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C# Scene.UserGroupsGet方法代码示例

本文整理汇总了C#中OpenSim.Region.Framework.Scenes.Scene.UserGroupsGet方法的典型用法代码示例。如果您正苦于以下问题:C# Scene.UserGroupsGet方法的具体用法?C# Scene.UserGroupsGet怎么用?C# Scene.UserGroupsGet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OpenSim.Region.Framework.Scenes.Scene的用法示例。


在下文中一共展示了Scene.UserGroupsGet方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ScenePresence

        private ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo)
        {
            m_regionHandle = reginfo.RegionHandle;
            m_controllingClient = client;
            Firstname = m_controllingClient.FirstName;
            Lastname = m_controllingClient.LastName;
            m_name = String.Format("{0} {1}", Firstname, Lastname);
            m_scene = world;
            m_uuid = client.AgentId;
            m_regionInfo = reginfo;
            m_localId = m_scene.AllocateLocalId();

            m_useFlySlow = m_scene.m_useFlySlow;
            m_usePreJump = m_scene.m_usePreJump;

            IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
            if (gm != null)
                m_grouptitle = gm.GetGroupTitle(m_uuid);

            m_scriptEngines = m_scene.RequestModuleInterfaces<IScriptModule>();

            ISceneViewModule sceneViewModule = m_scene.RequestModuleInterface<ISceneViewModule>();
            if (sceneViewModule != null)
                m_sceneView = sceneViewModule.CreateSceneView(this);
            else
                m_log.Warn("[SCENE PRESENCE]: Failed to create a scene view");

            SetAgentPositionInfo(null, true, m_controllingClient.StartPos, null, Vector3.Zero, m_velocity);

            m_animPersistUntil = 0;
            
            RegisterToEvents();
            SetDirectionVectors();
            SetDirectionFlags();

            m_remotePresences = new AvatarRemotePresences(world, this);
            m_connection = world.ConnectionManager.GetConnection(this.UUID);
            if (m_connection != null)   // can be null for bots which don't have a LLCV
                m_connection.ScenePresence = this;

            // Prime (cache) the user's group list.
            m_scene.UserGroupsGet(this.UUID);
        }
开发者ID:emperorstarfinder,项目名称:halcyon,代码行数:43,代码来源:ScenePresence.cs


注:本文中的OpenSim.Region.Framework.Scenes.Scene.UserGroupsGet方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。