当前位置: 首页>>代码示例>>C++>>正文


C++ CGameObject::getName方法代码示例

本文整理汇总了C++中CGameObject::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ CGameObject::getName方法的具体用法?C++ CGameObject::getName怎么用?C++ CGameObject::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGameObject的用法示例。


在下文中一共展示了CGameObject::getName方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: HoseConnectedMsg

bool CParrotSuccUBus::HoseConnectedMsg(CHoseConnectedMsg *msg) {
	CPetControl *pet = getPetControl();
	if (msg->_value == _field1DC)
		return true;
	if (mailExists(pet->getRoomFlags()))
		return false;

	_field1DC = msg->_value;
	if (_field1DC) {
		CGameObject *item = msg->_object;
		_string3 = item->getName();
		CHoseConnectedMsg hoseMsg(1, this);
		hoseMsg.execute(msg->_object);
		item->petMoveToHiddenRoom();

		CPumpingMsg pumpingMsg(1, this);
		pumpingMsg.execute(this);
		_field1DC = 1;

		if (_enabled) {
			_enabled = false;
		} else {
			playMovie(_startFrame9, _endFrame9, 0);
			playSound("z#26.wav");
		}

		playMovie(_field1C4, _field1C8, MOVIE_NOTIFY_OBJECT);
	} else {
		stopMovie();
		stopSound(_field1EC);
		playMovie(_field1F0, _field1F4, MOVIE_NOTIFY_OBJECT);

		CPumpingMsg pumpingMsg(0, this);
		pumpingMsg.execute(_string3);

		CGameObject *obj = getHiddenObject(_string3);
		if (obj) {
			obj->petAddToInventory();
			obj->setVisible(true);
		}

		_enabled = true;
		CTurnOff offMsg;
		offMsg.execute(this);
	}

	return true;
}
开发者ID:Tkachov,项目名称:scummvm,代码行数:48,代码来源:parrot_succubus.cpp

示例2: isBotInView

bool CPetControl::isBotInView(const CString &name) const {
	CGameManager *gameManager = getGameManager();
	if (!gameManager)
		return false;
	CViewItem *view = gameManager->getView();
	if (!view)
		return false;

	// Iterate to find NPC
	for (CTreeItem *child = view->getFirstChild(); child; child = child->scan(view)) {
		CGameObject *gameObject = dynamic_cast<CGameObject *>(child);
		if (gameObject) {
			if (!gameObject->getName().compareToIgnoreCase(name))
				return true;
		}
	}

	return false;
}
开发者ID:86400,项目名称:scummvm,代码行数:19,代码来源:pet_control.cpp

示例3: TimerMsg

bool CChicken::TimerMsg(CTimerMsg *msg) {
	CGameObject *obj = getMailManFirstObject();
	while (obj && obj->getName() != "Chicken")
		obj = getMailManNextObject(obj);

	bool flag = false;
	if (obj) {
		flag = _v1;
	} else if (_v1 > 0) {
		--_v1;
		flag = _v1;
	}

	if (flag) {
		petInvChange();
		stopTimer(_timerId);
	}

	return true;
}
开发者ID:peterkohaut,项目名称:scummvm,代码行数:20,代码来源:chicken.cpp

示例4: dismissBot

bool CPetControl::dismissBot(const CString &name) {
	CGameManager *gameManager = getGameManager();
	if (!gameManager)
		return false;
	CViewItem *view = gameManager->getView();
	if (!view)
		return false;

	bool result = false;
	CDismissBotMsg dismissMsg;
	for (CTreeItem *treeItem = view->getFirstChild(); treeItem;
			treeItem = treeItem->scan(view)) {
		CGameObject *obj = dynamic_cast<CGameObject *>(treeItem);
		if (obj) {
			if (!obj->getName().compareToIgnoreCase(name))
				result = true;
			else
				dismissMsg.execute(treeItem);
		}
	}

	return result;
}
开发者ID:86400,项目名称:scummvm,代码行数:23,代码来源:pet_control.cpp

示例5: UseWithOtherMsg

bool CPlugIn::UseWithOtherMsg(CUseWithOtherMsg *msg) {
	CGameObject *other = msg->_other;
	CString otherName = other->getName();

