本文整理匯總了Java中org.bukkit.Material.STAINED_GLASS屬性的典型用法代碼示例。如果您正苦於以下問題:Java Material.STAINED_GLASS屬性的具體用法?Java Material.STAINED_GLASS怎麽用?Java Material.STAINED_GLASS使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類org.bukkit.Material
的用法示例。
在下文中一共展示了Material.STAINED_GLASS屬性的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: setMaterial
@SuppressWarnings("deprecation")
private void setMaterial(GameStatus gs, Block attachedBlock) {
String material = SkyWarsReloaded.getCfg().getSignJoinMaterial();
Material sMat;
if (material.equalsIgnoreCase("wool")) {
sMat = Material.WOOL;
} else if (material.equalsIgnoreCase("clay")) {
sMat = Material.STAINED_CLAY;
} else if (material.equalsIgnoreCase("glass")) {
sMat = Material.STAINED_GLASS;
} else {
sMat = null;
}
if (sMat != null) {
if (gs == GameStatus.JOINABLE) {
attachedBlock.setType(sMat);
attachedBlock.setData((byte) 5);
} else if (gs == GameStatus.FULL || gs == GameStatus.INPROGRESS) {
attachedBlock.setType(sMat);
attachedBlock.setData((byte) 14);
} else if (gs == GameStatus.RESTARTING) {
attachedBlock.setType(sMat);
attachedBlock.setData((byte) 11);
}
}
}
示例2: getHubItem
@SuppressWarnings("deprecation")
private ItemStack getHubItem(JsonHub hub)
{
ItemStack glass = new ItemStack(Material.STAINED_GLASS, 1);
ItemMeta meta = glass.getItemMeta();
String baseName = "Hub " + hub.getHubNumber() + " (" + hub.getConnectedPlayers() + " joueur" + (hub.getConnectedPlayers() > 1 ? "s" : "") + ")";
if (hub.getHubNumber() == Integer.parseInt(SamaGamesAPI.get().getServerName().split("_")[1]))
{
glass.setDurability(DyeColor.LIGHT_BLUE.getWoolData());
meta.setDisplayName(ChatColor.AQUA + baseName);
}
else if (hub.getConnectedPlayers() <= 40)
{
glass.setDurability(DyeColor.GREEN.getWoolData());
meta.setDisplayName(ChatColor.GREEN + baseName);
}
else if (hub.getConnectedPlayers() <= 80)
{
glass.setDurability(DyeColor.YELLOW.getWoolData());
meta.setDisplayName(ChatColor.YELLOW + baseName);
}
else if (hub.getConnectedPlayers() < 100)
{
glass.setDurability(DyeColor.RED.getWoolData());
meta.setDisplayName(ChatColor.RED + baseName);
}
else
{
glass.setDurability(DyeColor.RED.getWoolData());
meta.setDisplayName(ChatColor.RED + baseName);
}
List<String> lore = new ArrayList<>();
for (String group : hub.getPlayersDetails().keySet())
{
int value = hub.getPlayersDetails().get(group);
String finalGroup = (value <= 1 ? group : group.substring(0, group.length() - 1));
lore.add(finalGroup.replace("[", "").replace("]", "") + ": " + value);
}
lore.add("");
lore.add(ChatColor.DARK_GRAY + "▶ Cliquez pour être téléporté");
meta.setLore(lore);
glass.setItemMeta(meta);
return glass;
}
示例3: GlassColor
public GlassColor(String color, String name, ItemStack item, int cost) {
this.item = item;
this.cost = cost;
this.color = color;
this.name = name;
material = Material.STAINED_GLASS;
data = 0;
switch (color) {
case "white": data = (byte) 0;
break;
case "orange": data = (byte) 1;
break;
case "magenta": data = (byte) 2;
break;
case "lightblue": data = (byte) 3;
break;
case "yellow": data = (byte) 4;
break;
case "lime": data = (byte) 5;
break;
case "pink": data = (byte) 6;
break;
case "gray": data = (byte) 7;
break;
case "lightgray": data = (byte) 8;
break;
case "cyan": data = (byte) 9;
break;
case "purple": data = (byte) 10;
break;
case "blue": data = (byte) 11;
break;
case "brown": data = (byte) 12;
break;
case "green": data = (byte) 13;
break;
case "red": data = (byte) 14;
break;
case "black": data = (byte) 15;
break;
}
}