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C++ TRACK::Load方法代码示例

本文整理汇总了C++中TRACK::Load方法的典型用法代码示例。如果您正苦于以下问题:C++ TRACK::Load方法的具体用法?C++ TRACK::Load怎么用?C++ TRACK::Load使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TRACK的用法示例。


在下文中一共展示了TRACK::Load方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: LoadWorld

bool LoadWorld()
{
	UnloadWorld();
	
	editordata.helppage = 0;
	editordata.numbezinput = 0;
	editordata.mousebounce[1] = false;
	
	//teststrip = track.AddNewRoad();
	
	//begin loading world
	
	LoadingScreen("Loading...\nConfiguration files");
	
	CONFIGFILE setupfile;
	setupfile.Load(settings.GetDataDir() + "/tracks/editor.config");
	setupfile.GetParam("active track", editordata.activetrack);
	if (editordata.activetrack == "")
		editordata.activetrack = "default";
	
	objects.LoadObjectsFromFolder(settings.GetDataDir() + "/tracks/" + 
			editordata.activetrack + "/objects/");
	
	track.Load(editordata.activetrack);
	
	//float aangle[] = {0, 1, 0, 0};
	//track.GetStartOrientation(0).GetAxisAngle(aangle);
	//cam.Rotate(aangle[0], aangle[1], aangle[2], aangle[3]);
	VERTEX start = track.GetStart(0);
	cam.Move(-start.x, -start.y, -start.z);
	cam.Update();
	cam.LoadVelocityIdentity();
	
	//car_file = "s2000";
	//ifstream csfile;
	//car_file = "";
	//csfile.open((settings.GetSettingsDir() + "/selected_car").c_str());
	//car_paint = 0;
/*	if (csfile)
	{
		state.SetCarName(0, utility.sGetLine(csfile));
		state.SetCarPaint(0, utility.iGetParam(csfile));
		csfile.close();
	}
*/
	
	//LoadingScreen("Loading...\nLoading scenery objects");
	//objects.LoadObjectsFromFolder(settings.GetDataDir() + "/tracks/" + state.GetTrackName() + "/objects");
	
	/*trees.DeleteAll();
	int numtrees = 200;
	for (i = 0; i < numtrees/2; i++)
	{
		VERTEX tp;
		tp.x = ((float) rand()/RAND_MAX)*(param[0]/2.0)+param[0]/4.0;
		tp.z = ((float) rand()/RAND_MAX)*(param[2]/2.0)+param[2]/4.0;
		tp.x += param[3];
		tp.z += param[4];
		tp.y = terrain.GetHeight(tp.x, tp.z);
		trees.Add(tp, 40.0, 0, 5);
	}
	
	for (i = 0; i < numtrees/2; i++)
	{
		VERTEX tp;
		tp.x = ((float) rand()/RAND_MAX)*(param[0]/2.0)+param[0]/4.0;
		tp.z = ((float) rand()/RAND_MAX)*(param[2]/2.0)+param[2]/4.0;
		tp.x += param[3];
		tp.z += param[4];
		tp.y = terrain.GetHeight(tp.x, tp.z);
		trees.Add(tp, 60.0, 1, 5);
	}*/
	
	LoadingScreen("Loading...\nDone");
	
	mq1.AddMessage("Editor started, press H for help");
	
	return true;
}
开发者ID:VDrift,项目名称:trackeditor,代码行数:79,代码来源:main.cpp


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