本文整理汇总了Java中net.minecraft.item.ItemStack.canDestroy方法的典型用法代码示例。如果您正苦于以下问题:Java ItemStack.canDestroy方法的具体用法?Java ItemStack.canDestroy怎么用?Java ItemStack.canDestroy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.item.ItemStack
的用法示例。
在下文中一共展示了ItemStack.canDestroy方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isDrawBlockOutline
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isDrawBlockOutline()
{
if (!this.drawBlockOutline)
{
return false;
}
else
{
Entity entity = this.mc.getRenderViewEntity();
boolean flag = entity instanceof EntityPlayer && !this.mc.gameSettings.hideGUI;
if (flag && !((EntityPlayer)entity).capabilities.allowEdit)
{
ItemStack itemstack = ((EntityPlayer)entity).getCurrentEquippedItem();
if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
BlockPos blockpos = this.mc.objectMouseOver.getBlockPos();
Block block = this.mc.theWorld.getBlockState(blockpos).getBlock();
if (this.mc.playerController.getCurrentGameType() == WorldSettings.GameType.SPECTATOR)
{
flag = block.hasTileEntity() && this.mc.theWorld.getTileEntity(blockpos) instanceof IInventory;
}
else
{
flag = itemstack != null && (itemstack.canDestroy(block) || itemstack.canPlaceOn(block));
}
}
}
return flag;
}
}
示例2: isDrawBlockOutline
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isDrawBlockOutline()
{
if (!this.drawBlockOutline)
{
return false;
}
else
{
Entity entity = this.mc.getRenderViewEntity();
boolean flag = entity instanceof EntityPlayer && !this.mc.gameSettings.hideGUI;
if (flag && !((EntityPlayer)entity).capabilities.allowEdit)
{
ItemStack itemstack = ((EntityPlayer)entity).getCurrentEquippedItem();
if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
BlockPos blockpos = this.mc.objectMouseOver.getBlockPos();
IBlockState iblockstate = this.mc.theWorld.getBlockState(blockpos);
Block block = iblockstate.getBlock();
if (this.mc.playerController.getCurrentGameType() == WorldSettings.GameType.SPECTATOR)
{
flag = ReflectorForge.blockHasTileEntity(iblockstate) && this.mc.theWorld.getTileEntity(blockpos) instanceof IInventory;
}
else
{
flag = itemstack != null && (itemstack.canDestroy(block) || itemstack.canPlaceOn(block));
}
}
}
return flag;
}
}
示例3: isDrawBlockOutline
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isDrawBlockOutline() {
if (!this.drawBlockOutline) {
return false;
} else {
Entity entity = this.mc.getRenderViewEntity();
boolean flag = entity instanceof EntityPlayer && !this.mc.gameSettings.hideGUI;
if (flag && !((EntityPlayer) entity).capabilities.allowEdit) {
ItemStack itemstack = ((EntityPlayer) entity).getCurrentEquippedItem();
if (this.mc.objectMouseOver != null
&& this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
BlockPos blockpos = this.mc.objectMouseOver.getBlockPos();
Block block = this.mc.theWorld.getBlockState(blockpos).getBlock();
if (this.mc.playerController.getCurrentGameType() == WorldSettings.GameType.SPECTATOR) {
boolean flag1;
if (Reflector.ForgeBlock_hasTileEntity.exists()) {
IBlockState iblockstate = this.mc.theWorld.getBlockState(blockpos);
flag1 = Reflector.callBoolean(block, Reflector.ForgeBlock_hasTileEntity,
new Object[] { iblockstate });
} else {
flag1 = block.hasTileEntity();
}
flag = flag1 && this.mc.theWorld.getTileEntity(blockpos) instanceof IInventory;
} else {
flag = itemstack != null && (itemstack.canDestroy(block) || itemstack.canPlaceOn(block));
}
}
}
return flag;
}
}
示例4: isDrawBlockOutline
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isDrawBlockOutline()
{
if (!this.drawBlockOutline)
{
return false;
}
else
{
Entity entity = this.mc.getRenderViewEntity();
boolean flag = entity instanceof EntityPlayer && !this.mc.gameSettings.hideGUI;
if (flag && !((EntityPlayer)entity).capabilities.allowEdit)
{
ItemStack itemstack = ((EntityPlayer)entity).getHeldItemMainhand();
if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK)
{
BlockPos blockpos = this.mc.objectMouseOver.getBlockPos();
Block block = this.mc.theWorld.getBlockState(blockpos).getBlock();
if (this.mc.playerController.getCurrentGameType() == GameType.SPECTATOR)
{
flag = block.hasTileEntity(this.mc.theWorld.getBlockState(blockpos)) && this.mc.theWorld.getTileEntity(blockpos) instanceof IInventory;
}
else
{
flag = itemstack != null && (itemstack.canDestroy(block) || itemstack.canPlaceOn(block));
