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Java ItemStack.getItem方法代码示例

本文整理汇总了Java中net.minecraft.item.ItemStack.getItem方法的典型用法代码示例。如果您正苦于以下问题:Java ItemStack.getItem方法的具体用法?Java ItemStack.getItem怎么用?Java ItemStack.getItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.item.ItemStack的用法示例。


在下文中一共展示了ItemStack.getItem方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: matches

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public boolean matches(InventoryCrafting inv, World worldIn) {
	boolean key = false;
	ItemStack crate = ItemStack.EMPTY;

	for (int x = 0; x < inv.getSizeInventory(); x++) {
		ItemStack stack = inv.getStackInSlot(x);
		if (!stack.isEmpty())
			if (stack.getItem() == TF2weapons.itemTF2 && stack.getMetadata() == 7) {
				if (!key)
					key = true;
				else
					return false;
			} else if (crate.isEmpty() && stack.getItem() instanceof ItemCrate)
				crate = stack;
			else
				return false;
	}
	// System.out.println("matches "+(australium&&stack2!=null));
	return key && crate != null;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:22,代码来源:OpenCrateRecipe.java

示例2: doTrade

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean doTrade(MerchantRecipe trade, ItemStack firstItem, ItemStack secondItem)
{
    ItemStack itemstack = trade.getItemToBuy();
    ItemStack itemstack1 = trade.getSecondItemToBuy();

    if (firstItem != null && firstItem.getItem() == itemstack.getItem())
    {
        if (itemstack1 != null && secondItem != null && itemstack1.getItem() == secondItem.getItem())
        {
            firstItem.stackSize -= itemstack.stackSize;
            secondItem.stackSize -= itemstack1.stackSize;
            return true;
        }

        if (itemstack1 == null && secondItem == null)
        {
            firstItem.stackSize -= itemstack.stackSize;
            return true;
        }
    }

    return false;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:24,代码来源:SlotMerchantResult.java

示例3: isItemValidForSlot

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. For
 * guis use Slot.isItemValid
 */
public boolean isItemValidForSlot(int index, ItemStack stack)
{
    if (index == 2)
    {
        return false;
    }
    else if (index != 1)
    {
        return true;
    }
    else
    {
        ItemStack itemstack = this.furnaceItemStacks[1];
        return isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack) && (itemstack == null || itemstack.getItem() != Items.BUCKET);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:21,代码来源:TileEntityFurnace.java

示例4: dropItemOnGround

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public static void dropItemOnGround(ItemStack stack, World world, double x, double y, double z) {
    float dX = rand.nextFloat() * 0.8F + 0.1F;
    float dY = rand.nextFloat() * 0.8F + 0.1F;
    float dZ = rand.nextFloat() * 0.8F + 0.1F;

    EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(stack.getItem(), stack.getCount(), stack.getItemDamage()));

    if (stack.hasTagCompound()) {
        entityItem.getItem().setTagCompound(stack.getTagCompound().copy());
    }

    float factor = 0.05F;
    entityItem.motionX = rand.nextGaussian() * factor;
    entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
    entityItem.motionZ = rand.nextGaussian() * factor;
    world.spawnEntity(entityItem);
    stack.setCount(0);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:19,代码来源:PneumaticCraftUtils.java

示例5: playEquipSound

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
protected void playEquipSound(ItemStack stack)
{
    if (!stack.func_190926_b())
    {
        SoundEvent soundevent = SoundEvents.ITEM_ARMOR_EQUIP_GENERIC;
        Item item = stack.getItem();

        if (item instanceof ItemArmor)
        {
            soundevent = ((ItemArmor)item).getArmorMaterial().getSoundEvent();
        }
        else if (item == Items.ELYTRA)
        {
            soundevent = SoundEvents.field_191258_p;
        }

        this.playSound(soundevent, 1.0F, 1.0F);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:EntityLivingBase.java

示例6: writeEntityToNBT

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * (abstract) Protected helper method to write subclass entity data to NBT.
 */
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
    super.writeEntityToNBT(tagCompound);
    tagCompound.setTag("Inventory", this.inventory.writeToNBT(new NBTTagList()));
    tagCompound.setInteger("SelectedItemSlot", this.inventory.currentItem);
    tagCompound.setBoolean("Sleeping", this.sleeping);
    tagCompound.setShort("SleepTimer", (short)this.sleepTimer);
    tagCompound.setFloat("XpP", this.experience);
    tagCompound.setInteger("XpLevel", this.experienceLevel);
    tagCompound.setInteger("XpTotal", this.experienceTotal);
    tagCompound.setInteger("XpSeed", this.xpSeed);
    tagCompound.setInteger("Score", this.getScore());

    if (this.spawnChunk != null)
    {
        tagCompound.setInteger("SpawnX", this.spawnChunk.getX());
        tagCompound.setInteger("SpawnY", this.spawnChunk.getY());
        tagCompound.setInteger("SpawnZ", this.spawnChunk.getZ());
        tagCompound.setBoolean("SpawnForced", this.spawnForced);
    }

    this.foodStats.writeNBT(tagCompound);
    this.capabilities.writeCapabilitiesToNBT(tagCompound);
    tagCompound.setTag("EnderItems", this.theInventoryEnderChest.saveInventoryToNBT());
    ItemStack itemstack = this.inventory.getCurrentItem();

    if (itemstack != null && itemstack.getItem() != null)
    {
        tagCompound.setTag("SelectedItem", itemstack.writeToNBT(new NBTTagCompound()));
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:35,代码来源:EntityPlayer.java

