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Java IBlockState.isBlockNormalCube方法代码示例

本文整理汇总了Java中net.minecraft.block.state.IBlockState.isBlockNormalCube方法的典型用法代码示例。如果您正苦于以下问题:Java IBlockState.isBlockNormalCube方法的具体用法?Java IBlockState.isBlockNormalCube怎么用?Java IBlockState.isBlockNormalCube使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.block.state.IBlockState的用法示例。


在下文中一共展示了IBlockState.isBlockNormalCube方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getAttachPosition

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
private BlockSaltBarrier.EnumAttachPosition getAttachPosition(IBlockAccess worldIn, BlockPos pos, EnumFacing direction) {
	final BlockPos blockpos = pos.offset(direction);
	final IBlockState iblockstate = worldIn.getBlockState(pos.offset(direction));

	if (!canConnectTo(worldIn.getBlockState(blockpos)) && (iblockstate.isNormalCube() || !canConnectUpwardsTo(worldIn, blockpos.down()))) {
		final IBlockState iblockstate1 = worldIn.getBlockState(pos.up());

		if (!iblockstate1.isNormalCube()) {
			final boolean flag = worldIn.getBlockState(blockpos).isSideSolid(worldIn, blockpos, EnumFacing.UP) || worldIn.getBlockState(blockpos).getBlock() == Blocks.GLOWSTONE;

			if (flag && canConnectUpwardsTo(worldIn, blockpos.up())) {
				if (iblockstate.isBlockNormalCube()) {
					return BlockSaltBarrier.EnumAttachPosition.UP;
				}

				return BlockSaltBarrier.EnumAttachPosition.SIDE;
			}
		}

		return BlockSaltBarrier.EnumAttachPosition.NONE;
	} else {
		return BlockSaltBarrier.EnumAttachPosition.SIDE;
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:25,代码来源:BlockSaltBarrier.java

示例2: getAmbientOcclusionLightValue

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
@Deprecated
public float getAmbientOcclusionLightValue(IBlockState state)
{
	if(Hacks.findMod(XRay.class).isEnabled())
		return 1.0F;
	
    return state.isBlockNormalCube() ? 0.2F : 1.0F;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:Block.java

示例3: getAttachPosition

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
private BlockRedstoneWire.EnumAttachPosition getAttachPosition(IBlockAccess worldIn, BlockPos pos, EnumFacing direction)
{
    BlockPos blockpos = pos.offset(direction);
    IBlockState iblockstate = worldIn.getBlockState(pos.offset(direction));

    if (!canConnectTo(worldIn.getBlockState(blockpos), direction) && (iblockstate.isNormalCube() || !canConnectUpwardsTo(worldIn.getBlockState(blockpos.down()))))
    {
        IBlockState iblockstate1 = worldIn.getBlockState(pos.up());

        if (!iblockstate1.isNormalCube())
        {
            boolean flag = worldIn.getBlockState(blockpos).isFullyOpaque() || worldIn.getBlockState(blockpos).getBlock() == Blocks.GLOWSTONE;

            if (flag && canConnectUpwardsTo(worldIn.getBlockState(blockpos.up())))
            {
                if (iblockstate.isBlockNormalCube())
                {
                    return BlockRedstoneWire.EnumAttachPosition.UP;
                }

                return BlockRedstoneWire.EnumAttachPosition.SIDE;
            }
        }

        return BlockRedstoneWire.EnumAttachPosition.NONE;
    }
    else
    {
        return BlockRedstoneWire.EnumAttachPosition.SIDE;
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:32,代码来源:BlockRedstoneWire.java

示例4: findHighestBlock

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
private static BlockPos findHighestBlock(World p_184308_0_, BlockPos p_184308_1_, int p_184308_2_, boolean p_184308_3_)
{
    BlockPos blockpos = null;

    for (int i = -p_184308_2_; i <= p_184308_2_; ++i)
    {
        for (int j = -p_184308_2_; j <= p_184308_2_; ++j)
        {
            if (i != 0 || j != 0 || p_184308_3_)
            {
                for (int k = 255; k > (blockpos == null ? 0 : blockpos.getY()); --k)
                {
                    BlockPos blockpos1 = new BlockPos(p_184308_1_.getX() + i, k, p_184308_1_.getZ() + j);
                    IBlockState iblockstate = p_184308_0_.getBlockState(blockpos1);

                    if (iblockstate.isBlockNormalCube() && (p_184308_3_ || iblockstate.getBlock() != Blocks.BEDROCK))
                    {
                        blockpos = blockpos1;
                        break;
                    }
                }
            }
        }
    }

    return blockpos == null ? p_184308_1_ : blockpos;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:28,代码来源:TileEntityEndGateway.java

示例5: getAttachPosition

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
private BlockRedstoneWire.EnumAttachPosition getAttachPosition(IBlockAccess worldIn, BlockPos pos, EnumFacing direction)
{
    BlockPos blockpos = pos.offset(direction);
    IBlockState iblockstate = worldIn.getBlockState(pos.offset(direction));

    if (!canConnectTo(worldIn.getBlockState(blockpos), direction, worldIn, blockpos) && (iblockstate.isNormalCube() || !canConnectUpwardsTo(worldIn, blockpos.down())))
    {
        IBlockState iblockstate1 = worldIn.getBlockState(pos.up());

        if (!iblockstate1.isNormalCube())
        {
            boolean flag = worldIn.getBlockState(blockpos).isSideSolid(worldIn, blockpos, EnumFacing.UP) || worldIn.getBlockState(blockpos).getBlock() == Blocks.GLOWSTONE;

            if (flag && canConnectUpwardsTo(worldIn, blockpos.up()))
            {
                if (iblockstate.isBlockNormalCube())
                {
                    return BlockRedstoneWire.EnumAttachPosition.UP;
                }

                return BlockRedstoneWire.EnumAttachPosition.SIDE;
            }
        }

        return BlockRedstoneWire.EnumAttachPosition.NONE;
    }
    else
    {
        return BlockRedstoneWire.EnumAttachPosition.SIDE;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:32,代码来源:BlockRedstoneWire.java

示例6: isBlockTransparent

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
public static boolean isBlockTransparent(World world, BlockPos pos, IBlockState state){
    return state.getBlock() instanceof BlockAir || !state.getMaterial().isOpaque() || !state.isBlockNormalCube() || !state.isFullBlock() || !state.isOpaqueCube();
}
 
开发者ID:canitzp,项目名称:Metalworks,代码行数:4,代码来源:Util.java

示例7: isValidEmptySpawnBlock

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
public static boolean isValidEmptySpawnBlock(IBlockState state)
{
    return state.isBlockNormalCube() ? false : (state.canProvidePower() ? false : (state.getMaterial().isLiquid() ? false : !BlockRailBase.isRailBlock(state)));
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:WorldEntitySpawner.java

示例8: getAmbientOcclusionLightValue

import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
@Deprecated
@SideOnly(Side.CLIENT)
public float getAmbientOcclusionLightValue(IBlockState state)
{
    return state.isBlockNormalCube() ? 0.2F : 1.0F;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:7,代码来源:Block.java


注:本文中的net.minecraft.block.state.IBlockState.isBlockNormalCube方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。