}
}
}
return flag;
}
}
示例5: isDrawBlockOutline
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
private boolean isDrawBlockOutline()
{
if (!this.drawBlockOutline)
{
return false;
}
else
{
Entity entity = this.mc.getRenderViewEntity();
boolean flag = entity instanceof EntityPlayer && !this.mc.gameSettings.hideGUI;
if (flag && !((EntityPlayer)entity).capabilities.allowEdit)
{
ItemStack itemstack = ((EntityPlayer)entity).getHeldItemMainhand();
if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK)
{
BlockPos blockpos = this.mc.objectMouseOver.getBlockPos();
IBlockState iblockstate = this.mc.world.getBlockState(blockpos);
Block block = iblockstate.getBlock();
if (this.mc.playerController.getCurrentGameType() == GameType.SPECTATOR)
{
flag = ReflectorForge.blockHasTileEntity(iblockstate) && this.mc.world.getTileEntity(blockpos) instanceof IInventory;
}
else
{
flag = !itemstack.func_190926_b() && (itemstack.canDestroy(block) || itemstack.canPlaceOn(block));
}
}
}
return flag;
}
}
示例6: tryHarvestBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Attempts to harvest a block
*/
public boolean tryHarvestBlock(BlockPos pos)
{
if (this.gameType.isCreative() && !this.thisPlayerMP.getHeldItemMainhand().func_190926_b() && this.thisPlayerMP.getHeldItemMainhand().getItem() instanceof ItemSword)
{
return false;
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(pos);
TileEntity tileentity = this.theWorld.getTileEntity(pos);
Block block = iblockstate.getBlock();
if ((block instanceof BlockCommandBlock || block instanceof BlockStructure) && !this.thisPlayerMP.canUseCommandBlock())
{
this.theWorld.notifyBlockUpdate(pos, iblockstate, iblockstate, 3);
return false;
}
else
{
if (this.gameType.isAdventure())
{
if (this.gameType == GameType.SPECTATOR)
{
return false;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getHeldItemMainhand();
if (itemstack.func_190926_b())
{
return false;
}
if (!itemstack.canDestroy(block))
{
return false;
}
}
}
this.theWorld.playEvent(this.thisPlayerMP, 2001, pos, Block.getStateId(iblockstate));
boolean flag1 = this.removeBlock(pos);
if (this.isCreative())
{
this.thisPlayerMP.connection.sendPacket(new SPacketBlockChange(this.theWorld, pos));
}
else
{
ItemStack itemstack1 = this.thisPlayerMP.getHeldItemMainhand();
ItemStack itemstack2 = itemstack1.func_190926_b() ? ItemStack.field_190927_a : itemstack1.copy();
boolean flag = this.thisPlayerMP.canHarvestBlock(iblockstate);
if (!itemstack1.func_190926_b())
{
itemstack1.onBlockDestroyed(this.theWorld, iblockstate, pos, this.thisPlayerMP);
}
if (flag1 && flag)
{
iblockstate.getBlock().harvestBlock(this.theWorld, this.thisPlayerMP, pos, iblockstate, tileentity, itemstack2);
}
}
return flag1;
}
}
}
示例7: tryHarvestBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Attempts to harvest a block
*/
public boolean tryHarvestBlock(BlockPos pos)
{
if (this.gameType.isCreative() && this.thisPlayerMP.getHeldItem() != null && this.thisPlayerMP.getHeldItem().getItem() instanceof ItemSword)
{
return false;
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(pos);
TileEntity tileentity = this.theWorld.getTileEntity(pos);
if (this.gameType.isAdventure())
{
if (this.gameType == WorldSettings.GameType.SPECTATOR)
{
return false;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getCurrentEquippedItem();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(iblockstate.getBlock()))
{
return false;
}
}
}
this.theWorld.playAuxSFXAtEntity(this.thisPlayerMP, 2001, pos, Block.getStateId(iblockstate));
boolean flag1 = this.removeBlock(pos);
if (this.isCreative())
{
this.thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(this.theWorld, pos));
}
else
{
ItemStack itemstack1 = this.thisPlayerMP.getCurrentEquippedItem();
boolean flag = this.thisPlayerMP.canHarvestBlock(iblockstate.getBlock());
if (itemstack1 != null)
{
itemstack1.onBlockDestroyed(this.theWorld, iblockstate.getBlock(), pos, this.thisPlayerMP);
if (itemstack1.stackSize == 0)
{
this.thisPlayerMP.destroyCurrentEquippedItem();
}
}
if (flag1 && flag)
{
iblockstate.getBlock().harvestBlock(this.theWorld, this.thisPlayerMP, pos, iblockstate, tileentity);
}
}
return flag1;
}
}
示例8: clickBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Called when the player is hitting a block with an item.
