本文整理匯總了Java中javax.media.opengl.GL.glEndList方法的典型用法代碼示例。如果您正苦於以下問題:Java GL.glEndList方法的具體用法?Java GL.glEndList怎麽用?Java GL.glEndList使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javax.media.opengl.GL
的用法示例。
在下文中一共展示了GL.glEndList方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: updateMapDisplayLists
import javax.media.opengl.GL; //導入方法依賴的package包/類
/**
* Update display lists for waypoints and path quads according to preferences
*/
private synchronized void updateMapDisplayLists(GL gl) {
// delete old
gl.glDeleteLists(pathDisplayList, 1);
gl.glDeleteLists(waypointDisplayList, 1);
// create new
pathDisplayList = gl.glGenLists(1);
gl.glNewList(pathDisplayList, GL.GL_COMPILE);
renderPaths(gl, pathTris);
gl.glEndList();
waypointDisplayList = gl.glGenLists(1);
gl.glNewList(waypointDisplayList, GL.GL_COMPILE);
renderWaypoints(gl, waypointsTris);
gl.glEndList();
}
示例2: createGridList
import javax.media.opengl.GL; //導入方法依賴的package包/類
/**
* Create OpenGl list for grid lines of the map.
* @return id of a list
*/
private int createGridList(GL gl) {
Box mapBox = map.getBox();
int numMainLines = getNumGridLines(mapBox);
double lineLength = 2 * GRID_SCALE * numMainLines;
// TODO: Is 10 good arbiotrary number?
double floorZ = getGridZ();
int list = gl.glGenLists(1);
gl.glNewList(list, GL.GL_COMPILE);
{
gl.glBegin(GL.GL_LINES);
{
// central X lines, red
double minY = mapBox.getCenterY() - lineLength / 2;
double maxY = mapBox.getCenterY() + lineLength / 2;
gl.glColor3d(0.45, 0.29, 0.32);
gl.glVertex3d(mapBox.getCenterX(), minY, floorZ);
gl.glVertex3d(mapBox.getCenterX(), maxY, floorZ);
// central Y line, green
double minX = mapBox.getCenterX() - lineLength / 2;
double maxX = mapBox.getCenterX() + lineLength / 2;
gl.glColor3d(0.3, 0.57, 0.31);
gl.glVertex3d(minX, mapBox.getCenterY(), floorZ);
gl.glVertex3d(maxX, mapBox.getCenterY(), floorZ);
// other lines for better idea about size of level
// main lines
for (int line = 1; line <= numMainLines; line++) {
for (int coef = -1; coef <= 1; coef += 2) {
// main lines (darker grey)
gl.glColor3d(0.34, 0.34, 0.34);
// draw along Y axis
gl.glVertex3d(mapBox.getCenterX() + coef * line * GRID_SCALE, minY, floorZ);
gl.glVertex3d(mapBox.getCenterX() + coef * line * GRID_SCALE, maxY, floorZ);
// draw along X axis
gl.glVertex3d(minX, mapBox.getCenterY() + coef * line * GRID_SCALE, floorZ);
gl.glVertex3d(maxX, mapBox.getCenterY() + coef * line * GRID_SCALE, floorZ);
// minor lines (lighter grey)
gl.glColor3d(0.41, 0.41, 0.41);
for (int minority = 1; minority < 10; minority++) {
// draw along Y axis
gl.glVertex3d(mapBox.getCenterX() + coef * ((line - 1) * GRID_SCALE + minority * GRID_SCALE / 10), minY, floorZ);
gl.glVertex3d(mapBox.getCenterX() + coef * ((line - 1) * GRID_SCALE + minority * GRID_SCALE / 10), maxY, floorZ);
// draw along X axis
gl.glVertex3d(minX, mapBox.getCenterY() + coef * ((line - 1) * GRID_SCALE + minority * GRID_SCALE / 10), floorZ);
gl.glVertex3d(maxX, mapBox.getCenterY() + coef * ((line - 1) * GRID_SCALE + minority * GRID_SCALE / 10), floorZ);
}
}
}
}
gl.glEnd();
}
gl.glEndList();
return list;
}