本文整理汇总了C++中TRACK::GetFlags方法的典型用法代码示例。如果您正苦于以下问题:C++ TRACK::GetFlags方法的具体用法?C++ TRACK::GetFlags怎么用?C++ TRACK::GetFlags使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TRACK
的用法示例。
在下文中一共展示了TRACK::GetFlags方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Show_MoveNode
// Redraw the moved node according to the mouse cursor position
static void Show_MoveNode( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition,
bool aErase )
{
auto displ_opts = (PCB_DISPLAY_OPTIONS*) aPanel->GetDisplayOptions();
wxPoint moveVector;
int tmp = displ_opts->m_DisplayPcbTrackFill;
GR_DRAWMODE draw_mode = GR_XOR | GR_HIGHLIGHT;
displ_opts->m_DisplayPcbTrackFill = false;
#ifndef USE_WX_OVERLAY
aErase = true;
#else
aErase = false;
#endif
// set the new track coordinates
wxPoint Pos = aPanel->GetParent()->GetCrossHairPosition();
moveVector = Pos - s_LastPos;
s_LastPos = Pos;
TRACK *track = NULL;
for( unsigned ii = 0; ii < g_DragSegmentList.size(); ii++ )
{
track = g_DragSegmentList[ii].m_Track;
if( aErase )
track->Draw( aPanel, aDC, draw_mode );
if( track->GetFlags() & STARTPOINT )
track->SetStart( track->GetStart() + moveVector );
if( track->GetFlags() & ENDPOINT )
track->SetEnd( track->GetEnd() + moveVector );
if( track->Type() == PCB_VIA_T )
track->SetEnd( track->GetStart() );
track->Draw( aPanel, aDC, draw_mode );
}
displ_opts->m_DisplayPcbTrackFill = tmp;
// Display track length
if( track )
{
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) aPanel->GetParent();
frame->SetMsgPanel( track );
}
}
示例2: InitialiseDragParameters
/* Init variables (slope, Y intersect point, flags) for
* Show_Drag_Track_Segment_With_Cte_Slope()
* return true if Ok, false if dragging is not possible
* (2 colinear segments)
*/
bool InitialiseDragParameters()
{
double tx1, tx2, ty1, ty2; // temporary storage of points
TRACK* Track;
TRACK* tSegmentToStart = NULL, * tSegmentToEnd = NULL;
if( g_DragSegmentList.size() == 0 )
return false;
/* get the segments :
* from last to first in list are:
* the segment to move
* the segment connected to its end point (if exists)
* the segment connected to its start point (if exists)
*/
int ii = g_DragSegmentList.size() - 1;
Track = g_DragSegmentList[ii].m_Track;
if( Track == NULL )
return false;
ii--;
if( ii >= 0)
{
if( s_EndSegmentPresent )
{
tSegmentToEnd = g_DragSegmentList[ii].m_Track; // Get the segment connected to
// the end point
ii--;
}
if( s_StartSegmentPresent )
{
if( ii >= 0 )
tSegmentToStart = g_DragSegmentList[ii].m_Track; // Get the segment connected to
// the start point
}
}
// would be nice to eliminate collinear segments here, so we don't
// have to deal with that annoying "Unable to drag this segment: two
// collinear segments"
s_StartPointVertical = false;
s_EndPointVertical = false;
s_MovingSegmentVertical = false;
s_StartPointHorizontal = false;
s_EndPointHorizontal = false;
s_MovingSegmentHorizontal = false;
// Init parameters for the starting point of the moved segment
if( tSegmentToStart )
{
if( tSegmentToStart->GetFlags() & ENDPOINT )
{
tx1 = (double) tSegmentToStart->GetStart().x;
ty1 = (double) tSegmentToStart->GetStart().y;
tx2 = (double) tSegmentToStart->GetEnd().x;
ty2 = (double) tSegmentToStart->GetEnd().y;
}
else
{
tx1 = (double) tSegmentToStart->GetEnd().x;
ty1 = (double) tSegmentToStart->GetEnd().y;
tx2 = (double) tSegmentToStart->GetStart().x;
ty2 = (double) tSegmentToStart->GetStart().y;
}
}
else // move the start point on a line starting at Track->GetStart(), and perpendicular to Track
{
tx1 = (double) Track->GetStart().x;
ty1 = (double) Track->GetStart().y;
tx2 = (double) Track->GetEnd().x;
ty2 = (double) Track->GetEnd().y;
RotatePoint( &tx2, &ty2, tx1, ty1, 900 );
}
if( tx1 != tx2 )
{
s_StartSegmentSlope = ( ty2 - ty1 ) / ( tx2 - tx1 );
s_StartSegment_Yorg = ty1 - ( ty2 - ty1 ) * tx1 / ( tx2 - tx1 );
}
else
{
s_StartPointVertical = true; //signal first segment vertical
}
if( ty1 == ty2 )
{
s_StartPointHorizontal = true;
}
// Init parameters for the ending point of the moved segment
if( tSegmentToEnd )
{
//.........这里部分代码省略.........