*/
public boolean clickBlock(BlockPos loc, EnumFacing face)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == GameType.SPECTATOR)
{
return false;
}
if (!this.mc.thePlayer.isAllowEdit())
{
ItemStack itemstack = this.mc.thePlayer.getHeldItemMainhand();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(this.mc.theWorld.getBlockState(loc).getBlock()))
{
return false;
}
}
}
if (!this.mc.theWorld.getWorldBorder().contains(loc))
{
return false;
}
else
{
if (this.currentGameType.isCreative())
{
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
if (!net.minecraftforge.common.ForgeHooks.onLeftClickBlock(this.mc.thePlayer, loc, face, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(this.mc.thePlayer, getBlockReachDistance() + 1)).isCanceled())
clickBlockCreative(this.mc, this, loc, face);
this.blockHitDelay = 5;
}
else if (!this.isHittingBlock || !this.isHittingPosition(loc))
{
if (this.isHittingBlock)
{
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, face));
}
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
net.minecraftforge.event.entity.player.PlayerInteractEvent.LeftClickBlock event = net.minecraftforge.common.ForgeHooks.onLeftClickBlock(this.mc.thePlayer, loc, face, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(this.mc.thePlayer, getBlockReachDistance() + 1));
IBlockState iblockstate = this.mc.theWorld.getBlockState(loc);
boolean flag = iblockstate.getMaterial() != Material.AIR;
if (flag && this.curBlockDamageMP == 0.0F)
{
if (event.getUseBlock() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY)
iblockstate.getBlock().onBlockClicked(this.mc.theWorld, loc, this.mc.thePlayer);
}
if (event.getUseItem() == net.minecraftforge.fml.common.eventhandler.Event.Result.DENY) return true;
if (flag && iblockstate.getPlayerRelativeBlockHardness(this.mc.thePlayer, this.mc.thePlayer.worldObj, loc) >= 1.0F)
{
this.onPlayerDestroyBlock(loc);
}
else
{
this.isHittingBlock = true;
this.currentBlock = loc;
this.currentItemHittingBlock = this.mc.thePlayer.getHeldItemMainhand();
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.mc.theWorld.sendBlockBreakProgress(this.mc.thePlayer.getEntityId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
}
}
return true;
}
}
示例9: clickBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Called when the player is hitting a block with an item.
*/
public boolean clickBlock(BlockPos loc, EnumFacing face)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == WorldSettings.GameType.SPECTATOR)
{
return false;
}
if (!this.mc.thePlayer.isAllowEdit())
{
Block block = this.mc.theWorld.getBlockState(loc).getBlock();
ItemStack itemstack = this.mc.thePlayer.getCurrentEquippedItem();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(block))
{
return false;
}
}
}
if (!this.mc.theWorld.getWorldBorder().contains(loc))
{
return false;
}
else
{
if (this.currentGameType.isCreative())
{
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
clickBlockCreative(this.mc, this, loc, face);
this.blockHitDelay = 5;
}
else if (!this.isHittingBlock || !this.isHittingPosition(loc))
{
if (this.isHittingBlock)
{
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, face));
}
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
Block block1 = this.mc.theWorld.getBlockState(loc).getBlock();
boolean flag = block1.getMaterial() != Material.air;
if (flag && this.curBlockDamageMP == 0.0F)
{
block1.onBlockClicked(this.mc.theWorld, loc, this.mc.thePlayer);
}
if (flag && block1.getPlayerRelativeBlockHardness(this.mc.thePlayer, this.mc.thePlayer.worldObj, loc) >= 1.0F)
{
this.onPlayerDestroyBlock(loc, face);
}
else
{
this.isHittingBlock = true;
this.currentBlock = loc;
this.currentItemHittingBlock = this.mc.thePlayer.getHeldItem();
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.mc.theWorld.sendBlockBreakProgress(this.mc.thePlayer.getEntityId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
}
}
return true;
}
}
示例10: onBlockClicked
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the
* result of this call.
