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Java ItemStack.setItemDamage方法代码示例

本文整理汇总了Java中net.minecraft.item.ItemStack.setItemDamage方法的典型用法代码示例。如果您正苦于以下问题:Java ItemStack.setItemDamage方法的具体用法?Java ItemStack.setItemDamage怎么用?Java ItemStack.setItemDamage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.item.ItemStack的用法示例。


在下文中一共展示了ItemStack.setItemDamage方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: fillEight

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private void fillEight(ItemStack stack, World world, EntityPlayer player)
{
	boolean doSFX = false;
	
	int counter = 0;
	
	while (counter < 8)
	{
		if (player.inventory.hasItem(Items.redstone))
		{
			int dmg = stack.getItemDamage() - 1;
			stack.setItemDamage(dmg);
			
			player.inventory.consumeInventoryItem(Items.redstone);	// We're just grabbing what we need from the inventory
			
			doSFX = true;
		}
		// else, doesn't have what it takes
		
		counter += 1;
	}
	
	if (doSFX) { world.playSoundAtEntity(player, "random.wood_click", 1.0F, 0.2F); }
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:25,代码来源:LargeRedstoneMagazine.java

示例2: call

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public void call(String[] args) throws CmdException
{
	if(args.length > 0)
		throw new CmdSyntaxError();
	
	// check for creative mode
	EntityPlayerSP player = WMinecraft.getPlayer();
	if(!player.capabilities.isCreativeMode)
		throw new CmdError("Creative mode only.");
	
	// validate item
	ItemStack item = player.inventory.getCurrentItem();
	if(item == null)
		throw new CmdError("You need an item in your hand.");
	if(!item.isItemStackDamageable())
		throw new CmdError("This item can't take damage.");
	if(!item.isItemDamaged())
		throw new CmdError("This item is not damaged.");
	
	// repair item
	item.setItemDamage(0);
	WConnection.sendPacket(new CPacketCreativeInventoryAction(
		36 + player.inventory.currentItem, item));
}
 
开发者ID:Wurst-Imperium,项目名称:Wurst-MC-1.12,代码行数:26,代码来源:RepairCmd.java

示例3: dropMagazine

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private void dropMagazine(World world, ItemStack stack, Entity entity)
{
	if (!(entity instanceof EntityPlayer)) // For QuiverMobs/Arms Assistants
	{
		this.setCooldown(stack, 60);
		return;
	}

	ItemStack clipStack = Helper.getAmmoStack(ObsidianMagazine.class, stack.getItemDamage());	// Unloading all ammo into that clip

	stack.setItemDamage(this.getMaxDamage());	// Emptying out

	// Creating the clip
	EntityItem entityitem = new EntityItem(world, entity.posX, entity.posY + 1.0d, entity.posZ, clipStack);
	entityitem.delayBeforeCanPickup = 10;

	// And dropping it
	if (entity.captureDrops) { entity.capturedDrops.add(entityitem); }
	else { world.spawnEntityInWorld(entityitem); }

	// SFX
	world.playSoundAtEntity(entity, "random.click", 1.7F, 0.3F);
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:24,代码来源:OWR.java

示例4: dropMagazine

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private void dropMagazine(World world, ItemStack stack, Entity entity)
{
	if (!(entity instanceof EntityPlayer)) // For QuiverMobs/Arms Assistants
	{
		this.setCooldown(stack, 60);
		return;
	}

	ItemStack clipStack = Helper.getAmmoStack(ObsidianMagazine.class, MathHelper.floor_double(stack.getItemDamage() / 2) + 1);	// Unloading all ammo into that clip, with some loss

	stack.setItemDamage(this.getMaxDamage());	// Emptying out

	// Creating the clip
	EntityItem entityitem = new EntityItem(world, entity.posX, entity.posY + 1.0d, entity.posZ, clipStack);
	entityitem.delayBeforeCanPickup = 10;

	// And dropping it
	if (entity.captureDrops) { entity.capturedDrops.add(entityitem); }
	else { world.spawnEntityInWorld(entityitem); }

	// SFX
	world.playSoundAtEntity(entity, "random.click", 1.7F, 0.3F);
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:24,代码来源:OSP.java

