本文整理汇总了C#中OpenSim.Region.Framework.Scenes.Scene.SendInventoryUpdate方法的典型用法代码示例。如果您正苦于以下问题:C# Scene.SendInventoryUpdate方法的具体用法?C# Scene.SendInventoryUpdate怎么用?C# Scene.SendInventoryUpdate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Region.Framework.Scenes.Scene
的用法示例。
在下文中一共展示了Scene.SendInventoryUpdate方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MoveInventory
public UUID MoveInventory(Scene scene,UUID destID, string category, SceneObjectPart host, List<UUID> items)
{
InventoryFolderBase StoreFolder = new InventoryFolderBase();
List<InventoryFolderBase> m_invbase = new List<InventoryFolderBase> ();
m_invbase = inventoryService.GetInventorySkeleton (destID);
foreach (InventoryFolderBase current in m_invbase) {
if (current.Name.ToString () == "Web Store Items") {
StoreFolder = current;
}
}
UUID newFolderID = UUID.Random();
InventoryFolderBase newFolder = new InventoryFolderBase(newFolderID, category, destID, -1, StoreFolder.ID, StoreFolder.Version);
inventoryService.AddFolder(newFolder);
foreach (UUID itemID in items)
{
InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(scene,destID, host, itemID);
if (agentItem != null)
{
agentItem.Folder = newFolderID;
scene.AddInventoryItem(agentItem);
}
}
ScenePresence avatar = null;
if (scene.TryGetScenePresence(destID, out avatar))
{
scene.SendInventoryUpdate(avatar.ControllingClient, StoreFolder, true, false);
scene.SendInventoryUpdate(avatar.ControllingClient, newFolder, false, true);
}
return newFolderID;
}