*/
public void onBlockClicked(BlockPos pos, EnumFacing side)
{
if (this.isCreative())
{
if (!this.theWorld.extinguishFire((EntityPlayer)null, pos, side))
{
this.tryHarvestBlock(pos);
}
}
else
{
Block block = this.theWorld.getBlockState(pos).getBlock();
if (this.gameType.isAdventure())
{
if (this.gameType == WorldSettings.GameType.SPECTATOR)
{
return;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getCurrentEquippedItem();
if (itemstack == null)
{
return;
}
if (!itemstack.canDestroy(block))
{
return;
}
}
}
this.theWorld.extinguishFire((EntityPlayer)null, pos, side);
this.initialDamage = this.curblockDamage;
float f = 1.0F;
if (block.getMaterial() != Material.air)
{
block.onBlockClicked(this.theWorld, pos, this.thisPlayerMP);
f = block.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, pos);
}
if (block.getMaterial() != Material.air && f >= 1.0F)
{
this.tryHarvestBlock(pos);
}
else
{
this.isDestroyingBlock = true;
this.field_180240_f = pos;
int i = (int)(f * 10.0F);
this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), pos, i);
this.durabilityRemainingOnBlock = i;
}
}
}
示例11: onPlayerDestroyBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Called when a player completes the destruction of a block
*/
public boolean onPlayerDestroyBlock(BlockPos pos, EnumFacing side)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == WorldSettings.GameType.SPECTATOR)
{
return false;
}
if (!this.mc.thePlayer.isAllowEdit())
{
Block block = this.mc.theWorld.getBlockState(pos).getBlock();
ItemStack itemstack = this.mc.thePlayer.getCurrentEquippedItem();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(block))
{
return false;
}
}
}
if (this.currentGameType.isCreative() && this.mc.thePlayer.getHeldItem() != null && this.mc.thePlayer.getHeldItem().getItem() instanceof ItemSword)
{
return false;
}
else
{
World world = this.mc.theWorld;
IBlockState iblockstate = world.getBlockState(pos);
Block block1 = iblockstate.getBlock();
if (block1.getMaterial() == Material.air)
{
return false;
}
else
{
world.playAuxSFX(2001, pos, Block.getStateId(iblockstate));
boolean flag = world.setBlockToAir(pos);
if (flag)
{
block1.onBlockDestroyedByPlayer(world, pos, iblockstate);
}
this.currentBlock = new BlockPos(this.currentBlock.getX(), -1, this.currentBlock.getZ());
if (!this.currentGameType.isCreative())
{
ItemStack itemstack1 = this.mc.thePlayer.getCurrentEquippedItem();
if (itemstack1 != null)
{
itemstack1.onBlockDestroyed(world, block1, pos, this.mc.thePlayer);
if (itemstack1.stackSize == 0)
{
this.mc.thePlayer.destroyCurrentEquippedItem();
}
}
}
return flag;
}
}
}
示例12: onPlayerDestroyBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
public boolean onPlayerDestroyBlock(BlockPos pos)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == GameType.SPECTATOR)
{
return false;
}
if (!this.mc.thePlayer.isAllowEdit())
{
ItemStack itemstack = this.mc.thePlayer.getHeldItemMainhand();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(this.mc.theWorld.getBlockState(pos).getBlock()))
{
return false;
}
}
}
ItemStack stack = mc.thePlayer.getHeldItemMainhand();
if (stack != null && stack.getItem() != null && stack.getItem().onBlockStartBreak(stack, pos, mc.thePlayer))
{
return false;
}
if (this.currentGameType.isCreative() && this.mc.thePlayer.getHeldItemMainhand() != null && this.mc.thePlayer.getHeldItemMainhand().getItem() instanceof ItemSword)
{
return false;
}
else
{
World world = this.mc.theWorld;
IBlockState iblockstate = world.getBlockState(pos);
Block block = iblockstate.getBlock();
if ((block instanceof BlockCommandBlock || block instanceof BlockStructure) && !this.mc.thePlayer.canUseCommandBlock())
{
return false;
}
else if (iblockstate.getMaterial() == Material.AIR)
{
return false;
