本文整理汇总了C++中TRACK::SetZoneSubNet方法的典型用法代码示例。如果您正苦于以下问题:C++ TRACK::SetZoneSubNet方法的具体用法?C++ TRACK::SetZoneSubNet怎么用?C++ TRACK::SetZoneSubNet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TRACK
的用法示例。
在下文中一共展示了TRACK::SetZoneSubNet方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RecalculateAllTracksNetcode
/* search connections between tracks and pads and propagate pad net codes to the track
* segments.
* Pads netcodes are assumed to be up to date.
*/
void PCB_BASE_FRAME::RecalculateAllTracksNetcode()
{
// Build the net info list
GetBoard()->BuildListOfNets();
// Reset variables and flags used in computation
for( TRACK* t = m_Pcb->m_Track; t; t = t->Next() )
{
t->m_TracksConnected.clear();
t->m_PadsConnected.clear();
t->start = NULL;
t->end = NULL;
t->SetState( BUSY | IN_EDIT | BEGIN_ONPAD | END_ONPAD, false );
t->SetZoneSubNet( 0 );
t->SetNetCode( NETINFO_LIST::UNCONNECTED );
}
// If no pad, reset pointers and netcode, and do nothing else
if( m_Pcb->GetPadCount() == 0 )
return;
CONNECTIONS connections( m_Pcb );
connections.BuildPadsList();
connections.BuildTracksCandidatesList(m_Pcb->m_Track);
// First pass: build connections between track segments and pads.
connections.SearchTracksConnectedToPads();
// For tracks connected to at least one pad,
// set the track net code to the pad netcode
for( TRACK* t = m_Pcb->m_Track; t; t = t->Next() )
{
if( t->m_PadsConnected.size() )
t->SetNetCode( t->m_PadsConnected[0]->GetNetCode() );
}
// Pass 2: build connections between track ends
for( TRACK* t = m_Pcb->m_Track; t; t = t->Next() )
{
connections.SearchConnectedTracks( t );
connections.GetConnectedTracks( t );
}
// Propagate net codes from a segment to other connected segments
bool new_pass_request = true; // set to true if a track has its netcode changed from 0
// to a known netcode to re-evaluate netcodes
// of connected items
while( new_pass_request )
{
new_pass_request = false;
for( TRACK* t = m_Pcb->m_Track; t; t = t->Next() )
{
int netcode = t->GetNetCode();
if( netcode == 0 )
{
// try to find a connected item having a netcode
for( unsigned kk = 0; kk < t->m_TracksConnected.size(); kk++ )
{
int altnetcode = t->m_TracksConnected[kk]->GetNetCode();
if( altnetcode )
{
new_pass_request = true;
netcode = altnetcode;
t->SetNetCode(netcode);
break;
}
}
}
if( netcode ) // this track has a netcode
{
// propagate this netcode to connected tracks having no netcode
for( unsigned kk = 0; kk < t->m_TracksConnected.size(); kk++ )
{
int altnetcode = t->m_TracksConnected[kk]->GetNetCode();
if( altnetcode == 0 )
{
t->m_TracksConnected[kk]->SetNetCode(netcode);
new_pass_request = true;
}
}
}
}
}
// Sort the track list by net codes:
RebuildTrackChain( m_Pcb );
}
示例2: Test_Connections_To_Copper_Areas
/**
* Function Test_Connection_To_Copper_Areas
* init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found
* @param aNetcode = netcode to analyse. if -1, analyse all nets
*/
void BOARD::Test_Connections_To_Copper_Areas( int aNetcode )
{
// list of pads and tracks candidates on this layer and on this net.
// It is static to avoid multiple memory realloc.
static std::vector <BOARD_CONNECTED_ITEM*> candidates;
// clear .m_ZoneSubnet parameter for pads
for( MODULE* module = m_Modules; module; module = module->Next() )
{
for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() )
if( aNetcode < 0 || aNetcode == pad->GetNetCode() )
pad->SetZoneSubNet( 0 );
}
// clear .m_ZoneSubnet parameter for tracks and vias
for( TRACK* track = m_Track; track; track = track->Next() )
{
if( aNetcode < 0 || aNetcode == track->GetNetCode() )
track->SetZoneSubNet( 0 );
}
// examine all zones, net by net:
int subnet = 0;
// Build zones candidates list
std::vector<ZONE_CONTAINER*> zones_candidates;
zones_candidates.reserve( GetAreaCount() );
for( int index = 0; index < GetAreaCount(); index++ )
{
ZONE_CONTAINER* zone = GetArea( index );
if( !zone->IsOnCopperLayer() )
continue;
if( aNetcode >= 0 && aNetcode != zone->GetNetCode() )
continue;
if( zone->GetFilledPolysList().GetCornersCount() == 0 )
continue;
zones_candidates.push_back( zone );
}
// sort them by netcode then vertices count.
// For a given net, examine the smaller zones first slightly speed up calculation
// (25% faster)
// this is only noticeable with very large boards and depends on board zones topology
// This is due to the fact some items are connected by small zones ares,
// before examining large zones areas and these items are not tested after a connection is found
sort( zones_candidates.begin(), zones_candidates.end(), sort_areas );
int oldnetcode = -1;
for( unsigned idx = 0; idx < zones_candidates.size(); idx++ )
{
ZONE_CONTAINER* zone = zones_candidates[idx];
int netcode = zone->GetNetCode();
// Build a list of candidates connected to the net:
// At this point, layers are not considered, because areas on different layers can
// be connected by a via or a pad.
// (because zones are sorted by netcode, there is made only once per net)
NETINFO_ITEM* net = FindNet( netcode );
wxASSERT( net );
if( net == NULL )
continue;
if( oldnetcode != netcode )
{
oldnetcode = netcode;
candidates.clear();
// Build the list of pads candidates connected to the net:
candidates.reserve( net->m_PadInNetList.size() );
for( unsigned ii = 0; ii < net->m_PadInNetList.size(); ii++ )
candidates.push_back( net->m_PadInNetList[ii] );
// Build the list of track candidates connected to the net:
TRACK* track = m_Track.GetFirst()->GetStartNetCode( netcode );
for( ; track; track = track->Next() )
{
if( track->GetNetCode() != netcode )
break;
candidates.push_back( track );
}
}
// test if a candidate is inside a filled area of this zone
unsigned indexstart = 0, indexend;
//.........这里部分代码省略.........