本文整理匯總了Java中org.bukkit.Material.EGG屬性的典型用法代碼示例。如果您正苦於以下問題:Java Material.EGG屬性的具體用法?Java Material.EGG怎麽用?Java Material.EGG使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類org.bukkit.Material
的用法示例。
在下文中一共展示了Material.EGG屬性的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onPlayerInteract
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerInteract(PlayerInteractEvent event)
{
if (this.canDoAction(event.getPlayer()))
return;
if (event.getItem() != null && (event.getItem().getType() == Material.ENDER_PEARL || event.getItem().getType() == Material.SNOW_BALL || event.getItem().getType() == Material.EGG || isPieceOfArmor(event.getItem())))
{
event.setCancelled(true);
event.getPlayer().updateInventory();
}
if (event.getClickedBlock() != null && (event.getClickedBlock().getType() == Material.CHEST || event.getClickedBlock().getType() == Material.ENDER_CHEST))
{
event.setCancelled(true);
}
}
示例2: isInteractableItem
/**
* checks if this item is interactable
*/
public static boolean isInteractableItem(ItemStack item) {
if (item == null || item.getType() == Material.AIR) {
return false;
}
if (item.getType().isBlock()) {
return true;
}
if (item.getType() == Material.REDSTONE || item.getType() == Material.WATER_BUCKET || item.getType() == Material.LAVA_BUCKET) {
return true;
}
if (item.getType() == Material.MONSTER_EGG) {
return true;
}
if (item.getType() == Material.EGG || item.getType() == Material.SNOW_BALL || item.getType() == Material.BOW || item.getType() == Material.ENDER_PEARL || item.getType() == Material.EYE_OF_ENDER || item.getType() == Material.POTION || item.getType() == Material.SPLASH_POTION || item.getType() == Material.EXP_BOTTLE || item.getType() == Material.FIREWORK_CHARGE) {
return true;
}
if (item.getType().isEdible()) {
return true;
}
return false;
}
示例3: onItemSpawn
@EventHandler
public void onItemSpawn(ItemSpawnEvent e) {
if (e.getEntity().getItemStack().getType() == Material.EGG) {
if (e.getEntity().getVelocity().getY() * 10 == 2) {
e.getEntity().remove();
}
}
}