}
else
{
world.playEvent(2001, pos, Block.getStateId(iblockstate));
this.currentBlock = new BlockPos(this.currentBlock.getX(), -1, this.currentBlock.getZ());
if (!this.currentGameType.isCreative())
{
ItemStack itemstack1 = this.mc.thePlayer.getHeldItemMainhand();
if (itemstack1 != null)
{
itemstack1.onBlockDestroyed(world, iblockstate, pos, this.mc.thePlayer);
if (itemstack1.stackSize <= 0)
{
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this.mc.thePlayer, itemstack1, EnumHand.MAIN_HAND);
this.mc.thePlayer.setHeldItem(EnumHand.MAIN_HAND, (ItemStack)null);
}
}
}
boolean flag = block.removedByPlayer(iblockstate, world, pos, mc.thePlayer, false);
if (flag)
{
block.onBlockDestroyedByPlayer(world, pos, iblockstate);
}
return flag;
}
}
}
示例13: clickBlock
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* Called when the player is hitting a block with an item.
*/
public boolean clickBlock(BlockPos loc, EnumFacing face)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == GameType.SPECTATOR)
{
return false;
}
if (!this.mc.player.isAllowEdit())
{
ItemStack itemstack = this.mc.player.getHeldItemMainhand();
if (itemstack.func_190926_b())
{
return false;
}
if (!itemstack.canDestroy(this.mc.world.getBlockState(loc).getBlock()))
{
return false;
}
}
}
if (!this.mc.world.getWorldBorder().contains(loc))
{
return false;
}
else
{
if (this.currentGameType.isCreative())
{
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
clickBlockCreative(this.mc, this, loc, face);
this.blockHitDelay = 5;
}
else if (!this.isHittingBlock || !this.isHittingPosition(loc))
{
if (this.isHittingBlock)
{
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, face));
}
this.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
IBlockState iblockstate = this.mc.world.getBlockState(loc);
boolean flag = iblockstate.getMaterial() != Material.AIR;
if (flag && this.curBlockDamageMP == 0.0F)
{
iblockstate.getBlock().onBlockClicked(this.mc.world, loc, this.mc.player);
}
if (flag && iblockstate.getPlayerRelativeBlockHardness(this.mc.player, this.mc.player.world, loc) >= 1.0F)
{
this.onPlayerDestroyBlock(loc);
}
else
{
this.isHittingBlock = true;
this.currentBlock = loc;
this.currentItemHittingBlock = this.mc.player.getHeldItemMainhand();
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.mc.world.sendBlockBreakProgress(this.mc.player.getEntityId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
}
}
return true;
}
}
示例14: onBlockClicked
import net.minecraft.item.ItemStack; //导入方法依赖的package包/类
/**
* If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the
* result of this call.
*/
public void onBlockClicked(BlockPos pos, EnumFacing side)
{
if (this.isCreative())
{
if (!this.theWorld.extinguishFire((EntityPlayer)null, pos, side))
{
this.tryHarvestBlock(pos);
}
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(pos);
Block block = iblockstate.getBlock();
if (this.gameType.isAdventure())
{
if (this.gameType == GameType.SPECTATOR)
{
return;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getHeldItemMainhand();
if (itemstack.func_190926_b())
{
return;
}
if (!itemstack.canDestroy(block))
{
return;
}
}
}
this.theWorld.extinguishFire((EntityPlayer)null, pos, side);
this.initialDamage = this.curblockDamage;
float f = 1.0F;
if (iblockstate.getMaterial() != Material.AIR)
{
block.onBlockClicked(this.theWorld, pos, this.thisPlayerMP);
f = iblockstate.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.world, pos);
}
if (iblockstate.getMaterial() != Material.AIR && f >= 1.0F)
{
this.tryHarvestBlock(pos);
}
else
{
this.isDestroyingBlock = true;
this.destroyPos = pos;
int i = (int)(f * 10.0F);
this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), pos, i);
this.durabilityRemainingOnBlock = i;
}
}
}