBuffer = DoubleBuffer.allocate(16);
    gl.glGetDoublev(GL.GL_MODELVIEW_MATRIX, mvBuffer);
    // Projection_matrix
    DoubleBuffer prBuffer = DoubleBuffer.allocate(16);
    gl.glGetDoublev(GL.GL_PROJECTION_MATRIX, prBuffer);
    // Viewport matrix
    IntBuffer vpBuffer = IntBuffer.allocate(16); // 4 is necessary
    gl.glGetIntegerv(GL.GL_VIEWPORT, vpBuffer);

    // 3d coordinates
    DoubleBuffer result = DoubleBuffer.allocate(3);
    glu.gluUnProject(screen.x,
            screen.y,
            screen.z,
            mvBuffer,
            prBuffer,
            vpBuffer,
            result);

    store = new Location(result.get(0), result.get(1), result.get(2));

    return store;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:30,代碼來源:GLTools.java

示例3: getScreenCoordinates

import javax.media.opengl.GL; //導入方法依賴的package包/類
public static Location getScreenCoordinates(GL gl, GLU glu, Location worldPosition, Location store) {
    if (store == null) {
        store = new Location(0,0,0);
    }

    // Modelview matrix
    DoubleBuffer mvBuffer = DoubleBuffer.allocate(16);
    gl.glGetDoublev(GL.GL_MODELVIEW_MATRIX, mvBuffer);
    // Projection_matrix
    DoubleBuffer prBuffer = DoubleBuffer.allocate(16);
    gl.glGetDoublev(GL.GL_PROJECTION_MATRIX, prBuffer);
    // Viewport matrix
    IntBuffer vpBuffer = IntBuffer.allocate(16);
    gl.glGetIntegerv(GL.GL_VIEWPORT, vpBuffer);

    DoubleBuffer result = DoubleBuffer.allocate(3);

    glu.gluProject(worldPosition.x,
            worldPosition.y,
            worldPosition.z,
            mvBuffer,
            prBuffer,
            vpBuffer,
            result);

    store = new Location(result.get(0), result.get(1), result.get(2));
    
    return store;
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:30,代碼來源:GLTools.java

示例4: getViewport

import javax.media.opengl.GL; //導入方法依賴的package包/類
public static Rectangle getViewport(GL gl) {
    int viewport[] = new int[4];
    gl.glGetIntegerv(GL.GL_VIEWPORT, viewport, 0);
    return new Rectangle(viewport[0], viewport[1], viewport[2], viewport[3]);
}
 
開發者ID:kefik,項目名稱:Pogamut3,代碼行數:6,代碼來源:GLTools.java


注:本文中的javax.media.opengl.GL.glGetIntegerv方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。