本文整理汇总了C#中Pawn.RemoveEffect方法的典型用法代码示例。如果您正苦于以下问题:C# Pawn.RemoveEffect方法的具体用法?C# Pawn.RemoveEffect怎么用?C# Pawn.RemoveEffect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Pawn
的用法示例。
在下文中一共展示了Pawn.RemoveEffect方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ActivateUse
// Perform the activation effect of this item, on the actor who instigated the sacrifice
public void ActivateUse(Pawn instigator)
{
switch(activateFunction) {
case ActivateFunction.None:
break;
case ActivateFunction.Heal:
instigator.HealAmount(healPerActivate);
break;
case ActivateFunction.CureBurning:
instigator.RemoveEffect(Pawn.EffectType.Burning);
break;
case ActivateFunction.CureBleeding:
instigator.RemoveEffect(Pawn.EffectType.Bleeding);
break;
case ActivateFunction.CurePoison:
instigator.RemoveEffect(Pawn.EffectType.Poison);
break;
case ActivateFunction.ResistBurning:
instigator.AddResistanceTo(Pawn.EffectType.Burning, resistancePerActivate);
break;
case ActivateFunction.ResistBleed:
instigator.AddResistanceTo(Pawn.EffectType.Bleeding, resistancePerActivate);
break;
case ActivateFunction.ResistPoison:
instigator.AddResistanceTo(Pawn.EffectType.Poison, resistancePerActivate);
break;
}
}