本文整理汇总了C#中AC.IsFadingIn方法的典型用法代码示例。如果您正苦于以下问题:C# AC.IsFadingIn方法的具体用法?C# AC.IsFadingIn怎么用?C# AC.IsFadingIn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AC
的用法示例。
在下文中一共展示了AC.IsFadingIn方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpdateMenu
//.........这里部分代码省略.........
}
else if (KickStarter.playerInput.GetMouseState () == MouseState.SingleClick)
{
KickStarter.playerInput.ResetMouseClick ();
interactionMenuIsOn = false;
menu.TurnOff (true);
}
}
else if (KickStarter.stateHandler.gameState == GameState.Paused)
{
interactionMenuIsOn = false;
menu.ForceOff ();
}
else if (KickStarter.playerInteraction.GetActiveHotspot () == null)
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
}
else
{
if (menu.IsEnabled () && (KickStarter.stateHandler.gameState == GameState.Normal || menu.pauseWhenEnabled))
{
if (menu.IsPointInside (invertedMouse) && !menu.ignoreMouseClicks)
{
foundMouseOverInteractionMenu = true;
}
else if (!menu.IsPointInside (invertedMouse) && !menu.ignoreMouseClicks && KickStarter.playerInteraction.GetActiveHotspot () == null && KickStarter.runtimeInventory.hoverItem == null &&
(KickStarter.settingsManager.interactionMethod != AC_InteractionMethod.ChooseHotspotThenInteraction || KickStarter.settingsManager.cancelInteractions == CancelInteractions.CursorLeavesMenuOrHotspot))
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
else if (!menu.IsPointInside (invertedMouse) && !menu.ignoreMouseClicks && KickStarter.settingsManager.interactionMethod == AC_InteractionMethod.ChooseHotspotThenInteraction && KickStarter.settingsManager.cancelInteractions == CancelInteractions.CursorLeavesMenu && !menu.IsFadingIn ())
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
else if (KickStarter.playerInteraction.GetActiveHotspot () == null && KickStarter.runtimeInventory.hoverItem == null &&
KickStarter.settingsManager.interactionMethod == AC_InteractionMethod.ChooseHotspotThenInteraction && KickStarter.settingsManager.selectInteractions == AC.SelectInteractions.CyclingMenuAndClickingHotspot)
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
else if (KickStarter.settingsManager.SelectInteractionMethod () == SelectInteractions.CyclingMenuAndClickingHotspot && KickStarter.playerInteraction.GetActiveHotspot () != null)
{}
else if (KickStarter.settingsManager.SelectInteractionMethod () == SelectInteractions.CyclingMenuAndClickingHotspot && KickStarter.runtimeInventory.hoverItem != null)
{}
else if (KickStarter.playerInteraction.GetActiveHotspot () == null || KickStarter.settingsManager.inputMethod == InputMethod.TouchScreen)
{}
else if (KickStarter.runtimeInventory.selectedItem == null && KickStarter.playerInteraction.GetActiveHotspot () != null && KickStarter.runtimeInventory.hoverItem != null)
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
else if (KickStarter.runtimeInventory.selectedItem != null && KickStarter.runtimeInventory.selectedItem != KickStarter.runtimeInventory.hoverItem)
{
interactionMenuIsOn = false;
menu.TurnOff (true);
}
}
else if (KickStarter.stateHandler.gameState == GameState.Paused)
{
interactionMenuIsOn = false;
menu.ForceOff ();
}