示例3: Show_Drag_Track_Segment_With_Cte_Slope
//.........这里部分代码省略.........
if( ( !s_StartPointVertical ) && ( !s_MovingSegmentVertical ) )
{
xi1 = ( s_MovingSegment_Yorg - s_StartSegment_Yorg )
/ ( s_StartSegmentSlope - s_MovingSegmentSlope );
}
else
{
if( !s_StartPointVertical )
{
xi1 = tx1;
}
else
{
//P1=P2
if( !s_StartPointHorizontal )
{
xi1 = tx1 - dx;
}
else
{
if( !s_StartPointHorizontal )
{
update = false;
}
}
}
}
if( !s_MovingSegmentVertical )
{
yi1 = s_MovingSegmentSlope * ( xi1 ) + s_MovingSegment_Yorg;
}
else
{
if( !s_StartPointVertical )
{
yi1 = s_StartSegmentSlope * ( xi1 ) + s_StartSegment_Yorg;
}
else
{
if( !s_StartPointHorizontal )
{
update = false;
}
else
{
yi2 = s_MovingSegmentSlope * ( xi1 ) + s_MovingSegment_Yorg;
}
}
}
// update the segment coordinates (if possible)
if( tSegmentToStart == NULL )
{
xi1 = tx1;
yi1 = ty1;
}
if( tSegmentToEnd == NULL )
{
xi2 = tx2;
yi2 = ty2;
}
if( update )
{
s_LastPos = Pos;
Track->SetStart( wxPoint( KiROUND( xi1 ), KiROUND( yi1 ) ) );
Track->SetEnd( wxPoint( KiROUND( xi2 ), KiROUND( yi2 ) ) );
if( tSegmentToEnd )
{
if( tSegmentToEnd->GetFlags() & STARTPOINT )
tSegmentToEnd->SetStart( Track->GetEnd() );
else
tSegmentToEnd->SetEnd( Track->GetEnd() );
}
if( tSegmentToStart )
{
if( tSegmentToStart->GetFlags() & STARTPOINT )
tSegmentToStart->SetStart( Track->GetStart() );
else
tSegmentToStart->SetEnd( Track->GetStart() );
}
}
Track->Draw( aPanel, aDC, draw_mode );
if( tSegmentToStart )
tSegmentToStart->Draw( aPanel, aDC, draw_mode );
if( tSegmentToEnd )
tSegmentToEnd->Draw( aPanel, aDC, draw_mode );
// Display track length
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) aPanel->GetParent();
frame->SetMsgPanel( Track );
}
示例4: AppendBoard
int PCBNEW_CONTROL::AppendBoard( const TOOL_EVENT& aEvent )
{
int open_ctl;
wxString fileName;
PICKED_ITEMS_LIST undoListPicker;
ITEM_PICKER picker( NULL, UR_NEW );
PCB_EDIT_FRAME* editFrame = dynamic_cast<PCB_EDIT_FRAME*>( m_frame );
BOARD* board = getModel<BOARD>();
KIGFX::VIEW* view = getView();
if( !editFrame )
return 0;
// Pick a file to append
if( !AskLoadBoardFileName( editFrame, &open_ctl, &fileName, true ) )
return 0;
IO_MGR::PCB_FILE_T pluginType = plugin_type( fileName, open_ctl );
PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) );
// keep track of existing items, in order to know what are the new items
// (for undo command for instance)
// Tracks are inserted, not appended, so mark the existing tracks to know what are the new tracks
for( TRACK* track = board->m_Track; track; track = track->Next() )
track->SetFlags( FLAG0 );
// Other items are appended to the item list, so keep trace to the last existing item is enough
MODULE* module = board->m_Modules.GetLast();
BOARD_ITEM* drawing = board->m_Drawings.GetLast();
int zonescount = board->GetAreaCount();
// Keep also the count of copper layers, to adjust if necessary
int initialCopperLayerCount = board->GetCopperLayerCount();
LSET initialEnabledLayers = board->GetEnabledLayers();
// Load the data
try
{
PROPERTIES props;
char xbuf[30];
char ybuf[30];
// EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet.