	if (otherName == "PET") {
		return CCarry::UseWithOtherMsg(msg);
	} else if (otherName == "DatasideTransporter") {
		CString name = getName();
		if (name == "DatasideTransporter") {
			// TODO
			if (name != "SendYourself") {
				// TODO
			}
		} else {
			// TODO	
		}
	} else {
		CShowTextMsg textMsg("This item is incorrectly calibrated.");
		textMsg.execute("PET");
	}

	return true;
}
开发者ID:WinterGrascph,项目名称:scummvm,代码行数:23,代码来源:plug_in.cpp

示例6: PETDeliverMsg

bool CBilgeSuccUBus::PETDeliverMsg(CPETDeliverMsg *msg) {
	CPetControl *pet = getPetControl();
	if (!_enabled || !pet)
		return true;

	uint petRoomFlags = pet->getRoomFlags();
	CGameObject *mailObject = findMail(petRoomFlags);

	if (!mailObject) {
		petDisplayMessage(2, NOTHING_IN_SUCCUBUS_TRAY);
		return true;
	}

	_field19C = 0;
	_mailP = mailObject;

	uint roomFlags = _roomFlags;
	if (!pet->testRooms5(roomFlags) ||
			getPassengerClass() > pet->getMailDest(roomFlags)) {
		roomFlags = pet->getSpecialRoomFlags("BilgeRoom");
		_field19C = 1;
	}

	_isChicken = mailObject->getName() == "Chicken";
	_isFeathers = mailObject->getName() == "Feathers";
	_field158 = 0;

	if (_v2) {
		if (_isFeathers) {
			startTalking(this, 230022);
			_field158 = 1;

			if (_startFrame3 >= 0)
				playMovie(_startFrame3, _endFrame3, MOVIE_NOTIFY_OBJECT);

			if (_bilgeStartFrame1 >= 0) {
				playMovie(_startFrame12, _endFrame12, MOVIE_GAMESTATE);
				playMovie(_bilgeStartFrame2, _bilgeEndFrame2, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
				playMovie(_bilgeStartFrame1, _bilgeEndFrame1, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
				incTransitions();
			}
		} else {
			startTalking(this, 230012);
			_field158 = 2;
			if (_startFrame3 >= 0)
				playMovie(_startFrame3, _endFrame3, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
			if (_startFrame4 >= 0)
				playMovie(_startFrame4, _endFrame4, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
			if (_startFrame5 >= 0)
				playMovie(_startFrame5, _endFrame5, MOVIE_GAMESTATE);
		}
	} else {
		if (_isFeathers) {
			startTalking(this, 230022);
			_field158 = 3;

			if (_startFrame3 >= 0)
				playMovie(_startFrame3, _endFrame3, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
			if (_startFrame4 >= 0)
				playMovie(_startFrame4, _endFrame4, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
			if (_startFrame5 >= 0)
				playMovie(_startFrame5, _endFrame5, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
		} else {
			removeMail(petRoomFlags, roomFlags);
			startTalking(this, 230012);
			if (_startFrame3 >= 0) {
				_field158 = 4;
				playMovie(_startFrame3, _endFrame3, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
			}
		}
	}

	return true;
}
开发者ID:OmerMor,项目名称:scummvm,代码行数:74,代码来源:bilge_succubus.cpp

示例7: NPCPlayIdleAnimationMsg

bool CParrot::NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg) {
	static const char *const NAMES[] = {
		"Idle0", "Idle1", "Peck At Feet", "Peck At Feet Left"
		"Peck At Feet Right", nullptr
	};

