本文整理汇总了C#中Building.AddLink方法的典型用法代码示例。如果您正苦于以下问题:C# Building.AddLink方法的具体用法?C# Building.AddLink怎么用?C# Building.AddLink使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Building
的用法示例。
在下文中一共展示了Building.AddLink方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddUpdateBuildingLink
public virtual void AddUpdateBuildingLink(Building building)
{
var pathFragment = string.Format("{0}/{1}", PathFragmentBase, building.BuildingId);
var link = _commonLinkService.GetLink(pathFragment, "updateBuilding", HttpMethod.Put);
building.AddLink(link);
}
示例2: AddAllBuildingsLink
public virtual void AddAllBuildingsLink(Building building)
{
var link = _buildingPrecisLinkService.GetAllBuildingsLink();
building.AddLink(link);
}
示例3: AddCreateNewBuildingLink
public virtual void AddCreateNewBuildingLink(Building building)
{
var link = _commonLinkService.GetLink(PathFragmentBase, "createBuilding", HttpMethod.Post);
building.AddLink(link);
}
示例4: StartBuildingAHouse
public void StartBuildingAHouse()
{
var house = new Building (BuildingType.House);
house.ConstructionStartTime = Context.Clock.GameDuration;
house.AddLink ("People", Person);
SetTarget (house);
if (Person.Tile == null)
throw new Exception ("The person.Tile property cannot be null.");
Person.Tile.AddLink("Buildings", house);
EnsureSupplies (Person, house);
if (Context.Settings.OutputType == ConsoleOutputType.Debug) {
if (Person.Home.Id == house.Id && Person.Id == Context.Settings.PlayerId)
Context.Log.WriteLine ("The player has started building a home.");
else
Context.Log.WriteLine ("A new house is under construction.");
}
}