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Java Material.FURNACE屬性代碼示例

本文整理匯總了Java中org.bukkit.Material.FURNACE屬性的典型用法代碼示例。如果您正苦於以下問題:Java Material.FURNACE屬性的具體用法?Java Material.FURNACE怎麽用?Java Material.FURNACE使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.FURNACE屬性的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onInteract

@EventHandler
public void onInteract(PlayerInteractEvent e) {
    final TOAUser u = TOA.getPlayer(e.getPlayer());

    if (e.getItem() != null) {
        Material m = e.getItem().getType();
        if (m == Material.WRITTEN_BOOK || m == Material.BOW || m == Material.SHEARS || m == Material.DIAMOND_SWORD) return;
        Ability.useAbility(u, e.getItem().getType());
        e.setCancelled(true);
    }

    if (!u.isOnRank(PACmd.Grupo.Builder)) {
        if (e.getClickedBlock() != null) {
            if (e.getClickedBlock().getType().equals(Material.TRAP_DOOR) || e.getClickedBlock().getType().equals(Material.IRON_TRAPDOOR)
                    || e.getClickedBlock().getType().equals(Material.FENCE_GATE) || e.getClickedBlock().getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType().equals(Material.CAULDRON) || e.getClickedBlock().getRelative(BlockFace.UP).getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType() == Material.CHEST || e.getClickedBlock().getType() == Material.TRAPPED_CHEST
                    || e.getClickedBlock().getType() == Material.DROPPER || e.getClickedBlock().getType() == Material.DISPENSER
                    || e.getClickedBlock().getType() == Material.BED_BLOCK || e.getClickedBlock().getType() == Material.BED
                    || e.getClickedBlock().getType() == Material.WORKBENCH || e.getClickedBlock().getType() == Material.BREWING_STAND
                    || e.getClickedBlock().getType() == Material.ANVIL || e.getClickedBlock().getType() == Material.DARK_OAK_FENCE_GATE
                    || e.getClickedBlock().getType() == Material.SPRUCE_FENCE_GATE || e.getClickedBlock().getType() == Material.FURNACE
                    || e.getClickedBlock().getType() == Material.BURNING_FURNACE || e.getClickedBlock().getType() == Material.HOPPER
                    || e.getClickedBlock().getType() == Material.STONE_BUTTON || e.getClickedBlock().getType() == Material.WOOD_BUTTON) {
                e.setCancelled(true);
            }
        }
    }
}
 
開發者ID:cadox8,項目名稱:PA,代碼行數:29,代碼來源:GameEvents.java

示例2: setGeneratorRecipe

private void setGeneratorRecipe() {
	generator = new ItemStack(Material.FURNACE);

	ItemMeta generatorMeta = generator.getItemMeta();
	generatorMeta.setDisplayName(GENERATOR_NAME);
	generator.setItemMeta(generatorMeta);

	ShapedRecipe generatorRecipe = new ShapedRecipe(genKey, generator);


	generatorRecipe.shape("iii", "ici", "iii");
	generatorRecipe.setIngredient('i', Material.IRON_INGOT);
	generatorRecipe.setIngredient('c', Material.COAL);

	Bukkit.getServer().addRecipe(generatorRecipe);
}
 
開發者ID:kadeska,項目名稱:MT_Core,代碼行數:16,代碼來源:RecipeManager.java

示例3: onInteract

@EventHandler
public void onInteract(PlayerInteractEvent e) {
    PAUser u = PAServer.getUser(e.getPlayer());

    if (e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK) {
        if (e.getItem() == null) return;
        e.setCancelled(true);
        if (Cosmetic.useCosmetic(u, e.getItem().getType())) return;

        switch (e.getItem().getType()) {
            case NETHER_STAR:
                e.setCancelled(true);
                LobbyMenu.openMenu(u, LobbyMenu.MenuType.SERVERS);
                break;
            case REDSTONE:
                e.setCancelled(true);
                u.sendMessage(PAData.LOBBY.getPrefix() + "&cNo estamos listos aún");
                //LobbyMenu.openMenu(u, LobbyMenu.MenuType.COSMETICOS);
                break;
            case WOOD_AXE:
                e.setCancelled(true);
                u.sendToServer("cons");
                break;
        }

        if (e.getClickedBlock() == null) return;
        if (e.getClickedBlock().getType() == Material.ENCHANTMENT_TABLE) {
            e.setCancelled(true);
            u.sendMessage(PAData.LOBBY.getPrefix() + "&cActualmente estamos trabajando en esto, disculpen las molestias");
        }
    }

    if (!u.isOnRank(PACmd.Grupo.Builder)) {
        if (e.getClickedBlock() != null) {
            if (e.getClickedBlock().getType().equals(Material.TRAP_DOOR) || e.getClickedBlock().getType().equals(Material.IRON_TRAPDOOR)
                    || e.getClickedBlock().getType().equals(Material.FENCE_GATE) || e.getClickedBlock().getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType().equals(Material.CAULDRON) || e.getClickedBlock().getRelative(BlockFace.UP).getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType() == Material.CHEST || e.getClickedBlock().getType() == Material.TRAPPED_CHEST
                    || e.getClickedBlock().getType() == Material.DROPPER || e.getClickedBlock().getType() == Material.DISPENSER
                    || e.getClickedBlock().getType() == Material.BED_BLOCK || e.getClickedBlock().getType() == Material.BED
                    || e.getClickedBlock().getType() == Material.WORKBENCH || e.getClickedBlock().getType() == Material.BREWING_STAND
                    || e.getClickedBlock().getType() == Material.ANVIL || e.getClickedBlock().getType() == Material.DARK_OAK_FENCE_GATE
                    || e.getClickedBlock().getType() == Material.SPRUCE_FENCE_GATE || e.getClickedBlock().getType() == Material.FURNACE
                    || e.getClickedBlock().getType() == Material.BURNING_FURNACE || e.getClickedBlock().getType() == Material.HOPPER
                    || e.getClickedBlock().getType() == Material.STONE_BUTTON || e.getClickedBlock().getType() == Material.WOOD_BUTTON) {
                e.setCancelled(true);
            }
        }
    }
}
 
開發者ID:cadox8,項目名稱:PA,代碼行數:50,代碼來源:PlayerEvents.java


注:本文中的org.bukkit.Material.FURNACE屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。