	if (!(_npcFlags & (NPCFLAG_10000 | NPCFLAG_20000 | NPCFLAG_40000 | NPCFLAG_80000 | NPCFLAG_100000 | NPCFLAG_200000 | NPCFLAG_400000))
			&& _visible && !_v4 && !compareViewNameTo("ParrotLobby.Node 1.N")) {
		CGameObject *dragItem = getDraggingObject();
		if (!dragItem || dragItem->getName() == "Chicken") {
			if (!_v5 ||getRandomNumber(3) != 0) {
				if (getRandomNumber(1)) {
					startTalking(this, 280267, findView());
				} else {
					msg->_names = NAMES;
				}
			} else {
				int id = -1;
				switch (stateGet38()) {
				case 0:
					id = 280107;
					break;
				case 1:
					id = 280106;
					break;
				case 2:
					id = 280115;
					break;
				case 3:
					id = 280114;
					break;
				case 4:
					id = 280113;
					break;
				case 5:
					id = 280112;
					break;
				case 6:
					id = 280111;
					break;
				case 7:
					id = 280110;
					break;
				case 8:
					id = 280109;
					break;
				case 9:
					id = 280108;
					break;
				case 10:
					id = 280105;
					break;
				case 11:
					id = 280000;
					break;
				default:
					break;
				}

				if (id != -1)
					startTalking(this, id, findView());

				CActMsg actMsg("FlashCore");
				actMsg.execute("PerchCoreHolder");
			}
		}
	}

	return true;
}
开发者ID:a-detiste,项目名称:scummvm,代码行数:70,代码来源:parrot.cpp

示例8: PETDeliverMsg

bool CBilgeSuccUBus::PETDeliverMsg(CPETDeliverMsg *msg) {
	CPetControl *pet = getPetControl();
	if (!_isOn || !pet)
		return true;

	uint petRoomFlags = pet->getRoomFlags();
	CGameObject *mailObject = findMail(petRoomFlags);

	if (!mailObject) {
		petDisplayMessage(2, NOTHING_IN_SUCCUBUS_TRAY);
		return true;
	}

	_sendLost = false;
	_mailP = mailObject;

	uint roomFlags = _destRoomFlags;
	if (!pet->isSuccUBusDest(roomFlags) || getPassengerClass() > pet->getMailDestClass(roomFlags)) {
		roomFlags = pet->getSpecialRoomFlags("BilgeRoom");
		_sendLost = true;
	}

	_isChicken = mailObject->getName() == "Chicken";
	_isFeathers = mailObject->getName() == "Feathers";
	_sendAction = SA_SENT;

	if (_style) {
		if (_isFeathers) {
			startTalking(this, 230022);
			_sendAction = SA_FEATHERS;

			if (_sendStartFrame >= 0)
				playMovie(_sendStartFrame, _sendEndFrame, MOVIE_NOTIFY_OBJECT);

			if (_sneezing2StartFrame >= 0) {
				playMovie(_trayOutStartFrame, _trayOutEndFrame, MOVIE_WAIT_FOR_FINISH);
				playMovie(_sneezing1StartFrame, _sneezing1EndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
				playMovie(_sneezing2StartFrame, _sneezing2EndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
				incTransitions();
			}
		} else {
			startTalking(this, 230012);
			_sendAction = SA_EATEN;
			if (_sendStartFrame >= 0)
				playMovie(_sendStartFrame, _sendEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
			if (_receiveStartFrame >= 0)
				playMovie(_receiveStartFrame, _receiveEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
			if (_afterReceiveStartFrame >= 0)
				playMovie(_afterReceiveStartFrame, _afterReceiveEndFrame, MOVIE_WAIT_FOR_FINISH);
		}
	} else {
		if (_isFeathers) {
			startTalking(this, 230022);
			_sendAction = SA_BILGE_FEATHERS;

			if (_sendStartFrame >= 0)
				playMovie(_sendStartFrame, _sendEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
			if (_receiveStartFrame >= 0)
				playMovie(_receiveStartFrame, _receiveEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
			if (_afterReceiveStartFrame >= 0)
				playMovie(_afterReceiveStartFrame, _afterReceiveEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
		} else {
			sendMail(petRoomFlags, roomFlags);
			startTalking(this, 230012);
			if (_sendStartFrame >= 0) {
				_sendAction = SA_BILGE_SENT;
				playMovie(_sendStartFrame, _sendEndFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
			}
		}
	}

	return true;
}
开发者ID:DrItanium,项目名称:scummvm,代码行数:73,代码来源:bilge_succubus.cpp


注:本文中的CGameObject::getName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。