本文整理汇总了Java中net.minecraft.block.state.IBlockState.getMobilityFlag方法的典型用法代码示例。如果您正苦于以下问题:Java IBlockState.getMobilityFlag方法的具体用法?Java IBlockState.getMobilityFlag怎么用?Java IBlockState.getMobilityFlag使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.state.IBlockState
的用法示例。
在下文中一共展示了IBlockState.getMobilityFlag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: canPush
import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity();
}
else
{
return false;
}
}
else
{
return false;
}
}
示例2: canPush
import net.minecraft.block.state.IBlockState; //导入方法依赖的package包/类
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity(blockStateIn);
}
else
{
return false;
}
}
else
{
return false;
}
}