本文整理汇总了C#中Building.SetTile方法的典型用法代码示例。如果您正苦于以下问题:C# Building.SetTile方法的具体用法?C# Building.SetTile怎么用?C# Building.SetTile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Building
的用法示例。
在下文中一共展示了Building.SetTile方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnMouseDown
// Simple building and destoying mechanism. TODO
void OnMouseDown()
{
// If there is no building and player has money
if ((buildingPrefab != null) && (building == null) && (GameObject.FindObjectOfType<Player>().money >= buildingPrefab.price)){
building = (Building)Instantiate(buildingPrefab);
building.SetTile(this);
building.transform.parent = transform;
building.transform.position = transform.position;
// Player pays the price of the building
GameObject.FindObjectOfType<Player>().addMoney(-building.price);
} else
// If there is a building destroy it
if ((buildingPrefab != null) && (building != null)){
Destroy(building.gameObject);
}
}