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C# Entities.Winner方法代码示例

本文整理汇总了C#中Entities.Winner方法的典型用法代码示例。如果您正苦于以下问题:C# Entities.Winner方法的具体用法?C# Entities.Winner怎么用?C# Entities.Winner使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Entities的用法示例。


在下文中一共展示了Entities.Winner方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SendWinnerSelected

        private void SendWinnerSelected(Entities.Game game, Entities.GameRound round,
                                            IEnumerable<Entities.ActiveConnection> connections,
                                            List<Entities.GamePlayer> users)
        {
            Entities.GamePlayer sendToPlayer = null;

            foreach (Entities.ActiveConnection connection in connections)
            {
                sendToPlayer = users.FirstOrDefault(player => player.User.UserId == connection.User_UserId);

                if (sendToPlayer != null)
                {

                    Entities.Models.Game.Board.GameBoard model = GetGameBoardModal(connection, game);

                    Entities.Models.Game.Board.Answers answersModel = new Entities.Models.Game.Board.Answers(true, model.IsCommander, false,
                                                                                               false, false, true, round.GroupedAnswers());

                    //The round history tab repurposed this to be the winner of the round when the page is loaded
                    //so setting this here so that when pushed into the observable array it will look correct
                    round.CardCommander = round.Winner();

                    _hub.Clients.Client(connection.ActiveConnectionID)
                                       .WinnerSelected(answersModel, model, game.IsWaiting(), game.HasWinner(), round);
                }
            }
        }
开发者ID:kwmcrell,项目名称:ArmedCards,代码行数:27,代码来源:SendMessage.cs


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