示例5: fill

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public boolean fill(EntityPlayer player, EnumHand hand, int amount)
{
	boolean flag = false; 
	ItemStack stack = player.getHeldItem(hand);
	NBTTagCompound nbt = getNBT(stack);

	if(nbt.getInteger("Blood") + amount <= 50)
	{
		nbt.setInteger("Blood", nbt.getInteger("Blood") + amount);
		flag = true;
	}
	stack.setItemDamage(metaChange(nbt));
       stack.setTagCompound(nbt);
       player.setHeldItem(hand, stack);
	return flag;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:17,代码来源:BloodCollector.java

示例6: getReplacement

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public static ItemStack getReplacement(EntityPlayer player, ItemStack stack) {
	if (!stack.isEmpty() && stack.getItem() instanceof ItemBuildingBox
			&& player.getTeam() == player.world.getScoreboard().getTeam("BLU"))
		stack.setItemDamage(stack.getItemDamage() + 1);
	if (!stack.isEmpty() && stack.getItem() instanceof ItemBanner){
		NBTTagCompound pattern=new NBTTagCompound();
		if(player.getTeam() == player.world.getScoreboard().getTeam("BLU")){
			stack.setItemDamage(EnumDyeColor.BLUE.getDyeDamage());
			pattern.setString("Pattern", "bb");
			pattern.setInteger("Color", 15);
		}
		else{
			pattern.setString("Pattern", "rb");
			pattern.setInteger("Color", 15);
		}
		
		stack.getSubCompound("BlockEntityTag").getTagList("Patterns", 10).appendTag(pattern);
	}
	if (!stack.isEmpty() && stack.getItem() instanceof ItemBuildingBox && stack.getItemDamage()/2 == 11) {
		ItemStack wrench=TF2Util.getFirstItem(player.inventory, stackL ->{
			return TF2Attribute.getModifier("Teleporter Cost", stackL, 1, player) != 1;
		});
		if(!wrench.isEmpty()) {
			stack.setCount((int) TF2Attribute.getModifier("Teleporter Cost", wrench, 1, player));
		}
	}
	return stack;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:29,代码来源:ContainerTF2Workbench.java

示例7: getCraftingResult

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public ItemStack getCraftingResult(InventoryCrafting inventory) {
    ItemStack output = getRecipeOutput();
    output.setItemDamage(getCanister(inventory).getItemDamage());
    //System.out.println("output damage: " + output.getItemDamage());
    return output;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:8,代码来源:RecipeManometer.java

示例8: getCraftingResult

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public ItemStack getCraftingResult(InventoryCrafting inventory) {
    if (!matches(inventory, null)) return null;
    ItemStack output = getRecipeOutput();
    for (int i = 0; i < inventory.getSizeInventory(); i++) {
        if (inventory.getStackInSlot(i).getItem() == Itemss.AIR_CANISTER) {
            output.setItemDamage(inventory.getStackInSlot(i).getItemDamage());
        }
    }
    return output;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:12,代码来源:RecipeGun.java

示例9: onItemRightClick

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
   {
	if (this.isMapReady(stack))
	{
		// Is already a map, so nothing to be done here
	}
	else
	{
		// Initiating it now
		stack.setTagCompound(new NBTTagCompound());
		stack.getTagCompound().setBoolean("initiated", true);

		stack.setItemDamage(world.getUniqueDataId("map"));

		String uniqueName = "map_" + stack.getItemDamage();

		MapData mapdata = new MapData(uniqueName);
        world.setItemData(uniqueName, mapdata);

        mapdata.scale = 2;					// Default scale
        int i = 128 * (1 << mapdata.scale);

        mapdata.xCenter = (int)(Math.round(player.posX / i) * i);
        mapdata.zCenter = (int)(Math.round(player.posZ / i) * i);
        mapdata.dimension = world.provider.getDimension();

        mapdata.markDirty();
	}

       return new ActionResult(EnumActionResult.PASS, stack);
   }
 
开发者ID:Domochevsky,项目名称:minecraft-territorialdealings,代码行数:33,代码来源:TerritoryMap.java

示例10: checkHarvestedCrops

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@SubscribeEvent
public void checkHarvestedCrops(BlockEvent.HarvestDropsEvent event) {
	