示例7: removeCraftingRecipe

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public static void removeCraftingRecipe(Item item) {
	@SuppressWarnings("unchecked")
	List<IRecipe> recipes = CraftingManager.getInstance().getRecipeList();

	Iterator<IRecipe> iterator = recipes.iterator();
		          
	while (iterator.hasNext()) {
		ItemStack is = iterator.next().getRecipeOutput();
		if (is != null && is.getItem() == item)
			iterator.remove();
	}
}
 
开发者ID:viddeno,项目名称:Technical,代码行数:13,代码来源:TechnicalItem.java

示例8: shouldCauseReequipAnimation

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
	if (oldStack.getItem() == newStack.getItem()) {
		return false;
	}
	return super.shouldCauseReequipAnimation(oldStack, newStack, slotChanged);
}
 
开发者ID:p455w0rd,项目名称:ToughExpansion,代码行数:8,代码来源:ItemTempRegulator.java

示例9: isHittingPosition

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isHittingPosition(BlockPos pos)
{
    ItemStack itemstack = this.mc.player.getHeldItemMainhand();
    boolean flag = this.currentItemHittingBlock.func_190926_b() && itemstack.func_190926_b();

    if (!this.currentItemHittingBlock.func_190926_b() && !itemstack.func_190926_b())
    {
        flag = itemstack.getItem() == this.currentItemHittingBlock.getItem() && ItemStack.areItemStackTagsEqual(itemstack, this.currentItemHittingBlock) && (itemstack.isItemStackDamageable() || itemstack.getMetadata() == this.currentItemHittingBlock.getMetadata());
    }

    return pos.equals(this.currentBlock) && flag;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:13,代码来源:PlayerControllerMP.java

示例10: isBreedingItem

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
 * the animal type)
 */
public boolean isBreedingItem(ItemStack stack)
{
    return stack != null && stack.getItem() == Items.carrot;
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:9,代码来源:EntityPig.java

示例11: interact

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
 * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
 */
public boolean interact(EntityPlayer player)
{
    ItemStack itemstack = player.inventory.getCurrentItem();

    if (itemstack != null && itemstack.getItem() == Items.spawn_egg)
    {
        if (!this.worldObj.isRemote)
        {
            Class <? extends Entity > oclass = EntityList.getClassFromID(itemstack.getMetadata());

            if (oclass != null && this.getClass() == oclass)
            {
                EntityAgeable entityageable = this.createChild(this);

                if (entityageable != null)
                {
                    entityageable.setGrowingAge(-24000);
                    entityageable.setLocationAndAngles(this.posX, this.posY, this.posZ, 0.0F, 0.0F);
                    this.worldObj.spawnEntityInWorld(entityageable);

                    if (itemstack.hasDisplayName())
                    {
                        entityageable.setCustomNameTag(itemstack.getDisplayName());
                    }

                    if (!player.capabilities.isCreativeMode)
                    {
                        --itemstack.stackSize;

                        if (itemstack.stackSize <= 0)
                        {
                            player.inventory.setInventorySlotContents(player.inventory.currentItem, (ItemStack)null);
                        }
                    }
                }
            }
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:49,代码来源:EntityAgeable.java

示例12: canApplyAtEnchantingTable

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
@Override
public boolean canApplyAtEnchantingTable(ItemStack stack) {
	return stack != null && stack.getItem() == Items.book;
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:5,代码来源:Mending.java

示例13: onStrangeUpdate

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public static void onStrangeUpdate(ItemStack stack, EntityLivingBase player) {
	int points = 0;
	if (stack.getItem() instanceof ItemMedigun) {
		points = stack.getTagCompound().getInteger("Ubercharges");
	} else if (stack.getItem() instanceof ItemCloak) {
		points = stack.getTagCompound().getInteger("CloakTicks") / 400;
	} else {
		points = stack.getTagCompound().getInteger("Kills");
		points += stack.getTagCompound().getInteger("PlayerKills") * 5;
	}
	int calculatedLevel = 0;

	if (points >= STRANGE_KILLS[STRANGE_KILLS.length - 1]) {
		calculatedLevel = STRANGE_KILLS.length - 1;
	} else {
		for (int i = 1; i < STRANGE_KILLS.length; i++)
			if (points < STRANGE_KILLS[i]) {
				calculatedLevel = i - 1;
				break;
			}
	}

