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Java ItemStack.getTextComponent方法代码示例

本文整理汇总了Java中net.minecraft.item.ItemStack.getTextComponent方法的典型用法代码示例。如果您正苦于以下问题:Java ItemStack.getTextComponent方法的具体用法?Java ItemStack.getTextComponent怎么用?Java ItemStack.getTextComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.item.ItemStack的用法示例。


在下文中一共展示了ItemStack.getTextComponent方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getDeathMessage

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Gets the death message that is displayed when the player dies
 */
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
	ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
	ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
	String s = "death.attack." + this.damageType;
	String s1 = s + ".item";
	return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
 
开发者ID:arucil,项目名称:mc-Slingshot,代码行数:13,代码来源:DamageSourceEnderBall.java

示例2: getDeathMessage

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:11,代码来源:EntityDamageSource.java

示例3: getDeathMessage

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
    ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:12,代码来源:EntityDamageSourceIndirect.java

示例4: getDeathMessage

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : null;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:EntityDamageSource.java

示例5: getDeathMessage

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
    ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:12,代码来源:EntityDamageSourceIndirect.java


注:本文中的net.minecraft.item.ItemStack.getTextComponent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。