	Block crop = event.getState().getBlock();
	if (event.getHarvester() != null && event.getHarvester().capabilities.isCreativeMode)
		return;
	
	if (crop == UCBlocks.cropInvisibilia) {
		if (event.getHarvester() == null) 
		{
			event.getDrops().clear();
			event.setResult(Result.DEFAULT);
		}
	}
	if (crop == UCBlocks.cropFeroxia && ((Feroxia)crop).isFullyGrown(event.getWorld(), event.getPos(), event.getState())) {
		if (event.getHarvester() != null && !(event.getHarvester() instanceof FakePlayer))
			GrowthSteps.generateSteps(event.getHarvester());
		else
			event.getDrops().clear();
		event.setResult(Result.DEFAULT);
	}
	if (crop == UCBlocks.cropDyeius && !event.getDrops().isEmpty()) {
		for (ItemStack stack : event.getDrops()) {
			if (stack.getItem() == Items.DYE)
			{
				long time = event.getWorld().getWorldTime() % 24000L;
				int meta = (int)(time / 1500);
				LocalDateTime current = LocalDateTime.now();
				if (current.getDayOfWeek() == DayOfWeek.FRIDAY)
					stack.setItemDamage(EnumDyeColor.byMetadata(meta).getMetadata());
				else
					stack.setItemDamage(EnumDyeColor.byMetadata(meta).getDyeDamage());
			}
		}
	}
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:37,代码来源:UCEventHandlerServer.java

示例11: getContainerItem

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public ItemStack getContainerItem(ItemStack itemStack) {
    ItemStack stack = itemStack.copy();
    stack.setItemDamage(stack.getItemDamage() + 1);
    stack.setCount(1);

    return stack;
}
 
开发者ID:OCDiary,项目名称:TheOink,代码行数:9,代码来源:OinkTools.java

示例12: dropEquipment

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Drop the equipment for this entity.
 */
protected void dropEquipment(boolean p_82160_1_, int p_82160_2_)
{
    for (int i = 0; i < this.getInventory().length; ++i)
    {
        ItemStack itemstack = this.getEquipmentInSlot(i);
        boolean flag = this.equipmentDropChances[i] > 1.0F;

        if (itemstack != null && (p_82160_1_ || flag) && this.rand.nextFloat() - (float)p_82160_2_ * 0.01F < this.equipmentDropChances[i])
        {
            if (!flag && itemstack.isItemStackDamageable())
            {
                int j = Math.max(itemstack.getMaxDamage() - 25, 1);
                int k = itemstack.getMaxDamage() - this.rand.nextInt(this.rand.nextInt(j) + 1);

                if (k > j)
                {
                    k = j;
                }

                if (k < 1)
                {
                    k = 1;
                }

                itemstack.setItemDamage(k);
            }

            this.entityDropItem(itemstack, 0.0F);
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:35,代码来源:EntityLiving.java

示例13: remove

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public boolean remove(EntityPlayer player, EnumHand hand, int amount)
{

	if(player.capabilities.isCreativeMode)
		return true;
	ItemStack stack = player.getHeldItem(hand);
	NBTTagCompound nbt = getNBT(stack);
	if(nbt.getInteger("Blood") - amount < 0)
		return false;
	nbt.setInteger("Blood", nbt.getInteger("Blood") - amount);
	stack.setItemDamage(metaChange(nbt));
	return true;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:14,代码来源:BloodCollector.java

示例14: onLivingUpdate

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
 * use this to react to sunlight and start to burn.
 */
public void onLivingUpdate()
{
    if (this.world.isDaytime() && !this.world.isRemote)
    {
        float f = this.getBrightness(1.0F);
        BlockPos blockpos = this.getRidingEntity() instanceof EntityBoat ? (new BlockPos(this.posX, (double)Math.round(this.posY), this.posZ)).up() : new BlockPos(this.posX, (double)Math.round(this.posY), this.posZ);

        if (f > 0.5F && this.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.canSeeSky(blockpos))
        {
            boolean flag = true;
            ItemStack itemstack = this.getItemStackFromSlot(EntityEquipmentSlot.HEAD);

            if (!itemstack.func_190926_b())
            {
                if (itemstack.isItemStackDamageable())
                {
                    itemstack.setItemDamage(itemstack.getItemDamage() + this.rand.nextInt(2));

                    if (itemstack.getItemDamage() >= itemstack.getMaxDamage())
                    {
                        this.renderBrokenItemStack(itemstack);
                        this.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.field_190927_a);
                    }
                }

                flag = false;
            }

            if (flag)
            {
                this.setFire(8);
            }
        }
    }

    super.onLivingUpdate();
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:42,代码来源:AbstractSkeleton.java

示例15: setMeta

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public static void setMeta(ItemStack stack, int meta) {
    stack.setItemDamage(meta);
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:4,代码来源:ZWrapper.java


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