本文整理汇总了C#中GameObjects.Architecture.GetRoutewayStartPoints方法的典型用法代码示例。如果您正苦于以下问题:C# Architecture.GetRoutewayStartPoints方法的具体用法?C# Architecture.GetRoutewayStartPoints怎么用?C# Architecture.GetRoutewayStartPoints使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameObjects.Architecture
的用法示例。
在下文中一共展示了Architecture.GetRoutewayStartPoints方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BuildShortestRouteway
public Routeway BuildShortestRouteway(Architecture des, bool noWater)
{
Point? nullable;
Point? nullable2;
if (!noWater)
{
Point key = new Point(base.ID, des.ID);
if (this.BelongedFaction.ClosedRouteways.ContainsKey(key))
{
return null;
}
}
base.Scenario.GetClosestPointsBetweenTwoAreas(this.GetRoutewayStartPoints(), des.GetRoutewayStartPoints(), out nullable, out nullable2);
if (nullable.HasValue && nullable2.HasValue)
{
this.BelongedFaction.RoutewayPathBuilder.MultipleWaterCost = noWater;
if (this.BelongedFaction.RoutewayPathAvail(nullable.Value, nullable2.Value, true))
{
Routeway routeway = this.CreateRouteway(this.BelongedFaction.GetCurrentRoutewayPath());
routeway.DestinationArchitecture = des;
routeway.EndArchitecture = des;
return routeway;
}
if (!noWater)
{
this.BelongedFaction.ClosedRouteways.Add(new Point(base.ID, des.ID), null);
}
}
return null;
}