	if (calculatedLevel > stack.getTagCompound().getInteger("StrangeLevel")) {
		stack.getTagCompound().setInteger("StrangeLevel", calculatedLevel);
		if(player instanceof EntityPlayer) {
			((EntityPlayer) player).addExperience(40 * calculatedLevel);
			ItemHandlerHelper.giveItemToPlayer((EntityPlayer) player, new ItemStack(TF2weapons.itemTF2, calculatedLevel<10?MathHelper.ceil(calculatedLevel/2f) : calculatedLevel - 5, 6));
			if(calculatedLevel == 20)
				ItemHandlerHelper.giveItemToPlayer((EntityPlayer) player, new ItemStack(TF2weapons.itemTF2, 2, 7));
		}
		/*final int level = calculatedLevel;
		if (player instanceof EntityPlayerMP) {
			((EntityPlayerMP) player).addStat(new Achievement(Integer.toString(player.getRNG().nextInt()), "strangeUp", 0, 0, stack, null) {
				@Override
				public ITextComponent getStatName() {
					return super.getStatName().appendText(STRANGE_TITLES[level]);
				}
			});
		}*/
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:42,代码来源:TF2EventsCommon.java

示例14: onActivated

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public boolean onActivated(EntityPlayer playerIn, EnumHand hand)
{
	if(!isCauldron())
		return false;
	ItemStack itemstack = playerIn.getHeldItem(hand);
       Item item = itemstack.getItem();
       if (itemstack.isEmpty())
       	return false;
       boolean flag;
       if(item instanceof BloodCollector && (controller.fluid == GlassContainerValues.BLOOD.getType() || controller.fluid == CauldronLiquid.NONE))
       {
       	if(controller.level != getMaxLevels())
       		if (playerIn.capabilities.isCreativeMode || (!playerIn.capabilities.isCreativeMode && ((BloodCollector)item).remove(playerIn, hand, 3)))
               {
       			this.world.playSound((EntityPlayer)null, pos, SoundEvents.ITEM_BOTTLE_EMPTY, SoundCategory.BLOCKS, 1.0F, 1.0F);
       			controller.level ++;
       			controller.fluid = GlassContainerValues.BLOOD.getType();
       		}
       	return true;
       }
       CauldronLiquid potentionalLiquid = HarshenRegistry.getLiquidFromStack(itemstack);
       if(potentionalLiquid != null && (controller.level <= 0 || (controller.fluid == potentionalLiquid && controller.level + HarshenRegistry.getFill(itemstack) <= getMaxLevels())))
       {
       	controller.fluid = HarshenRegistry.getRelativeFluid(potentionalLiquid);
       	controller.level += HarshenRegistry.getFill(itemstack);
       	ItemStack oldStack = itemstack.copy();
       	itemstack.shrink(1);
       	HarshenUtils.give(playerIn, hand, HarshenRegistry.getOutPutItem(oldStack, potentionalLiquid));
       	return true;
       }
       ItemStack potentionalItem = HarshenRegistry.getInputFromOutput(itemstack, controller.fluid);
       if(potentionalItem != null && !potentionalItem.isEmpty() && controller.level - HarshenRegistry.getRemoveFill(itemstack, controller.fluid) >= 0)
       {
       	controller.level -= HarshenRegistry.getRemoveFill(itemstack, controller.fluid);
       	itemstack.shrink(1);
       	HarshenUtils.give(playerIn, hand, potentionalItem);
       	return true;
       }
       
       return false;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:42,代码来源:TileEntityCaulronBlock.java

示例15: processInteract

import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public boolean processInteract(EntityPlayer player, EnumHand hand)
{
    ItemStack itemstack = player.getHeldItem(hand);

    if (itemstack.getItem() == Items.SPAWN_EGG)
    {
        return super.processInteract(player, hand);
    }
    else
    {
        if (!this.isChild())
        {
            if (this.isTame() && player.isSneaking())
            {
                this.openGUI(player);
                return true;
            }

            if (this.isBeingRidden())
            {
                return super.processInteract(player, hand);
            }
        }

        if (!itemstack.func_190926_b())
        {
            boolean flag = this.func_190678_b(player, itemstack);

            if (!flag && !this.isTame())
            {
                if (itemstack.interactWithEntity(player, this, hand))
                {
                    return true;
                }

                this.func_190687_dF();
                return true;
            }

            if (!flag && !this.func_190695_dh() && itemstack.getItem() == Item.getItemFromBlock(Blocks.CHEST))
            {
                this.setChested(true);
                this.func_190697_dk();
                flag = true;
                this.initHorseChest();
            }

            if (!flag && !this.isChild() && !this.isHorseSaddled() && itemstack.getItem() == Items.SADDLE)
            {
                this.openGUI(player);
                return true;
            }

            if (flag)
            {
                if (!player.capabilities.isCreativeMode)
                {
                    itemstack.func_190918_g(1);
                }

                return true;
            }
        }

        if (this.isChild())
        {
            return super.processInteract(player, hand);
        }
        else if (itemstack.interactWithEntity(player, this, hand))
        {
            return true;
        }
        else
        {
            this.mountTo(player);
            return true;
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:80,代码来源:AbstractChestHorse.java


注:本文中的net.minecraft.item.ItemStack.getItem方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。