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Python WorldEditor.createInsideChunkDataSection方法代码示例

本文整理汇总了Python中WorldEditor.createInsideChunkDataSection方法的典型用法代码示例。如果您正苦于以下问题:Python WorldEditor.createInsideChunkDataSection方法的具体用法?Python WorldEditor.createInsideChunkDataSection怎么用?Python WorldEditor.createInsideChunkDataSection使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldEditor的用法示例。


在下文中一共展示了WorldEditor.createInsideChunkDataSection方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: addChunkShell

# 需要导入模块: import WorldEditor [as 别名]
# 或者: from WorldEditor import createInsideChunkDataSection [as 别名]
	def addChunkShell( self ):

		try:
			(pChunkSection,chunkName) = WorldEditor.createInsideChunkDataSection()

			if ( pChunkSection == None ):
				WorldEditor.addCommentaryMsg( "Could not create data section", 1 )
			else:
				# fill in the model information
				pChunkSection.writeString( "shell/resource", \
					self.objInfo.getBrowsePath() )

				# open the model data section
				pModelSection = ResMgr.openSection( self.objInfo.getBrowsePath() )
				if ( not pModelSection ):
					WorldEditor.addCommentaryMsg( \
							"Could not open model file. Shell not added", 1 )
				else:
					# check to see whether the model is nodefull, if so, warn the user
					testSection = pModelSection["nodefullVisual"]
					if testSection != None:
						WorldEditor.addCommentaryMsg( \
							"warning: model is nodefull, shell not statically lit", 1 )

					# create initial data
					WorldEditor.chunkFromModel( pChunkSection, pModelSection )

					# copy from the template
					pTemplateSection = ResMgr.openSection( self.objInfo.getBrowsePath() + ".template" )
					if pTemplateSection:
						deepCopyTemplate( pChunkSection, pTemplateSection )

					group = WorldEditor.createChunk( pChunkSection, \
						chunkName, \
						self.mouseLocator.subLocator )

					if ( group != None ):
						self.chunkItemAdded( self.objInfo.getBrowsePath() );

		except Exception, e:
			WorldEditor.addCommentaryMsg( e.args[0], 1 )
开发者ID:siredblood,项目名称:tree-bumpkin-project,代码行数:43,代码来源:WorldEditorDirector.py


注:本文中的WorldEditor.createInsideChunkDataSection方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。