sprintf( xbuf, "%d", editFrame->GetPageSizeIU().x );
sprintf( ybuf, "%d", editFrame->GetPageSizeIU().y );
props["page_width"] = xbuf;
props["page_height"] = ybuf;
editFrame->GetDesignSettings().m_NetClasses.Clear();
pi->Load( fileName, board, &props );
}
catch( const IO_ERROR& ioe )
{
wxString msg = wxString::Format( _( "Error loading board.\n%s" ), GetChars( ioe.errorText ));
DisplayError( editFrame, msg );
return 0;
}
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
// Process the new items
for( TRACK* track = board->m_Track; track; track = track->Next() )
{
if( track->GetFlags() & FLAG0 )
{
track->ClearFlags( FLAG0 );
continue;
}
picker.SetItem( track );
undoListPicker.PushItem( picker );
view->Add( track );
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, track );
}
module = module ? module->Next() : board->m_Modules;
for( ; module; module = module->Next() )
{
picker.SetItem( module );
undoListPicker.PushItem( picker );
module->RunOnChildren( boost::bind( &KIGFX::VIEW::Add, view, _1 ) );
view->Add( module );
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, module );
}
drawing = drawing ? drawing->Next() : board->m_Drawings;
for( ; drawing; drawing = drawing->Next() )
{
picker.SetItem( drawing );
undoListPicker.PushItem( picker );
view->Add( drawing );
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, drawing );
}
//.........这里部分代码省略.........
示例5: AppendBoardFile
bool PCB_EDIT_FRAME::AppendBoardFile( const wxString& aFullFileName, int aCtl )
{
IO_MGR::PCB_FILE_T pluginType = plugin_type( aFullFileName, aCtl );
PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) );
// keep trace of existing items, in order to know what are the new items
// (for undo command for instance)
// Tracks are inserted, not append, so mark existing tracks to know what are
// the new tracks
for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
track->SetFlags( FLAG0 );
// Other items are append to the item list, so keep trace to the
// last existing item is enough
MODULE* module = GetBoard()->m_Modules.GetLast();
BOARD_ITEM* drawing = GetBoard()->m_Drawings.GetLast();
int zonescount = GetBoard()->GetAreaCount();
// Keep also the count of copper layers, because we can happen boards
// with different copper layers counts,
// and the enabled layers
int initialCopperLayerCount = GetBoard()->GetCopperLayerCount();
LSET initialEnabledLayers = GetBoard()->GetEnabledLayers();
try
{
PROPERTIES props;
char xbuf[30];
char ybuf[30];
// EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet.
sprintf( xbuf, "%d", GetPageSizeIU().x );
sprintf( ybuf, "%d", GetPageSizeIU().y );
props["page_width"] = xbuf;
props["page_height"] = ybuf;
GetDesignSettings().m_NetClasses.Clear();
pi->Load( aFullFileName, GetBoard(), &props );
}
catch( const IO_ERROR& ioe )
{
for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
track->ClearFlags( FLAG0 );
wxString msg = wxString::Format( _(
"Error loading board.\n%s" ),
GetChars( ioe.What() )
);
DisplayError( this, msg );
return false;
}
// Now prepare a block move command to place the new items, and
// prepare the undo command.
BLOCK_SELECTOR& blockmove = GetScreen()->m_BlockLocate;
HandleBlockBegin( NULL, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0) );
PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems();
PICKED_ITEMS_LIST undoListPicker;
ITEM_PICKER picker( NULL, UR_NEW );
EDA_RECT bbox; // the new items bounding box, for block move
bool bboxInit = true; // true until the bounding box is initialized
for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
{
if( track->GetFlags() & FLAG0 )
{
track->ClearFlags( FLAG0 );
continue;
}
track->SetFlags( IS_MOVED );
picker.SetItem( track );
undoListPicker.PushItem( picker );
blockitemsList.PushItem( picker );
if( bboxInit )
bbox = track->GetBoundingBox();
else
bbox.Merge( track->GetBoundingBox() );
bboxInit = false;
}
if( module )
module = module->Next();
else
module = GetBoard()->m_Modules;
for( ; module; module = module->Next() )
{
module->SetFlags( IS_MOVED );
picker.SetItem( module );
undoListPicker.PushItem( picker );
blockitemsList.PushItem( picker );
if( bboxInit )
//.........这里部分代码省略.........